Player Matchup

Ratatoskr
Ratatoskr
BigBamBrewskie
Ratatoskr
Level 149
God Stats
1W - 3L
1,502 SR
Queue Stats
212W - 220L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Chri_405
Nu Wa
Level 87
God Stats
2W - 2L
1,621 SR
Queue Stats
26W - 23L
1,601 Elo+
Solo
Ra
Ra
RJLT 1
Ra
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
6W - 18L
1,175 Elo+
Party 1
Ah Puch
Ah Puch
S3cret Squirr31
Ah Puch
Level 84
God Stats
0W - 3L
1,158 SR
Queue Stats
111W - 111L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
TheGreatAshSoul
Ne Zha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,420 Elo+
Party 1
Team Averages
Level 96
1,421 SR
1,407 Elo+

VS

Team Averages
Level 85
1,549 SR
1,395 Elo+
Gilgamesh
Gilgamesh
Donkikongs
Gilgamesh
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,410 Elo+
Solo
Ra
Ra
Hily3
Ra
Level 128
God Stats
5W - 4L
1,511 SR
Queue Stats
240W - 239L
1,376 Elo+
Solo
Nu Wa
Nu Wa
NightoMB
Nu Wa
Level 47
God Stats
2W - 1L
1,425 SR
Queue Stats
51W - 57L
1,456 Elo+
Solo
Ymir
Ymir
OromirArts
Ymir
Level 77
God Stats
1W - 0L
1,739 SR
Queue Stats
43W - 39L
1,370 Elo+
Solo
Sol
Sol
ZakGanGsTOgangs
Sol
Level 104
God Stats
3W - 0L
1,571 SR
Queue Stats
45W - 62L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigBamBrewskie
Ratatoskr
20
3 / 8 / 14
12,532
696
8,617
21,782
27,530
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Chri_405
Nu Wa
20
13 / 10 / 12
14,791
822
23,341
19,750
5,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ra
20
4 / 9 / 14
13,022
723
11,592
16,350
6,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 9 / 8
13,996
778
35,181
20,425
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 11 / 13
11,855
659
11,789
24,491
7,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donkikongs
Gilgamesh
20
14 / 7 / 18
15,258
848
21,462
26,289
23,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
19
5 / 7 / 20
12,793
711
11,171
16,808
7,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
NightoMB
Nu Wa
20
7 / 6 / 22
13,889
772
22,162
15,244
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 10 / 25
12,350
686
12,159
28,061
20,916
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 5 / 18
16,642
925
23,308
16,495
5,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
150
35
Kills
47
47
Deaths
35
61
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BigBamBrewskie
Ratatoskr
3
8
14
1.25
L
Nu Wa
Chri_405
Nu Wa
13
10
12
1.9
W
Gilgamesh
Donkikongs
Gilgamesh
14
7
18
3.29
W
Ra
5
7
20
2.14
W
Nu Wa
NightoMB
Nu Wa
7
6
22
3
W
2
10
25
1.45
L
Ra
4
9
14
1.22
L
13
9
8
1.89
L
2
11
13
0.77
W
19
5
18
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,520
Damage
90,262
102,798
Taken
102,897
54,635
Mitigated
61,351
27,079
Healing
28,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BigBamBrewskie
Ratatoskr
8,617
1,024
1,341
3,798
21,782
27,530
621
13,207
8,236
0
17,744
L
Nu Wa
Chri_405
Nu Wa
23,341
3,059
1,247
2,814
19,750
5,818
1,325
14,030
5,408
54,096
0
W
Gilgamesh
Donkikongs
Gilgamesh
21,462
5,387
1,148
4,898
26,289
23,347
1,779
15,115
11,174
0
33,286
W
Ra
11,171
816
7,137
4,476
16,808
7,288
1,204
11,609
5,199
34,659
0
W
Nu Wa
NightoMB
Nu Wa
22,162
3,416
1,082
2,389
15,244
4,675
1,005
11,696
3,548
51,364
0
W
12,159
1,011
757
1,026
28,061
20,916
1,046
20,028
8,033
24,804
0
L
Ra
11,592
2,323
4,512
3,606
16,350
6,387
408
11,655
4,397
33,378
0
L
35,181
3,605
2,595
4,482
20,425
7,170
788
12,196
7,929
59,140
0
L
11,789
2,656
1,178
1,506
24,491
7,730
320
16,097
8,028
0
24,351
W
23,308
7,626
1,831
3,874
16,495
5,125
673
11,666
4,829
56,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
70,932
183
Minions Killed
237
0
Camps Cleared
0
1,331,574
Distance Traveled
1,470,787
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,532
696
19
1
0
315,776
2
L
Nu Wa
14,791
822
43
2
0
258,145
0
W
Gilgamesh
15,258
848
33
2
0
303,911
0
W
Ra
12,793
711
68
4
0
310,918
3
W
Nu Wa
13,889
772
52
3
0
261,662
1
W
Ymir
12,350
686
15
1
0
258,747
0
L
Ra
13,022
723
61
3
0
252,328
6
L
Ah Puch
13,996
778
52
3
0
245,181
0
L
Ne Zha
11,855
659
8
0
0
260,144
0
W
Sol
16,642
925
69
4
0
335,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role