Player Matchup

Arachne
Arachne
CombativeBeast
Arachne
Level 123
God Stats
85W - 78L
1,507 SR
Queue Stats
248W - 272L
1,450 Elo+
Solo
Artemis
Artemis
ManyTimesOver
Artemis
Level 127
God Stats
9W - 7L
1,506 SR
Queue Stats
55W - 51L
1,359 Elo+
Solo
Ah Puch
Ah Puch
Raginghaven5445
Ah Puch
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,181 Elo+
Solo
Ymir
Ymir
htowngamer
Ymir
Level 89
God Stats
10W - 7L
1,545 SR
Queue Stats
228W - 242L
1,360 Elo+
Solo
Horus
Horus
shock_wave-307
Horus
Level 118
God Stats
21W - 36L
1,469 SR
Queue Stats
667W - 719L
1,336 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,337 Elo+

VS

Team Averages
Level 77
1,512 SR
1,405 Elo+
Merlin
Merlin
GMG click
Merlin
Level 53
God Stats
3W - 2L
1,473 SR
Queue Stats
291W - 290L
1,433 Elo+
Solo
Neith
Neith
Sorsha3333
Neith
Level 107
God Stats
29W - 28L
1,440 SR
Queue Stats
50W - 38L
1,398 Elo+
Solo
Khepri
Khepri
errorfromdanorth
Khepri
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
683W - 730L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
fernandezdiazusu
Gilgamesh
Level 107
God Stats
10W - 3L
1,534 SR
Queue Stats
112W - 79L
1,492 Elo+
Solo
Achilles
Achilles
sameowthYT
Achilles
Level 47
God Stats
3W - 3L
1,614 SR
Queue Stats
196W - 215L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 1
10,557
556
16,666
19,386
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
14
2 / 2 / 4
8,571
451
10,669
11,455
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 8 / 1
8,278
436
3,622
13,418
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 5
8,502
447
10,184
14,984
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
5,115
269
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GMG click
Merlin
16
3 / 2 / 5
10,223
538
14,912
9,337
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
16
2 / 0 / 1
9,789
515
8,622
9,440
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 2
8,309
437
2,557
17,205
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
17
9 / 1 / 1
10,869
572
8,514
10,862
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
sameowthYT
Achilles
15
1 / 6 / 5
9,460
498
5,499
15,079
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
15
Kills
15
15
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
4
1
2.63
W
Merlin
GMG click
Merlin
3
2
5
2.75
L
Artemis
2
2
4
2
L
2
8
1
0.31
W
Neith
2
0
1
2.5
W
0
6
2
0.17
W
Gilgamesh
9
1
1
9.5
L
1
1
5
3.5
W
Achilles
sameowthYT
Achilles
1
6
5
0.58
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
40,104
59,243
Taken
61,923
24,609
Mitigated
38,421
18,089
Healing
19,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,666
12,692
0
6,550
19,386
7,386
818
3,770
15,444
0
72,560
W
Merlin
GMG click
Merlin
14,912
828
0
1,700
9,337
3,659
949
2,278
7,059
71,315
0
L
Artemis
10,669
4,255
0
3,896
11,455
3,408
329
4,173
7,181
0
64,233
L
3,622
177
0
3,819
13,418
4,446
0
4,012
9,264
45,934
0
W
Neith
8,622
3,383
0
7,161
9,440
4,421
2,954
2,359
7,081
0
61,960
W
2,557
423
458
3,628
17,205
15,895
476
5,641
11,564
20,371
0
W
Gilgamesh
8,514
2,863
365
4,046
10,862
4,709
0
1,010
9,852
0
78,555
L
10,184
2,465
0
3,824
14,984
9,369
0
5,945
8,964
29,275
0
W
Achilles
sameowthYT
Achilles
5,499
1,925
0
2,237
15,079
9,737
1,471
2,518
12,561
2,092
38,034
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
48,650
336
Minions Killed
527
0
Camps Cleared
0
1,319,025
Distance Traveled
1,577,696
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,557
556
120
6
0
367,163
0
W
Merlin
10,223
538
154
8
0
277,153
0
L
Artemis
8,571
451
96
5
0
328,994
4
L
Ah Puch
8,278
436
79
4
0
277,229
14
W
Neith
9,789
515
109
6
0
295,719
6
W
Khepri
8,309
437
40
2
0
295,827
1
W
Gilgamesh
10,869
572
131
7
0
374,890
0
L
Ymir
8,502
447
41
2
0
345,639
3
W
Achilles
9,460
498
93
5
0
334,107
0
L
Horus
5,115
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role