Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Huddy05
Da Ji
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
383W - 372L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Reeferfredd
Jormungandr
Level 118
God Stats
7W - 6L
1,350 SR
Queue Stats
272W - 276L
1,534 Elo+
Solo
Ganesha
Ganesha
Savag37
Ganesha
Level 149
God Stats
33W - 19L
1,582 SR
Queue Stats
603W - 591L
1,498 Elo+
Solo
Nike
Nike
hyperhippo99
Nike
Level 126
God Stats
6W - 2L
1,425 SR
Queue Stats
538W - 532L
1,456 Elo+
Solo
Team Averages
Level 129
1,471 SR
1,493 Elo+

VS

Team Averages
Level 106
1,465 SR
1,478 Elo+
Hercules
Hercules
JLallipop21
Hercules
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 196L
1,520 Elo+
Solo
Sobek
Sobek
Pan Dulce Op
Sobek
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 72L
1,454 Elo+
Party 1
Chronos
Chronos
RaydonX707
Chronos
Level 142
God Stats
5W - 10L
1,326 SR
Queue Stats
332W - 354L
1,513 Elo+
Solo
Ullr
Ullr
Thebeastman673
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,456 Elo+
Solo
Atlas
Atlas
ViscidMantella7
Atlas
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 4 / 14
11,155
797
11,909
11,988
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Huddy05
Da Ji
20
17 / 4 / 7
13,378
956
20,922
22,324
11,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Reeferfredd
Jormungandr
20
5 / 2 / 19
11,831
845
15,639
13,657
13,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Savag37
Ganesha
18
0 / 5 / 22
10,949
782
6,640
19,667
24,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 15
10,511
751
13,550
15,160
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JLallipop21
Hercules
1
0 / 0 / 0
3,496
250
0
274
84
16
1 / 6 / 12
8,758
626
11,183
27,698
32,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
RaydonX707
Chronos
18
10 / 9 / 6
11,262
804
19,681
17,857
7,763
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 8 / 9
9,843
703
9,648
14,518
6,651
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 7 / 3
10,053
718
16,098
18,174
13,813
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
29
Kills
19
20
Deaths
30
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
14
2.75
W
Da Ji
Huddy05
Da Ji
17
4
7
5.13
L
Hercules
JLallipop21
Hercules
0
0
0
0
L
1
6
12
1.17
L
Chronos
RaydonX707
Chronos
10
9
6
1.44
W
Jormungandr
Reeferfredd
Jormungandr
5
2
19
7.25
W
Ganesha
Savag37
Ganesha
0
5
22
2.2
L
3
8
9
0.94
L
5
7
3
0.93
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,660
Damage
56,610
82,796
Taken
78,521
74,202
Mitigated
60,787
28,759
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,909
632
2,506
3,251
11,988
6,404
939
9,229
2,759
26,580
0
W
Da Ji
Huddy05
Da Ji
20,922
6,522
285
7,078
22,324
11,738
2,529
11,564
10,760
0
29,562
L
Hercules
JLallipop21
Hercules
0
0
0
0
274
84
0
274
0
0
0
L
11,183
254
1,031
8,995
27,698
32,476
45
12,905
14,421
15,901
0
L
Chronos
RaydonX707
Chronos
19,681
7,991
624
1,230
17,857
7,763
280
7,236
10,335
36,954
0
W
Jormungandr
Reeferfredd
Jormungandr
15,639
4,650
1,236
3,010
13,657
13,502
1,176
8,762
4,895
43,851
0
W
Ganesha
Savag37
Ganesha
6,640
327
4,289
3,345
19,667
24,438
99
9,891
9,776
13,993
0
L
9,648
7,202
575
820
14,518
6,651
1,182
5,605
8,611
0
15,220
L
16,098
3,906
86
933
18,174
13,813
0
8,168
9,705
34,679
0
W
13,550
971
1,707
2,052
15,160
18,120
389
7,516
7,644
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
43,412
131
Minions Killed
94
0
Camps Cleared
0
1,317,933
Distance Traveled
858,302
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,155
797
30
2
0
243,477
0
W
Da Ji
13,378
956
23
2
0
287,214
1
L
Hercules
3,496
250
0
0
0
0
0
L
Sobek
8,758
626
5
0
0
261,810
0
L
Chronos
11,262
804
40
3
0
193,750
1
W
Jormungandr
11,831
845
66
5
0
263,286
9
W
Ganesha
10,949
782
3
0
0
267,731
1
L
Ullr
9,843
703
14
1
0
193,711
1
L
Atlas
10,053
718
35
3
0
209,031
1
W
Nike
10,511
751
9
1
0
256,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role