Player Matchup

Danzaburou
Danzaburou
JARALAN OG
Danzaburou
Level 82
God Stats
53W - 43L
1,585 SR
Queue Stats
98W - 94L
1,489 Elo+
Party 1
Athena
Athena
Jajcurry
Athena
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Madtomb145
Sun Wukong
Level 85
God Stats
17W - 13L
1,530 SR
Queue Stats
79W - 64L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
TheSh4rd
Yu Huang
Level 97
God Stats
2W - 6L
1,073 SR
Queue Stats
144W - 123L
1,520 Elo+
Party 1
Bakasura
Bakasura
minicook001
Bakasura
Level 41
God Stats
30W - 24L
1,538 SR
Queue Stats
128W - 100L
1,525 Elo+
Party 1
Team Averages
Level 76
1,445 SR
1,508 Elo+

VS

Team Averages
Level 58
1,589 SR
1,402 Elo+
Chronos
Chronos
AngelesITA
Chronos
Level 125
God Stats
1W - 1L
1,655 SR
Queue Stats
23W - 29L
1,436 Elo+
Solo
Mercury
Mercury
Deemunny
Mercury
Level 29
God Stats
10W - 8L
1,731 SR
Queue Stats
32W - 40L
1,432 Elo+
Party 2
Medusa
Medusa
Santan0161
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,292 Elo+
Party 2
Geb
Geb
balthazath
Geb
Level 97
God Stats
1W - 2L
1,674 SR
Queue Stats
207W - 193L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
keraul
Kuzenbo
Level 34
God Stats
3W - 8L
1,384 SR
Queue Stats
86W - 106L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JARALAN OG
Danzaburou
17
2 / 7 / 6
11,702
468
8,455
15,729
6,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jajcurry
Athena
18
2 / 3 / 12
12,546
502
11,112
23,186
26,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Madtomb145
Sun Wukong
20
4 / 0 / 3
13,123
525
9,787
16,077
12,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
TheSh4rd
Yu Huang
20
12 / 3 / 7
15,487
619
30,944
13,700
5,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
minicook001
Bakasura
20
8 / 1 / 8
14,400
576
17,639
20,728
10,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngelesITA
Chronos
19
1 / 5 / 3
11,455
458
8,771
18,343
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Deemunny
Mercury
16
3 / 8 / 3
10,576
423
7,322
22,850
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Santan0161
Medusa
18
5 / 4 / 0
11,309
452
12,800
16,636
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 5 / 7
11,790
472
9,036
23,845
24,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
keraul
Kuzenbo
16
0 / 6 / 3
9,964
399
15,667
23,832
28,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
28
Kills
13
14
Deaths
28
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
AngelesITA
Chronos
1
5
3
0.5
L
Mercury
Deemunny
Mercury
3
8
3
0.56
W
Danzaburou
JARALAN OG
Danzaburou
2
7
6
0.71
W
Athena
Jajcurry
Athena
2
3
12
2.67
W
Sun Wukong
Madtomb145
Sun Wukong
4
0
3
5.5
L
Medusa
Santan0161
Medusa
5
4
0
1.25
W
Yu Huang
TheSh4rd
Yu Huang
12
3
7
5.17
L
4
5
7
1.5
L
Kuzenbo
keraul
Kuzenbo
0
6
3
0.25
W
Bakasura
minicook001
Bakasura
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,937
Damage
53,596
89,420
Taken
105,506
61,341
Mitigated
71,019
23,349
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AngelesITA
Chronos
8,771
1,407
0
1,080
18,343
5,128
0
11,796
6,106
79,548
0
L
Mercury
Deemunny
Mercury
7,322
2,666
0
1,179
22,850
7,170
1,296
6,588
15,506
0
83,264
W
Danzaburou
JARALAN OG
Danzaburou
8,455
3,762
0
4,787
15,729
6,125
2,814
6,102
9,583
0
60,123
W
Athena
Jajcurry
Athena
11,112
3,603
0
2,600
23,186
26,903
489
6,006
17,114
31,331
7,122
W
Sun Wukong
Madtomb145
Sun Wukong
9,787
3,062
0
6,449
16,077
12,172
1,844
8,037
8,036
0
80,774
L
Medusa
Santan0161
Medusa
12,800
6,106
0
7,023
16,636
5,480
2,241
7,503
8,787
0
72,296
W
Yu Huang
TheSh4rd
Yu Huang
30,944
2,662
308
3,336
13,700
5,620
2,213
7,012
6,463
143,406
0
L
9,036
1,824
0
2,468
23,845
24,608
0
8,529
15,261
32,232
0
L
Kuzenbo
keraul
Kuzenbo
15,667
4,734
0
2,276
23,832
28,633
0
7,275
15,500
68,960
0
W
Bakasura
minicook001
Bakasura
17,639
10,599
0
5,869
20,728
10,521
0
5,876
14,750
0
111,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,258
Gold Earned
55,094
691
Minions Killed
526
0
Camps Cleared
0
2,531,237
Distance Traveled
2,295,130
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,455
458
155
6
0
436,538
2
L
Mercury
10,576
423
102
4
0
504,012
0
W
Danzaburou
11,702
468
98
4
0
402,119
5
W
Athena
12,546
502
51
2
0
492,854
4
W
Sun Wukong
13,123
525
143
6
0
526,103
3
L
Medusa
11,309
452
121
5
0
438,778
1
W
Yu Huang
15,487
619
204
8
0
458,187
4
L
Geb
11,790
472
41
2
0
485,547
2
L
Kuzenbo
9,964
399
107
4
0
430,255
3
W
Bakasura
14,400
576
195
8
0
651,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role