Player Matchup

Izanami
Izanami
DarkMatters01
Izanami
Level 98
God Stats
4W - 3L
1,590 SR
Queue Stats
277W - 251L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
FREEDMBRANDON
Hun Batz
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 165L
1,549 Elo+
Party 2
Yemoja
Yemoja
Mokostar
Yemoja
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 177L
1,516 Elo+
Party 2
Tyr
Tyr
Stevantus
Tyr
Level 49
God Stats
1W - 2L
1,305 SR
Queue Stats
177W - 164L
1,499 Elo+
Party 2
Hera
Hera
TheKrychen
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,593 Elo+
Party 2
Team Averages
Level 103
1,479 SR
1,518 Elo+

VS

Team Averages
Level 74
1,429 SR
1,437 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RsNAlpha
Anubis
Level 59
God Stats
77W - 97L
1,405 SR
Queue Stats
93W - 137L
1,382 Elo+
Party 1
Mulan
Mulan
RsNGolf
Mulan
Level 96
God Stats
5W - 7L
1,379 SR
Queue Stats
275W - 345L
1,450 Elo+
Party 1
He Bo
He Bo
RsNOverdrive
He Bo
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
27W - 30L
1,397 Elo+
Party 1
Medusa
Medusa
an027tho
Medusa
Level 88
God Stats
2W - 1L
1,566 SR
Queue Stats
37W - 36L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
11 / 1 / 6
11,271
626
14,020
9,729
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
FREEDMBRANDON
Hun Batz
16
10 / 5 / 9
10,962
609
18,808
15,444
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Mokostar
Yemoja
12
2 / 2 / 12
8,518
473
6,577
13,551
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 8 / 5
9,050
503
5,214
16,705
8,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 12
9,651
536
11,370
11,676
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 3 / 6
11,270
626
16,657
17,255
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
RsNAlpha
Anubis
14
7 / 7 / 3
9,090
505
11,992
16,312
7,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
RsNGolf
Mulan
12
4 / 5 / 4
8,132
452
8,219
19,481
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 10 / 6
7,713
429
5,839
11,101
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
an027tho
Medusa
14
0 / 5 / 2
8,364
465
5,641
11,617
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
29
Kills
21
21
Deaths
30
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
10
3
6
4.33
W
Izanami
11
1
6
14
W
Hun Batz
FREEDMBRANDON
Hun Batz
10
5
9
2.9
W
Yemoja
Mokostar
Yemoja
2
2
12
4
L
Anubis
RsNAlpha
Anubis
7
7
3
1.21
L
Mulan
RsNGolf
Mulan
4
5
4
1.2
L
0
10
6
0.3
W
2
8
5
0.56
W
4
5
12
2
L
Medusa
an027tho
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,989
Damage
48,348
67,105
Taken
75,766
36,931
Mitigated
33,304
14,572
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
16,657
9,245
0
5,275
17,255
7,794
0
4,182
13,073
0
69,233
W
Izanami
14,020
7,952
0
3,285
9,729
3,940
1,589
500
9,229
0
95,122
W
Hun Batz
FREEDMBRANDON
Hun Batz
18,808
6,590
2
2,474
15,444
5,878
0
4,525
10,919
0
64,856
W
Yemoja
Mokostar
Yemoja
6,577
2,061
1,170
2,563
13,551
14,605
50
2,948
10,603
19,365
0
L
Anubis
RsNAlpha
Anubis
11,992
739
0
6,353
16,312
7,345
630
2,246
14,066
44,586
0
L
Mulan
RsNGolf
Mulan
8,219
1,422
140
3,398
19,481
11,209
0
6,065
13,416
0
19,793
L
5,839
437
0
877
11,101
3,494
116
4,186
6,915
36,493
0
W
5,214
1,304
0
3,660
16,705
8,552
0
6,441
10,264
0
39,079
W
11,370
2,315
68
1,350
11,676
3,956
479
3,417
8,259
54,047
0
L
Medusa
an027tho
Medusa
5,641
1,807
0
3,476
11,617
3,462
0
1,268
10,349
0
61,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,452
Gold Earned
44,569
467
Minions Killed
380
0
Camps Cleared
0
1,630,270
Distance Traveled
1,623,870
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,270
626
92
5
0
384,368
6
W
Izanami
11,271
626
164
9
0
338,737
6
W
Hun Batz
10,962
609
104
6
0
346,927
3
W
Yemoja
8,518
473
26
1
0
315,864
0
L
Anubis
9,090
505
73
4
0
278,059
0
L
Mulan
8,132
452
22
1
0
342,595
7
L
He Bo
7,713
429
63
4
0
302,378
0
W
Tyr
9,050
503
75
4
0
303,194
0
W
Hera
9,651
536
98
5
0
325,548
7
L
Medusa
8,364
465
130
7
0
316,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role