Player Matchup

Anubis
Anubis
Hexolocy
Anubis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 18L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
Vexuity
Cthulhu
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 17L
1,206 Elo+
Party 2
Cernunnos
Cernunnos
ron taxi
Cernunnos
Level 81
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 11L
1,103 Elo+
Party 2
Team Averages
Level 62
1,508 SR
1,208 Elo+

VS

Team Averages
Level 38
1,419 SR
923 Elo+
Arachne
Arachne
Kidbat
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
923 Elo+
Party 1
Atlas
Atlas
RyanXLVI
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
923 Elo+
Party 1
Persephone
Persephone
sanityOptional
Persephone
Level 41
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 10L
923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hexolocy
Anubis
15
6 / 3 / 18
12,002
750
13,722
10,229
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Vexuity
Cthulhu
18
3 / 0 / 22
11,978
749
14,131
9,290
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
ron taxi
Cernunnos
19
17 / 2 / 7
13,858
866
17,385
14,395
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kidbat
Arachne
14
3 / 11 / 2
10,729
671
8,688
22,107
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
RyanXLVI
Atlas
14
0 / 6 / 4
10,303
644
6,543
17,898
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
sanityOptional
Persephone
15
2 / 9 / 1
10,735
671
10,453
13,999
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
26
Kills
5
5
Deaths
26
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Hexolocy
Anubis
6
3
18
5
L
Arachne
Kidbat
Arachne
3
11
2
0.36
L
Atlas
RyanXLVI
Atlas
0
6
4
0.33
W
Cthulhu
Vexuity
Cthulhu
3
0
22
14
W
Cernunnos
ron taxi
Cernunnos
17
2
7
10.25
L
Persephone
sanityOptional
Persephone
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
25,684
33,914
Taken
54,004
20,919
Mitigated
24,920
10,552
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Hexolocy
Anubis
13,722
462
0
3,171
10,229
5,275
317
4,775
5,454
39,004
0
L
Arachne
Kidbat
Arachne
8,688
6,299
47
1,267
22,107
7,947
0
10,635
11,119
0
16,991
L
Atlas
RyanXLVI
Atlas
6,543
1,910
179
3,466
17,898
13,849
0
10,057
7,312
25,137
0
W
Cthulhu
Vexuity
Cthulhu
14,131
343
60
1,591
9,290
9,468
160
3,669
5,621
40,568
0
W
Cernunnos
ron taxi
Cernunnos
17,385
9,083
0
5,730
14,395
6,176
2,497
8,891
5,504
0
58,025
L
Persephone
sanityOptional
Persephone
10,453
874
169
1,453
13,999
3,124
0
7,317
6,512
48,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
31,767
203
Minions Killed
109
7
Camps Cleared
5
789,449
Distance Traveled
806,149
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,002
750
50
3
3
222,606
2
L
Arachne
10,729
671
17
1
1
273,234
0
L
Atlas
10,303
644
24
2
1
247,341
0
W
Cthulhu
11,978
749
57
4
1
310,909
0
W
Cernunnos
13,858
866
96
6
3
255,934
1
L
Persephone
10,735
671
68
4
3
285,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role