Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Dizzraption
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 185L
1,561 Elo+
Solo
Skadi
Skadi
ShadowBlazer
Skadi
Level 157
God Stats
4W - 4L
1,816 SR
Queue Stats
127W - 117L
1,516 Elo+
Solo
Cabrakan
Cabrakan
WalldenStark
Cabrakan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
jongehond
Jing Wei
Level 157
God Stats
2W - 4L
1,284 SR
Queue Stats
426W - 438L
1,488 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,513 Elo+

VS

Team Averages
Level 145
1,531 SR
1,672 Elo+
Merlin
Merlin
AceK33
Merlin
Level 146
God Stats
1W - 0L
1,762 SR
Queue Stats
54W - 30L
1,681 Elo+
Party 2
Tiamat
Tiamat
EVILais
Tiamat
Level 160
God Stats
21W - 20L
1,500 SR
Queue Stats
764W - 780L
1,556 Elo+
Solo
Eset
Eset
Makavelee
Eset
Level 157
God Stats
2W - 0L
1,638 SR
Queue Stats
44W - 25L
1,689 Elo+
Party 2
Ravana
Ravana
Valkorean
Ravana
Level 107
God Stats
1W - 0L
1,233 SR
Queue Stats
22W - 10L
1,701 Elo+
Party 2
Bellona
Bellona
nab66
Bellona
Level 154
God Stats
1W - 1L
1,524 SR
Queue Stats
85W - 39L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 5 / 4
7,374
819
6,867
7,678
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Dizzraption
Nemesis
12
1 / 5 / 4
7,155
795
6,396
8,177
4,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 5 / 4
7,266
807
8,581
9,292
3,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
WalldenStark
Cabrakan
12
2 / 6 / 3
6,599
733
5,450
12,162
13,317
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
jongehond
Jing Wei
12
0 / 6 / 6
6,437
715
6,238
8,477
3,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceK33
Merlin
15
5 / 1 / 19
8,873
986
9,078
6,304
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
EVILais
Tiamat
14
4 / 1 / 13
8,267
919
8,122
7,245
5,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
16
3 / 1 / 22
9,194
1,022
6,545
11,739
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Valkorean
Ravana
14
6 / 2 / 12
8,490
943
8,154
7,914
8,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
nab66
Bellona
14
9 / 3 / 11
9,420
1,047
11,173
14,424
20,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
8
Kills
27
27
Deaths
8
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
4
0.8
W
Merlin
AceK33
Merlin
5
1
19
14.5
L
Nemesis
Dizzraption
Nemesis
1
5
4
0.6
W
Tiamat
EVILais
Tiamat
4
1
13
10.5
W
Eset
3
1
22
14
L
3
5
4
1
W
Ravana
Valkorean
Ravana
6
2
12
6
L
Cabrakan
WalldenStark
Cabrakan
2
6
3
0.58
L
Jing Wei
jongehond
Jing Wei
0
6
6
0.5
W
Bellona
nab66
Bellona
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
43,072
45,786
Taken
47,626
27,272
Mitigated
49,807
8,748
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,867
3,598
454
1,000
7,678
3,088
0
3,447
4,231
0
18,466
W
Merlin
AceK33
Merlin
9,078
832
136
432
6,304
2,993
1,054
237
6,067
30,138
0
L
Nemesis
Dizzraption
Nemesis
6,396
1,449
1,386
1,831
8,177
4,489
0
5,249
2,928
0
8,645
W
Tiamat
EVILais
Tiamat
8,122
812
1,208
1,252
7,245
5,859
999
497
6,748
18,270
0
W
Eset
6,545
1,177
2,421
4,074
11,739
12,536
331
1,560
10,179
11,193
0
L
8,581
2,734
0
1,764
9,292
3,266
0
5,501
3,791
0
18,609
W
Ravana
Valkorean
Ravana
8,154
2,219
99
1,110
7,914
8,277
1,240
1,865
6,049
0
14,394
L
Cabrakan
WalldenStark
Cabrakan
5,450
487
102
1,736
12,162
13,317
0
4,920
7,242
7,322
0
L
Jing Wei
jongehond
Jing Wei
6,238
3,389
27
448
8,477
3,112
0
4,628
3,849
0
16,146
W
Bellona
nab66
Bellona
11,173
3,649
2,616
2,202
14,424
20,142
999
1,291
13,133
0
18,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
44,244
83
Minions Killed
98
0
Camps Cleared
0
741,723
Distance Traveled
917,966
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,374
819
22
2
0
135,090
0
W
Merlin
8,873
986
47
5
0
176,359
0
L
Nemesis
7,155
795
6
1
0
173,095
0
W
Tiamat
8,267
919
20
2
0
188,671
4
W
Eset
9,194
1,022
10
1
0
190,473
0
L
Skadi
7,266
807
27
3
0
129,254
1
W
Ravana
8,490
943
8
1
0
166,311
0
L
Cabrakan
6,599
733
3
0
0
143,505
1
L
Jing Wei
6,437
715
25
3
0
160,779
0
W
Bellona
9,420
1,047
13
1
0
196,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role