Player Matchup

Terra
Terra
Dodger9296
Terra
Level 27
God Stats
12W - 8L
1,381 SR
Queue Stats
33W - 32L
1,400 Elo+
Party 3
Sun Wukong
Sun Wukong
HolyDawntaker
Sun Wukong
Level 129
God Stats
2W - 2L
1,299 SR
Queue Stats
71W - 48L
1,464 Elo+
Party 3
Ullr
Ullr
HoodLorax
Ullr
Level 127
God Stats
1W - 1L
1,425 SR
Queue Stats
74W - 80L
1,432 Elo+
Party 2
Ra
Ra
Nekou
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 3
Nu Wa
Nu Wa
babyzdolls
Nu Wa
Level 48
God Stats
89W - 109L
1,457 SR
Queue Stats
114W - 147L
1,378 Elo+
Party 2
Team Averages
Level 69
1,413 SR
1,393 Elo+

VS

Team Averages
Level 79
1,563 SR
1,452 Elo+
Chernobog
Chernobog
Enki91
Chernobog
Level 106
God Stats
1W - 0L
1,723 SR
Queue Stats
19W - 20L
1,398 Elo+
Solo
Amaterasu
Amaterasu
SpitefulOne
Amaterasu
Level 148
God Stats
16W - 11L
1,199 SR
Queue Stats
702W - 762L
1,435 Elo+
Solo
Hades
Hades
Verynk12
Hades
Level 28
God Stats
4W - 2L
1,743 SR
Queue Stats
98W - 116L
1,435 Elo+
Party 1
Pele
Pele
XantharExpress
Pele
Level 109
God Stats
3W - 4L
1,650 SR
Queue Stats
293W - 300L
1,490 Elo+
Party 1
Olorun
Olorun
whodafool_rs
Olorun
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
2 / 5 / 18
14,344
683
12,662
31,292
51,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
HolyDawntaker
Sun Wukong
20
11 / 4 / 14
15,728
749
24,412
39,726
51,753
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
10 / 6 / 15
16,013
763
27,799
27,644
16,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
7 / 11 / 9
14,393
685
15,619
22,541
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
20
5 / 12 / 19
15,085
718
36,499
22,532
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Enki91
Chernobog
20
2 / 6 / 5
15,657
746
8,383
25,200
10,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
SpitefulOne
Amaterasu
20
2 / 15 / 12
14,850
707
17,185
43,006
24,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Verynk12
Hades
20
5 / 5 / 13
15,640
745
24,852
23,060
14,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
20 / 4 / 10
19,798
943
48,492
35,456
14,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
9 / 6 / 9
16,614
791
28,229
22,090
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
87
35
Kills
38
38
Deaths
36
75
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terra
2
5
18
2.2
W
Chernobog
Enki91
Chernobog
2
6
5
0.75
L
Sun Wukong
HolyDawntaker
Sun Wukong
11
4
14
4.5
L
Ullr
10
6
15
2.92
L
Ra
7
11
9
1.05
W
Amaterasu
SpitefulOne
Amaterasu
2
15
12
0.53
W
Hades
Verynk12
Hades
5
5
13
2.3
W
20
4
10
6.25
L
Nu Wa
5
12
19
1.21
W
Olorun
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,991
Damage
127,141
143,735
Taken
148,812
135,329
Mitigated
72,678
31,642
Healing
40,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
12,662
3,750
3,072
5,302
31,292
51,154
245
13,414
17,311
19,693
0
W
Chernobog
Enki91
Chernobog
8,383
3,593
0
4,815
25,200
10,657
4,033
10,341
14,330
0
94,333
L
Sun Wukong
HolyDawntaker
Sun Wukong
24,412
4,162
0
16,081
39,726
51,753
269
15,584
23,422
586
65,649
L
Ullr
27,799
13,718
0
2,369
27,644
16,664
2,052
8,034
19,265
0
83,591
L
Ra
15,619
2,413
2,112
2,050
22,541
8,459
432
8,783
13,645
38,421
0
W
Amaterasu
SpitefulOne
Amaterasu
17,185
8,041
1,635
4,487
43,006
24,368
306
17,043
25,636
0
44,498
W
Hades
Verynk12
Hades
24,852
1,030
233
7,147
23,060
14,310
423
10,399
12,382
53,344
0
W
48,492
10,159
0
12,601
35,456
14,793
715
13,847
21,235
0
114,407
L
Nu Wa
36,499
6,967
0
656
22,532
7,299
1,367
6,389
16,037
54,728
0
W
Olorun
28,229
13,992
874
8,369
22,090
8,550
4,204
11,844
9,900
73,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,563
Gold Earned
82,559
290
Minions Killed
448
0
Camps Cleared
0
1,900,348
Distance Traveled
2,045,654
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,344
683
13
1
0
397,174
0
W
Chernobog
15,657
746
125
6
0
429,793
6
L
Sun Wukong
15,728
749
79
4
0
443,700
1
L
Ullr
16,013
763
108
5
0
391,231
1
L
Ra
14,393
685
39
2
0
336,742
0
W
Amaterasu
14,850
707
48
2
0
344,045
2
W
Hades
15,640
745
61
3
0
415,422
0
W
Pele
19,798
943
132
6
0
476,572
1
L
Nu Wa
15,085
718
51
2
0
331,501
0
W
Olorun
16,614
791
82
4
0
379,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role