Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BruhMan1738
Shiva
Level 76
God Stats
3W - 1L
1,603 SR
Queue Stats
7W - 4L
1,170 Elo+
Party 2
Izanami
Izanami
Desrtoyer5988
Izanami
Level 25
God Stats
6W - 11L
1,243 SR
Queue Stats
51W - 70L
1,374 Elo+
Party 3
Fenrir
Fenrir
felipe3hc
Fenrir
Level 81
God Stats
8W - 2L
1,387 SR
Queue Stats
11W - 5L
1,170 Elo+
Party 2
Team Averages
Level 75
1,447 SR
1,343 Elo+

VS

Team Averages
Level 46
1,401 SR
1,436 Elo+
Ra
Ra
ADC2K
Ra
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
344W - 359L
1,432 Elo+
Solo
Hou Yi
Hou Yi
FATCAMELTOES
Hou Yi
Level 4
God Stats
1W - 4L
1,206 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 1
Guan Yu
Guan Yu
Greedsy
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,635 Elo+
Solo
Arachne
Arachne
SugarPapi69
Arachne
Level 29
God Stats
2W - 7L
1,297 SR
Queue Stats
209W - 266L
1,382 Elo+
Party 1
Athena
Athena
Yeetdre3000
Athena
Level 77
God Stats
11W - 11L
1,500 SR
Queue Stats
221W - 242L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 0 / 4
8,677
667
8,374
6,508
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
12
4 / 2 / 6
7,488
576
6,224
10,106
7,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 0
7,998
615
2,316
4,917
2,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
12
5 / 2 / 4
7,722
594
9,162
6,418
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
felipe3hc
Fenrir
14
7 / 0 / 3
8,243
634
6,996
8,425
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 6 / 1
6,092
469
5,345
7,856
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
9
1 / 4 / 2
6,061
466
3,664
6,771
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Greedsy
Guan Yu
12
0 / 1 / 0
6,354
489
2,015
6,772
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
SugarPapi69
Arachne
11
2 / 3 / 0
6,443
496
3,518
12,020
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
1 / 8 / 2
5,761
443
3,745
16,783
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
4
4
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
4
7
W
Ymir
 
Ymir
4
2
6
3.5
L
Ra
0
6
1
0.08
W
1
0
0
1
W
Izanami
5
2
4
3.5
L
Hou Yi
1
4
2
0.5
L
Guan Yu
Greedsy
Guan Yu
0
1
0
0
L
Arachne
SugarPapi69
Arachne
2
3
0
0.67
L
Athena
1
8
2
0.25
W
Fenrir
felipe3hc
Fenrir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
18,287
36,374
Taken
50,202
18,773
Mitigated
22,658
16,170
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,374
627
325
4,437
6,508
3,082
254
2,521
3,987
55,458
0
W
Ymir
 
Ymir
6,224
1,711
206
1,796
10,106
7,339
586
3,767
6,339
34,288
2,989
L
Ra
5,345
468
177
1,165
7,856
2,393
0
3,577
4,279
39,079
0
W
2,316
269
0
1,754
4,917
2,855
96
0
4,917
0
42,459
W
Izanami
9,162
6,981
0
2,365
6,418
2,057
918
1,620
4,798
0
41,226
L
Hou Yi
3,664
1,340
0
547
6,771
1,606
0
2,205
4,566
0
26,160
L
Guan Yu
Greedsy
Guan Yu
2,015
235
0
3,031
6,772
3,182
0
0
6,772
0
33,067
L
Arachne
SugarPapi69
Arachne
3,518
2,383
0
2,811
12,020
3,579
0
3,135
8,885
0
40,791
L
Athena
3,745
1,173
266
1,839
16,783
11,898
0
5,322
11,461
14,300
0
W
Fenrir
felipe3hc
Fenrir
6,996
1,627
0
5,287
8,425
3,440
0
1,182
7,243
0
50,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
30,711
421
Minions Killed
302
0
Camps Cleared
0
1,359,710
Distance Traveled
1,299,365
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,677
667
127
10
0
255,225
1
W
Ymir
7,488
576
63
5
0
242,581
0
L
Ra
6,092
469
68
5
0
255,583
3
W
Shiva
7,998
615
79
6
0
283,161
6
W
Izanami
7,722
594
73
6
0
259,897
0
L
Hou Yi
6,061
466
44
3
0
243,540
1
L
Guan Yu
6,354
489
92
7
0
275,715
4
L
Arachne
6,443
496
75
6
0
263,865
1
L
Athena
5,761
443
23
2
0
260,662
1
W
Fenrir
8,243
634
79
6
0
318,846
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role