Player Matchup

Guan Yu
Guan Yu
Silver II
Neox04
Guan Yu
Silver II
Level 154
God Stats
3W - 2L
1,542 SR
Queue Stats
30W - 32L
1,481 MMR
Solo
Scylla
Scylla
Bronze V
Neyamavu
Scylla
Bronze V
Level 158
God Stats
1W - 1L
1,776 SR
Queue Stats
16W - 14L
1,493 MMR
Party 2
Poseidon
Poseidon
Gold V
RsDeliuk
Poseidon
Gold V
Level 155
God Stats
13W - 9L
1,727 SR
Queue Stats
110W - 110L
1,425 MMR
Solo
Horus
Horus
Silver II
TrípleTap
Horus
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,466 MMR
Party 2
Hou Yi
Hou Yi
Gold III
optimalbob202
Hou Yi
Gold III
Level 155
God Stats
17W - 11L
1,675 SR
Queue Stats
258W - 252L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,644 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,542 SR
1,463 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
AronDimitri
Heimdallr
Silver I
Level 119
God Stats
3W - 10L
1,544 SR
Queue Stats
159W - 160L
1,415 MMR
Party 1
Kali
Kali
Gold IV
SmiteMozart
Kali
Gold IV
Level 103
God Stats
10W - 10L
1,575 SR
Queue Stats
127W - 125L
1,421 MMR
Party 1
Ymir
Ymir
Gold III
TheHusky14
Ymir
Gold III
Level 85
God Stats
8W - 9L
1,479 SR
Queue Stats
238W - 238L
1,489 MMR
Solo
Agni
Agni
Gold IV
TyrantTDile
Agni
Gold IV
Level 114
God Stats
3W - 1L
1,610 SR
Queue Stats
191W - 198L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Neox04
Guan Yu
15
0 / 2 / 8
8,781
549
7,359
14,421
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Neyamavu
Scylla
16
7 / 2 / 8
9,984
624
10,138
6,338
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
RsDeliuk
Poseidon
18
9 / 0 / 5
11,026
689
8,149
7,542
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
4 / 0 / 13
9,111
569
8,435
11,459
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 4
9,595
600
8,664
11,642
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesAtlasHe BoBastet

VS

Bans
BellonaGilgameshThothErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 4 / 1
8,670
542
10,525
15,631
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
AronDimitri
Heimdallr
15
0 / 2 / 1
8,354
522
5,230
8,743
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 1
8,604
538
6,378
14,306
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 1
6,688
418
2,892
18,541
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 2
7,721
483
4,208
8,586
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
25
Kills
6
6
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
L
Heimdallr
AronDimitri
Heimdallr
0
2
1
0.25
W
Guan Yu
Neox04
Guan Yu
0
2
8
2
W
Scylla
Neyamavu
Scylla
7
2
8
5.5
W
Poseidon
RsDeliuk
Poseidon
9
0
5
11.5
L
5
5
1
1.1
L
0
7
1
0.07
W
Horus
4
0
13
10.5
L
1
7
2
0.29
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,745
Damage
29,233
51,402
Taken
65,807
27,450
Mitigated
29,641
20,607
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,525
2,501
864
5,236
15,631
7,375
0
4,307
10,817
51,246
13,061
L
Heimdallr
AronDimitri
Heimdallr
5,230
2,139
0
4,278
8,743
2,648
324
1,954
6,789
0
62,283
W
Guan Yu
Neox04
Guan Yu
7,359
1,771
110
4,736
14,421
11,572
510
6,780
7,641
0
52,006
W
Scylla
Neyamavu
Scylla
10,138
1,607
0
1,165
6,338
2,154
225
2,544
3,794
62,066
0
W
Poseidon
RsDeliuk
Poseidon
8,149
1,169
0
2,947
7,542
2,396
90
2,747
4,795
83,022
0
L
6,378
1,799
0
2,489
14,306
5,036
238
2,993
11,087
0
58,358
L
2,892
632
0
1,854
18,541
12,607
0
5,633
12,772
22,654
0
W
Horus
8,435
3,203
1,749
4,288
11,459
7,590
81
3,309
6,527
0
20,296
L
4,208
369
0
425
8,586
1,975
0
3,717
4,646
43,237
0
W
8,664
6,137
0
5,612
11,642
3,738
843
3,620
8,022
0
62,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
40,037
500
Minions Killed
456
0
Camps Cleared
0
1,740,575
Distance Traveled
1,500,465
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,670
542
130
8
0
259,488
5
L
Heimdallr
8,354
522
110
7
0
305,083
6
W
Guan Yu
8,781
549
108
7
0
351,630
6
W
Scylla
9,984
624
108
7
0
317,809
2
W
Poseidon
11,026
689
146
9
0
381,297
9
L
Kali
8,604
538
89
6
0
362,268
1
L
Ymir
6,688
418
40
3
0
274,371
4
W
Horus
9,111
569
23
1
0
392,904
4
L
Agni
7,721
483
87
5
0
299,255
7
W
Hou Yi
9,595
600
115
7
0
296,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role