Player Matchup

Chaac
Chaac
Afursitoh
Chaac
Level 22
God Stats
2W - 3L
1,445 SR
Queue Stats
9W - 22L
1,286 Elo+
Party 4
Bacchus
Bacchus
Cardplayer101
Bacchus
Level 123
God Stats
22W - 19L
1,516 SR
Queue Stats
221W - 210L
1,546 Elo+
Party 1
Tiamat
Tiamat
Mosh-Sloth_2
Tiamat
Level 156
God Stats
12W - 11L
1,772 SR
Queue Stats
324W - 312L
1,491 Elo+
Party 1
Neith
Neith
STANEXMATE
Neith
Level 97
God Stats
0W - 3L
1,214 SR
Queue Stats
125W - 122L
1,512 Elo+
Party 1
Susano
Susano
ZEPTRAK_2
Susano
Level 38
God Stats
1W - 1L
1,701 SR
Queue Stats
32W - 47L
1,361 Elo+
Party 4
Team Averages
Level 87
1,530 SR
1,439 Elo+

VS

Team Averages
Level 96
1,491 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
DaWz-RoDeXt
Atlas
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 134L
1,382 Elo+
Party 3
Baron Samedi
Baron Samedi
MUTUMBU96
Baron Samedi
Level 143
God Stats
5W - 7L
1,454 SR
Queue Stats
741W - 721L
1,473 Elo+
Party 2
Eset
Eset
RtheDaddy
Eset
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
563W - 525L
1,503 Elo+
Party 2
Olorun
Olorun
Syren73
Olorun
Level 68
God Stats
8W - 1L
1,500 SR
Queue Stats
497W - 496L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Afursitoh
Chaac
13
0 / 2 / 1
7,327
458
2,790
11,561
6,773
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
11
1 / 2 / 0
7,247
453
5,843
9,064
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
12
1 / 4 / 1
7,557
472
6,860
9,946
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
1 / 4 / 1
7,932
496
5,745
8,971
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
ZEPTRAK_2
Susano
13
2 / 4 / 1
7,606
475
6,540
13,105
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 1
8,689
543
8,121
9,472
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 0 / 5
7,773
486
4,100
8,938
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MUTUMBU96
Baron Samedi
15
1 / 0 / 4
8,437
527
4,528
8,182
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
6 / 2 / 2
8,702
544
5,377
8,383
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Syren73
Olorun
16
5 / 1 / 3
9,964
623
15,318
10,591
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
1
1.75
L
Chaac
Afursitoh
Chaac
0
2
1
0.25
L
Bacchus
1
2
0
0.5
W
1
0
5
3.5
W
Baron Samedi
MUTUMBU96
Baron Samedi
1
0
4
3
L
Tiamat
1
4
1
0.38
W
Eset
6
2
2
3.5
L
Neith
1
4
1
0.38
W
Olorun
Syren73
Olorun
5
1
3
6.5
L
Susano
ZEPTRAK_2
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
37,444
52,647
Taken
45,566
30,436
Mitigated
23,910
14,974
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,121
2,582
0
2,368
9,472
3,103
0
1,491
7,981
0
60,607
L
Chaac
Afursitoh
Chaac
2,790
244
0
2,979
11,561
6,773
0
9,561
2,000
0
37,930
L
Bacchus
5,843
628
432
2,002
9,064
10,451
0
5,664
3,400
16,373
0
W
4,100
1,493
0
2,298
8,938
8,797
106
2,734
6,204
19,147
0
W
Baron Samedi
MUTUMBU96
Baron Samedi
4,528
369
405
4,733
8,182
4,688
0
1,892
6,290
58,976
0
L
Tiamat
6,860
653
0
2,432
9,946
4,817
26
6,084
3,862
50,860
0
W
Eset
5,377
287
157
692
8,383
3,136
348
4,922
3,461
42,659
0
L
Neith
5,745
2,033
0
2,572
8,971
3,820
0
1,561
7,410
0
55,784
W
Olorun
Syren73
Olorun
15,318
9,596
167
5,644
10,591
4,186
2,060
1,664
8,927
66,669
0
L
Susano
ZEPTRAK_2
Susano
6,540
809
0
4,557
13,105
4,575
0
6,453
6,652
0
47,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
43,565
393
Minions Killed
470
0
Camps Cleared
0
1,499,931
Distance Traveled
1,586,626
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,689
543
119
7
0
302,938
4
L
Chaac
7,327
458
81
5
0
327,632
5
L
Bacchus
7,247
453
24
2
0
302,678
7
W
Atlas
7,773
486
25
2
0
336,903
1
W
Baron Samedi
8,437
527
114
7
0
327,061
0
L
Tiamat
7,557
472
104
7
0
283,152
4
W
Eset
8,702
544
83
5
0
314,361
0
L
Neith
7,932
496
104
7
0
253,096
5
W
Olorun
9,964
623
129
8
0
305,363
0
L
Susano
7,606
475
80
5
0
333,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role