Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond I
AnimalMonster
Bastet
Diamond I
Level 69
God Stats
16W - 2L
1,858 SR
Queue Stats
54W - 27L
2,491 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Dayrup
Cabrakan
Diamond V
Level 62
God Stats
4W - 6L
1,414 SR
Queue Stats
273W - 271L
2,080 MMR
Solo
Heimdallr
Heimdallr
Diamond III
LeeroyJnkins
Heimdallr
Diamond III
Level 61
God Stats
6W - 4L
1,572 SR
Queue Stats
169W - 160L
2,297 MMR
Solo
Thor
Thor
Diamond II
ßiology
Thor
Diamond II
Level 150
God Stats
6W - 7L
1,168 SR
Queue Stats
248W - 240L
2,301 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 91
1,502 SR
2,134 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,702 SR
2,371 MMR
Thoth
Thoth
Masters
Isento
Thoth
Masters
Level 160
God Stats
17W - 19L
1,642 SR
Queue Stats
636W - 635L
2,559 MMR
Solo
Awilix
Awilix
Diamond V
LipeeeNTC
Awilix
Diamond V
Level 137
God Stats
4W - 5L
1,596 SR
Queue Stats
233W - 244L
2,019 MMR
Solo
Anhur
Anhur
Masters
Matrixcx4
Anhur
Masters
Level 156
God Stats
24W - 22L
1,481 SR
Queue Stats
390W - 313L
2,691 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
TazProXD
Gilgamesh
Diamond IV
Level 157
God Stats
23W - 13L
1,822 SR
Queue Stats
264W - 258L
2,097 MMR
Solo
Sobek
Sobek
Diamond II
iPredictionz
Sobek
Diamond II
Level 159
God Stats
2W - 2L
1,970 SR
Queue Stats
102W - 75L
2,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 0 / 6
14,142
673
22,254
13,837
8,652
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
12 / 2 / 6
15,181
723
24,879
20,341
8,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Dayrup
Cabrakan
16
1 / 1 / 13
11,324
539
4,707
19,297
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
LeeroyJnkins
Heimdallr
19
3 / 3 / 12
12,972
618
11,783
14,571
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
20
7 / 3 / 4
13,703
653
9,531
14,568
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebSusanoLoki

VS

Bans
ShivaPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Isento
Thoth
15
3 / 6 / 1
9,877
470
11,767
10,423
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
LipeeeNTC
Awilix
18
0 / 4 / 1
10,021
477
3,527
11,353
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Matrixcx4
Anhur
18
3 / 6 / 4
11,635
554
16,550
20,773
6,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TazProXD
Gilgamesh
18
1 / 8 / 2
10,650
507
8,758
25,030
16,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 8 / 3
8,807
419
8,321
24,047
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
32
Kills
9
9
Deaths
32
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
6
12
W
12
2
6
7.5
W
Cabrakan
Dayrup
Cabrakan
1
1
13
7.5
L
Thoth
Isento
Thoth
3
6
1
0.58
W
Heimdallr
LeeroyJnkins
Heimdallr
3
3
12
3
L
Awilix
LipeeeNTC
Awilix
0
4
1
0.13
L
Anhur
Matrixcx4
Anhur
3
6
4
0.83
L
Gilgamesh
TazProXD
Gilgamesh
1
8
2
0.25
L
2
8
3
0.44
W
Thor
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,154
Damage
48,923
82,614
Taken
91,626
49,262
Mitigated
53,195
32,952
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,254
2,706
478
8,221
13,837
8,652
772
7,839
5,589
119,207
0
W
24,879
6,967
0
12,067
20,341
8,709
9,993
2,095
17,499
0
125,074
W
Cabrakan
Dayrup
Cabrakan
4,707
598
0
4,510
19,297
21,228
66
5,417
13,734
18,570
0
L
Thoth
Isento
Thoth
11,767
568
0
454
10,423
2,896
0
4,456
5,739
63,897
0
W
Heimdallr
LeeroyJnkins
Heimdallr
11,783
7,490
0
6,586
14,571
5,040
2,883
4,391
10,056
0
95,837
L
Awilix
LipeeeNTC
Awilix
3,527
1,226
0
329
11,353
4,631
0
2,337
8,982
0
91,272
L
Anhur
Matrixcx4
Anhur
16,550
7,872
0
6,890
20,773
6,511
410
3,079
17,658
0
83,739
L
Gilgamesh
TazProXD
Gilgamesh
8,758
2,069
0
3,276
25,030
16,854
286
4,516
20,491
0
78,499
L
8,321
860
0
3,203
24,047
22,303
29
12,291
11,494
28,682
0
W
Thor
9,531
1,799
0
1,090
14,568
5,633
0
3,011
11,290
0
96,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,322
Gold Earned
50,990
711
Minions Killed
666
0
Camps Cleared
0
2,243,436
Distance Traveled
2,038,221
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,142
673
194
9
0
467,309
8
W
Bastet
15,181
723
192
9
0
474,766
2
W
Cabrakan
11,324
539
19
1
0
423,643
7
L
Thoth
9,877
470
165
8
0
392,984
8
W
Heimdallr
12,972
618
145
7
0
410,989
4
L
Awilix
10,021
477
148
7
0
501,889
3
L
Anhur
11,635
554
139
7
0
357,635
6
L
Gilgamesh
10,650
507
172
8
0
391,577
4
L
Sobek
8,807
419
42
2
0
394,136
5
W
Thor
13,703
653
161
8
0
466,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role