Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Autmn2710
Fafnir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,558 Elo+
Party 2
Atlas
Atlas
Death tether
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 2
Chronos
Chronos
N9teez
Chronos
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 103L
1,401 Elo+
Party 2
Mercury
Mercury
RRedLlne
Mercury
Level 82
God Stats
18W - 13L
1,633 SR
Queue Stats
107W - 97L
1,617 Elo+
Party 2
Team Averages
Level 62
1,527 SR
1,490 Elo+

VS

Team Averages
Level 79
1,626 SR
1,465 Elo+
Izanami
Izanami
HirashiDesu
Izanami
Level 125
God Stats
2W - 3L
1,510 SR
Queue Stats
325W - 330L
1,532 Elo+
Party 1
Ares
Ares
ITsDarkrai0421
Ares
Level 106
God Stats
1W - 5L
1,385 SR
Queue Stats
169W - 175L
1,482 Elo+
Party 1
Discordia
Discordia
LaVieLatte
Discordia
Level 113
God Stats
10W - 4L
1,863 SR
Queue Stats
68W - 83L
1,451 Elo+
Party 1
Tyr
Tyr
Molxten
Tyr
Level 32
God Stats
11W - 12L
1,679 SR
Queue Stats
144W - 199L
1,275 Elo+
Solo
Nemesis
Nemesis
Shintsuo
Nemesis
Level 20
God Stats
3W - 0L
1,696 SR
Queue Stats
14W - 8L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 4 / 3
7,130
594
6,475
11,383
8,265
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Autmn2710
Fafnir
8
1 / 2 / 1
5,591
466
2,992
10,402
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
4,954
413
2,008
9,395
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
N9teez
Chronos
8
0 / 6 / 0
5,058
422
3,020
6,164
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
RRedLlne
Mercury
13
6 / 3 / 0
7,588
632
5,286
9,131
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HirashiDesu
Izanami
12
6 / 2 / 4
7,660
638
9,031
7,137
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 8
6,798
567
4,168
7,364
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
LaVieLatte
Discordia
11
3 / 2 / 4
6,691
558
5,179
3,724
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
10
1 / 5 / 7
6,522
544
6,591
11,737
10,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Shintsuo
Nemesis
14
10 / 1 / 5
8,608
717
7,502
5,739
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
10
Kills
21
21
Deaths
11
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
3
1.13
L
Fafnir
Autmn2710
Fafnir
1
2
1
0.75
L
0
6
0
0
W
Izanami
HirashiDesu
Izanami
6
2
4
4
W
1
1
8
5
W
Discordia
LaVieLatte
Discordia
3
2
4
2.5
W
Tyr
1
5
7
0.9
L
Chronos
N9teez
Chronos
0
6
0
0
L
Mercury
RRedLlne
Mercury
6
3
0
2
W
Nemesis
Shintsuo
Nemesis
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
32,471
46,475
Taken
35,701
25,854
Mitigated
22,922
6,375
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,475
2,436
0
2,153
11,383
8,265
134
1,331
10,052
0
38,022
L
Fafnir
Autmn2710
Fafnir
2,992
1,117
0
3,027
10,402
6,062
0
1,196
9,206
13,929
0
L
2,008
820
0
84
9,395
6,725
30
4,538
4,857
12,575
0
W
Izanami
HirashiDesu
Izanami
9,031
6,779
0
2,206
7,137
2,551
2,418
2,586
4,551
0
55,792
W
4,168
530
0
1,247
7,364
6,325
236
2,977
4,387
11,384
4,189
W
Discordia
LaVieLatte
Discordia
5,179
690
0
445
3,724
1,158
900
722
3,002
35,840
0
W
Tyr
6,591
2,453
76
3,393
11,737
10,674
108
1,138
10,599
0
26,801
L
Chronos
N9teez
Chronos
3,020
1,083
0
391
6,164
1,604
0
617
5,547
18,613
2,864
L
Mercury
RRedLlne
Mercury
5,286
2,696
0
720
9,131
3,198
0
720
8,411
0
41,893
W
Nemesis
Shintsuo
Nemesis
7,502
3,401
0
433
5,739
2,214
0
253
5,486
0
45,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
36,279
231
Minions Killed
316
0
Camps Cleared
0
1,097,710
Distance Traveled
1,192,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,130
594
68
6
0
231,373
1
L
Fafnir
5,591
466
14
1
0
238,007
2
L
Atlas
4,954
413
17
1
0
121,111
0
W
Izanami
7,660
638
100
8
0
202,384
4
W
Ares
6,798
567
24
2
0
230,162
1
W
Discordia
6,691
558
63
5
0
232,242
3
W
Tyr
6,522
544
54
5
0
240,561
0
L
Chronos
5,058
422
45
4
0
229,526
1
L
Mercury
7,588
632
87
7
0
277,693
0
W
Nemesis
8,608
717
75
6
0
287,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role