Player Matchup

Izanami
Izanami
AbejaHombre
Izanami
Level 29
God Stats
18W - 13L
1,739 SR
Queue Stats
230W - 262L
1,208 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EliTEZ420
Tsukuyomi
Level 32
God Stats
3W - 7L
1,279 SR
Queue Stats
85W - 91L
1,134 Elo+
Party 2
Baron Samedi
Baron Samedi
Heavens_Descent
Baron Samedi
Level 100
God Stats
16W - 11L
1,473 SR
Queue Stats
73W - 69L
1,520 Elo+
Party 3
Shiva
Shiva
Mylos666
Shiva
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 450L
1,417 Elo+
Solo
Scylla
Scylla
VergilsDespair
Scylla
Level 16
God Stats
1W - 7L
1,226 SR
Queue Stats
70W - 90L
1,122 Elo+
Party 3
Team Averages
Level 43
1,443 SR
1,280 Elo+

VS

Team Averages
Level 59
1,447 SR
1,401 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Godzillabc
Tyr
Level 69
God Stats
5W - 4L
1,501 SR
Queue Stats
138W - 139L
1,393 Elo+
Solo
Nemesis
Nemesis
JuNk1E3
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,409 Elo+
Party 1
Neith
Neith
Weeaboo-wolf
Neith
Level 61
God Stats
7W - 14L
1,317 SR
Queue Stats
214W - 218L
1,375 Elo+
Party 1
Ymir
Ymir
xgdeadpool91
Ymir
Level 28
God Stats
36W - 45L
1,415 SR
Queue Stats
352W - 420L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbejaHombre
Izanami
8
0 / 6 / 1
5,211
401
4,579
9,173
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
EliTEZ420
Tsukuyomi
9
0 / 2 / 0
5,415
417
3,455
6,449
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Heavens_Descent
Baron Samedi
10
3 / 1 / 0
5,897
454
3,812
6,015
2,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
Mylos666
Shiva
10
0 / 1 / 0
5,551
427
1,271
6,656
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 0
5,617
432
2,478
8,281
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 0 / 3
8,958
689
6,611
5,450
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
7,857
604
5,241
6,848
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
JuNk1E3
Nemesis
11
1 / 1 / 3
6,716
517
2,053
6,395
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 5
6,869
528
5,170
3,788
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 2 / 3
7,433
572
4,005
11,570
5,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
3
7.5
L
Izanami
AbejaHombre
Izanami
0
6
1
0.08
L
Tsukuyomi
EliTEZ420
Tsukuyomi
0
2
0
0
W
2
0
2
3
L
Baron Samedi
Heavens_Descent
Baron Samedi
3
1
0
3
W
Nemesis
JuNk1E3
Nemesis
1
1
3
2.5
L
Shiva
Mylos666
Shiva
0
1
0
0
L
0
6
0
0
W
3
0
5
5.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,595
Damage
23,080
36,574
Taken
34,051
14,106
Mitigated
15,929
8,559
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,611
966
0
1,941
5,450
1,998
212
2,059
3,269
56,451
0
L
Izanami
AbejaHombre
Izanami
4,579
3,381
0
1,332
9,173
2,821
0
3,523
5,650
0
27,262
L
Tsukuyomi
EliTEZ420
Tsukuyomi
3,455
423
0
2,636
6,449
2,034
0
640
5,809
0
26,010
W
5,241
663
0
4,099
6,848
3,975
0
124
6,410
0
41,327
L
Baron Samedi
Heavens_Descent
Baron Samedi
3,812
594
378
1,794
6,015
2,927
0
1,198
4,817
14,801
0
W
Nemesis
JuNk1E3
Nemesis
2,053
358
0
1,103
6,395
2,578
41
246
6,121
0
42,463
L
Shiva
Mylos666
Shiva
1,271
232
324
1,922
6,656
3,839
158
0
6,656
0
19,785
L
2,478
1,023
0
173
8,281
2,485
128
4,846
3,435
22,763
0
W
5,170
1,545
173
830
3,788
1,405
504
1,447
2,341
0
34,970
W
4,005
913
1,380
3,788
11,570
5,973
281
2,264
9,306
23,522
3,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
37,833
221
Minions Killed
392
0
Camps Cleared
0
1,129,138
Distance Traveled
1,260,650
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,958
689
126
10
0
232,983
5
L
Izanami
5,211
401
49
4
0
198,755
3
L
Tsukuyomi
5,415
417
60
5
0
247,248
1
W
Tyr
7,857
604
101
8
0
275,453
0
L
Baron Samedi
5,897
454
12
1
0
233,907
1
W
Nemesis
6,716
517
67
5
0
290,633
1
L
Shiva
5,551
427
42
3
0
238,807
1
L
Scylla
5,617
432
58
4
0
210,421
0
W
Neith
6,869
528
54
4
0
241,662
3
W
Ymir
7,433
572
44
3
0
219,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role