Player Matchup

Ravana
Ravana
AI Proxy
Ravana
Level 124
God Stats
1W - 3L
1,491 SR
Queue Stats
49W - 41L
1,531 Elo+
Party 1
Izanami
Izanami
AIiPhenom
Izanami
Level 120
God Stats
10W - 6L
1,770 SR
Queue Stats
18W - 16L
1,498 Elo+
Party 1
Cerberus
Cerberus
Texas Baller
Cerberus
Level 82
God Stats
5W - 2L
1,683 SR
Queue Stats
48W - 40L
1,519 Elo+
Party 1
Shiva
Shiva
jamiemckenna1
Shiva
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Chang'e
Chang'e
shaneshine616
Chang'e
Level 118
God Stats
1W - 4L
1,754 SR
Queue Stats
187W - 179L
1,535 Elo+
Solo
Team Averages
Level 115
1,640 SR
1,517 Elo+

VS

Team Averages
Level 114
1,513 SR
1,458 Elo+
Kukulkan
Kukulkan
AtheonsEcho
Kukulkan
Level 69
God Stats
5W - 4L
1,496 SR
Queue Stats
38W - 39L
1,432 Elo+
Party 3
Terra
Terra
Bloodydeath19
Terra
Level 108
God Stats
3W - 2L
1,395 SR
Queue Stats
94W - 100L
1,486 Elo+
Solo
Skadi
Skadi
JKrauss117
Skadi
Level 155
God Stats
6W - 3L
1,812 SR
Queue Stats
52W - 54L
1,458 Elo+
Party 2
Chaac
Chaac
Mochawater
Chaac
Level 156
God Stats
1W - 1L
1,643 SR
Queue Stats
52W - 49L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
TmOn3yShOt
Zhong Kui
Level 83
God Stats
1W - 1L
1,220 SR
Queue Stats
26W - 38L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AI Proxy
Ravana
14
3 / 3 / 0
7,484
748
7,399
9,622
3,758
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
AIiPhenom
Izanami
13
1 / 5 / 1
7,126
713
7,314
9,172
2,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Texas Baller
Cerberus
12
0 / 7 / 3
6,758
676
7,482
17,268
9,273
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 6 / 1
6,575
658
5,110
10,695
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
15
1 / 1 / 0
7,832
783
4,663
7,877
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtheonsEcho
Kukulkan
16
2 / 1 / 6
8,202
820
6,916
4,332
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 18
8,294
829
6,685
13,305
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
15 / 0 / 5
9,524
952
15,030
8,050
4,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
14
2 / 1 / 14
7,978
798
10,195
13,359
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TmOn3yShOt
Zhong Kui
15
2 / 1 / 8
7,706
771
6,169
8,388
5,647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
22
22
Deaths
5
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
AI Proxy
Ravana
3
3
0
1
L
Izanami
AIiPhenom
Izanami
1
5
1
0.3
W
Kukulkan
AtheonsEcho
Kukulkan
2
1
6
5
W
1
2
18
5
W
Skadi
15
0
5
17.5
W
Chaac
2
1
14
9
L
Cerberus
Texas Baller
Cerberus
0
7
3
0.21
W
Zhong Kui
TmOn3yShOt
Zhong Kui
2
1
8
6
L
0
6
1
0.08
L
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
44,995
54,634
Taken
47,434
26,653
Mitigated
35,600
9,681
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AI Proxy
Ravana
7,399
2,304
0
568
9,622
3,758
0
4,219
5,376
0
19,154
L
Izanami
AIiPhenom
Izanami
7,314
4,488
0
1,107
9,172
2,866
21
2,676
6,366
0
24,951
W
Kukulkan
AtheonsEcho
Kukulkan
6,916
711
190
681
4,332
1,831
288
735
3,597
33,602
0
W
6,685
1,439
2,905
3,917
13,305
12,497
353
3,297
9,782
13,472
0
W
Skadi
15,030
5,342
0
1,560
8,050
4,818
1,111
1,565
6,461
0
31,240
W
Chaac
10,195
2,173
0
5,180
13,359
10,807
500
3,623
9,529
0
29,458
L
Cerberus
Texas Baller
Cerberus
7,482
525
0
3,701
17,268
9,273
0
6,658
10,260
12,899
0
W
Zhong Kui
TmOn3yShOt
Zhong Kui
6,169
888
0
3,041
8,388
5,647
960
2,925
5,393
24,805
0
L
5,110
195
88
996
10,695
7,571
0
3,978
6,591
0
13,999
L
Chang'e
4,663
325
797
2,424
7,877
3,185
0
2,239
5,576
36,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
41,704
191
Minions Killed
202
0
Camps Cleared
0
981,753
Distance Traveled
1,079,133
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,484
748
31
3
0
208,167
0
L
Izanami
7,126
713
52
5
0
172,207
0
W
Kukulkan
8,202
820
67
7
0
214,041
0
W
Terra
8,294
829
25
3
0
217,303
0
W
Skadi
9,524
952
40
4
0
233,647
0
W
Chaac
7,978
798
30
3
0
207,175
2
L
Cerberus
6,758
676
22
2
0
192,268
0
W
Zhong Kui
7,706
771
40
4
0
206,967
0
L
Shiva
6,575
658
17
2
0
191,519
1
L
Chang'e
7,832
783
69
7
0
217,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role