Player Matchup

Xbalanque
Xbalanque
Platinum III
Angellopez
Xbalanque
Platinum III
Level 109
God Stats
5W - 6L
1,691 SR
Queue Stats
231W - 243L
1,852 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Hrup
Cu Chulainn
Masters
Level 158
God Stats
4W - 1L
2,004 SR
Queue Stats
135W - 101L
2,651 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
MIDLOKI4LIFE2
Tsukuyomi
Gold III
Level 44
God Stats
5W - 4L
1,810 SR
Queue Stats
487W - 493L
1,855 MMR
Solo
Artio
Artio
Platinum V
Unkn0wnlegi0n
Artio
Platinum V
Level 88
God Stats
3W - 5L
1,606 SR
Queue Stats
100W - 96L
1,822 MMR
Solo
Cabrakan
Cabrakan
Platinum I
bTLorick
Cabrakan
Platinum I
Level 147
God Stats
7W - 4L
1,855 SR
Queue Stats
488W - 485L
1,928 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,793 SR
2,022 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,562 SR
2,022 MMR
Thoth
Thoth
Diamond II
DankShaw
Thoth
Diamond II
Level 148
God Stats
1W - 2L
1,337 SR
Queue Stats
196W - 147L
2,414 MMR
Solo
Horus
Horus
Platinum I
Epicgamer987
Horus
Platinum I
Level 149
God Stats
9W - 6L
1,919 SR
Queue Stats
315W - 311L
1,900 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
PlatanoChip
Jing Wei
Platinum I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 231L
1,738 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Tenjokenshin
Jormungandr
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 193L
2,015 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
xSundrog
Amaterasu
Diamond V
Level 126
God Stats
10W - 6L
1,552 SR
Queue Stats
180W - 176L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Angellopez
Xbalanque
20
1 / 2 / 4
12,871
536
10,934
11,084
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Hrup
Cu Chulainn
18
7 / 4 / 3
12,241
510
16,234
28,072
31,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
MIDLOKI4LIFE2
Tsukuyomi
16
4 / 8 / 4
10,896
454
12,608
21,059
12,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 6
9,129
380
7,244
18,962
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
bTLorick
Cabrakan
18
3 / 6 / 8
11,280
470
12,972
19,513
13,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebThanatosAthena

VS

Bans
AtlasTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DankShaw
Thoth
19
5 / 2 / 8
13,291
554
16,516
11,389
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 14
12,429
518
9,392
25,417
33,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
PlatanoChip
Jing Wei
20
7 / 2 / 4
13,788
575
20,588
18,246
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Tenjokenshin
Jormungandr
19
5 / 4 / 9
13,921
580
18,584
26,303
32,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
xSundrog
Amaterasu
20
3 / 4 / 8
13,629
568
8,328
17,824
11,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
15
Kills
21
21
Deaths
15
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Angellopez
Xbalanque
1
2
4
1.5
W
Thoth
DankShaw
Thoth
5
2
8
4.5
W
1
3
14
2.67
L
Cu Chulainn
Hrup
Cu Chulainn
7
4
3
2.13
L
Tsukuyomi
MIDLOKI4LIFE2
Tsukuyomi
4
8
4
0.75
W
Jing Wei
PlatanoChip
Jing Wei
7
2
4
4.5
W
Jormungandr
Tenjokenshin
Jormungandr
5
4
9
2.38
L
0
1
6
3
L
Cabrakan
bTLorick
Cabrakan
3
6
8
1.17
W
Amaterasu
xSundrog
Amaterasu
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,992
Damage
73,408
98,690
Taken
99,179
80,202
Mitigated
90,055
23,050
Healing
30,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Angellopez
Xbalanque
10,934
4,837
0
1,883
11,084
3,718
309
3,657
7,427
0
116,518
W
Thoth
DankShaw
Thoth
16,516
328
0
2,178
11,389
4,505
3,638
1,795
9,594
89,048
0
W
9,392
3,492
771
8,204
25,417
33,502
569
6,738
18,679
0
24,961
L
Cu Chulainn
Hrup
Cu Chulainn
16,234
2,108
0
3,931
28,072
31,237
112
10,310
17,762
0
88,957
L
Tsukuyomi
MIDLOKI4LIFE2
Tsukuyomi
12,608
2,312
0
4,593
21,059
12,209
377
7,521
13,354
0
79,247
W
Jing Wei
PlatanoChip
Jing Wei
20,588
15,748
0
10,523
18,246
8,530
8,458
3,434
14,812
0
120,512
W
Jormungandr
Tenjokenshin
Jormungandr
18,584
5,059
0
6,012
26,303
32,469
1,208
5,736
20,567
85,563
0
L
7,244
573
2,543
5,734
18,962
19,265
0
9,469
9,493
22,868
0
L
Cabrakan
bTLorick
Cabrakan
12,972
1,227
0
4,366
19,513
13,773
63
6,050
13,283
76,802
0
W
Amaterasu
xSundrog
Amaterasu
8,328
2,357
0
3,018
17,824
11,049
4,904
5,977
11,847
0
105,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,417
Gold Earned
67,058
651
Minions Killed
597
0
Camps Cleared
0
2,396,155
Distance Traveled
2,426,858
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,871
536
217
9
0
495,915
7
W
Thoth
13,291
554
117
5
0
515,408
9
W
Horus
12,429
518
17
1
0
502,959
6
L
Cu Chulainn
12,241
510
159
7
0
460,803
4
L
Tsukuyomi
10,896
454
130
5
0
451,253
1
W
Jing Wei
13,788
575
162
7
0
434,881
5
W
Jormungandr
13,921
580
129
5
0
458,135
9
L
Artio
9,129
380
30
1
0
508,446
6
L
Cabrakan
11,280
470
115
5
0
479,738
3
W
Amaterasu
13,629
568
172
7
0
515,475
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role