Player Matchup

Horus
Horus
Skylox4368
Horus
Level 146
God Stats
3W - 0L
1,766 SR
Queue Stats
282W - 226L
1,519 Elo+
Party 1
Yu Huang
Yu Huang
elfiiii
Yu Huang
Level 160
God Stats
10W - 12L
1,536 SR
Queue Stats
344W - 276L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
malis95220
Hou Yi
Level 155
God Stats
10W - 6L
1,677 SR
Queue Stats
362W - 254L
1,547 Elo+
Party 1
Team Averages
Level 154
1,660 SR
1,531 Elo+

VS

Team Averages
Level 36
1,520 SR
1,467 Elo+
Nu Wa
Nu Wa
BlueXterminator
Nu Wa
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
aitorp28
Sun Wukong
Level 34
God Stats
29W - 21L
1,561 SR
Queue Stats
60W - 70L
1,388 Elo+
Party 2
Ullr
Ullr
mathfrost18
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 3 / 6
8,632
664
5,246
11,284
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
elfiiii
Yu Huang
14
2 / 0 / 8
9,207
708
10,507
7,044
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
malis95220
Hou Yi
15
7 / 0 / 5
10,166
782
13,270
10,698
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,536
580
8,680
8,402
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
aitorp28
Sun Wukong
12
2 / 2 / 0
7,855
604
4,512
11,454
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
7,379
568
6,147
12,122
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Horus
3
3
6
2
L
Sun Wukong
aitorp28
Sun Wukong
2
2
0
1
W
Yu Huang
elfiiii
Yu Huang
2
0
8
6
W
Hou Yi
malis95220
Hou Yi
7
0
5
9.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,023
Damage
19,339
29,026
Taken
31,978
14,516
Mitigated
14,642
8,311
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,680
2,879
0
1,081
8,402
1,854
0
2,549
5,594
19,862
0
W
Horus
5,246
1,581
2,224
3,617
11,284
9,171
384
3,303
7,735
0
15,667
L
Sun Wukong
aitorp28
Sun Wukong
4,512
560
0
895
11,454
9,413
0
4,861
5,878
0
14,225
W
Yu Huang
elfiiii
Yu Huang
10,507
567
0
1,163
7,044
1,773
395
3,414
3,470
37,034
0
W
Hou Yi
malis95220
Hou Yi
13,270
5,040
0
1,307
10,698
3,572
1,581
2,844
7,673
0
59,468
L
6,147
1,538
0
927
12,122
3,375
0
2,322
9,324
0
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
22,770
162
Minions Killed
111
7
Camps Cleared
4
699,080
Distance Traveled
673,128
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,536
580
31
2
0
200,345
3
W
Horus
8,632
664
11
1
1
221,518
1
L
Sun Wukong
7,855
604
21
2
1
253,735
0
W
Yu Huang
9,207
708
65
5
2
252,899
2
W
Hou Yi
10,166
782
86
7
4
224,663
3
L
Ullr
7,379
568
59
5
3
219,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role