Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeviousCake
Izanami
Level 67
God Stats
27W - 33L
1,430 SR
Queue Stats
108W - 128L
1,398 Elo+
Solo
Ares
Ares
WaylonHossBoss
Ares
Level 125
God Stats
9W - 6L
1,496 SR
Queue Stats
314W - 321L
1,465 Elo+
Party 2
Medusa
Medusa
Yo ArE yOu MaD
Medusa
Level 97
God Stats
4W - 3L
1,380 SR
Queue Stats
52W - 47L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
dakejavis14
Baron Samedi
Level 58
God Stats
15W - 17L
1,554 SR
Queue Stats
60W - 89L
1,530 Elo+
Party 2
Team Averages
Level 91
1,472 SR
1,474 Elo+

VS

Team Averages
Level 56
1,506 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CzarGarrett
Sol
Level 85
God Stats
4W - 5L
1,434 SR
Queue Stats
34W - 42L
1,351 Elo+
Solo
Scylla
Scylla
SINGLE-ASF-HMU-
Scylla
Level 13
God Stats
0W - 1L
1,778 SR
Queue Stats
22W - 12L
1,633 Elo+
Party 1
Rama
Rama
SkittlesAttackz
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
yungamazing__
Guan Yu
Level 41
God Stats
2W - 3L
1,319 SR
Queue Stats
63W - 83L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 0 / 19
14,039
826
21,135
17,924
8,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DeviousCake
Izanami
20
4 / 4 / 18
12,830
755
17,224
17,054
7,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 18
12,159
715
12,383
24,202
27,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 1 / 13
14,078
828
21,613
9,782
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
dakejavis14
Baron Samedi
19
4 / 7 / 15
12,348
726
10,714
17,279
8,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 9 / 5
11,190
658
7,833
20,245
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 5 / 4
12,106
712
12,902
18,627
8,574
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 7 / 6
11,106
653
22,406
18,283
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 9
10,346
609
13,012
13,955
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
17
3 / 7 / 3
10,461
615
7,150
25,201
23,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
41
34
Kills
14
14
Deaths
34
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
19
19.5
L
Nemesis
 
Nemesis
3
9
5
0.61
L
4
5
4
1.2
W
Izanami
DeviousCake
Izanami
4
4
18
3.25
L
4
7
6
1
L
0
6
9
0.75
W
3
2
18
6
W
13
1
13
19.5
W
Baron Samedi
dakejavis14
Baron Samedi
4
7
15
1.64
L
Guan Yu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,069
Damage
63,303
86,241
Taken
96,311
56,423
Mitigated
51,014
25,664
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,135
3,213
0
7,251
17,924
8,610
393
6,408
11,516
0
45,205
L
Nemesis
 
Nemesis
7,833
1,999
546
3,514
20,245
7,984
0
4,482
15,608
0
31,860
L
12,902
3,085
0
2,812
18,627
8,574
1,525
3,942
14,525
51,403
0
W
Izanami
DeviousCake
Izanami
17,224
11,150
0
4,141
17,054
7,323
5,588
8,636
8,418
0
62,913
L
22,406
587
0
2,125
18,283
6,140
0
5,615
12,539
48,900
0
L
13,012
8,021
0
1,057
13,955
5,208
104
4,153
9,730
0
30,419
W
12,383
566
0
3,737
24,202
27,477
1,098
8,368
15,834
27,702
0
W
21,613
10,543
0
3,575
9,782
4,275
4,435
3,088
6,694
0
68,595
W
Baron Samedi
dakejavis14
Baron Samedi
10,714
564
3,074
3,886
17,279
8,738
891
8,808
8,471
31,241
0
L
Guan Yu
7,150
331
2,304
4,441
25,201
23,108
0
4,706
20,267
0
16,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,454
Gold Earned
55,209
297
Minions Killed
255
0
Camps Cleared
0
1,704,625
Distance Traveled
1,466,070
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,039
826
49
3
0
406,118
4
L
Nemesis
11,190
658
55
3
0
302,359
2
L
Sol
12,106
712
91
5
0
279,699
2
W
Izanami
12,830
755
90
5
0
292,544
0
L
Scylla
11,106
653
62
4
0
296,925
0
L
Rama
10,346
609
34
2
0
266,289
0
W
Ares
12,159
715
20
1
0
350,552
0
W
Medusa
14,078
828
95
6
0
346,443
2
W
Baron Samedi
12,348
726
43
3
0
308,968
1
L
Guan Yu
10,461
615
13
1
0
320,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role