Player Matchup

Yu Huang
Yu Huang
HungryFormula
Yu Huang
Level 115
God Stats
10W - 12L
1,122 SR
Queue Stats
469W - 682L
1,252 Elo+
Solo
Anhur
Anhur
mergel33633
Anhur
Level 38
God Stats
2W - 1L
1,448 SR
Queue Stats
32W - 46L
1,249 Elo+
Party 1
Khepri
Khepri
xNoobPatrol
Khepri
Level 74
God Stats
2W - 4L
1,755 SR
Queue Stats
32W - 43L
1,275 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,259 Elo+

VS

Team Averages
Level 73
1,502 SR
1,439 Elo+
Xing Tian
Xing Tian
FierceBWithU
Xing Tian
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
199W - 161L
1,542 Elo+
Solo
Sol
Sol
REEDisLEGEND
Sol
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 46L
1,500 Elo+
Solo
Izanami
Izanami
killerz dragon
Izanami
Level 44
God Stats
2W - 7L
1,507 SR
Queue Stats
137W - 199L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HungryFormula
Yu Huang
14
4 / 1 / 4
9,406
784
8,868
5,771
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
8,102
675
5,286
6,555
2,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
12
2 / 1 / 4
9,171
764
8,102
14,065
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FierceBWithU
Xing Tian
12
1 / 4 / 1
8,031
669
5,534
15,703
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
6,327
527
0
0
0
14
2 / 4 / 0
8,627
719
11,277
14,327
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
4
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FierceBWithU
Xing Tian
1
4
1
0.38
W
Yu Huang
HungryFormula
Yu Huang
4
1
4
6
L
0
0
0
0
L
2
4
0
0.5
W
2
2
2
1.5
W
Khepri
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
16,811
26,391
Taken
30,030
20,786
Mitigated
16,525
4,574
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FierceBWithU
Xing Tian
5,534
392
229
1,750
15,703
11,575
319
6,120
9,179
13,702
0
W
Yu Huang
HungryFormula
Yu Huang
8,868
860
403
1,388
5,771
2,342
1,257
1,954
3,817
26,122
0
L
0
0
0
0
0
0
0
0
0
0
0
L
11,277
7,695
95
3,314
14,327
4,950
1,022
10,027
3,792
0
45,356
W
5,286
2,013
0
75
6,555
2,486
418
1,041
5,514
0
18,751
W
Khepri
8,102
1,310
0
2,708
14,065
15,958
704
2,872
11,193
21,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
22,985
107
Minions Killed
97
4
Camps Cleared
3
632,573
Distance Traveled
414,929
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,031
669
10
1
1
228,949
0
W
Yu Huang
9,406
784
50
4
1
222,741
1
L
Sol
6,327
527
0
0
0
0
0
L
Izanami
8,627
719
87
7
2
185,980
1
W
Anhur
8,102
675
27
2
2
189,706
4
W
Khepri
9,171
764
30
3
1
220,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role