Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
 
Chaac
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
Austinii
Hachiman
Diamond I
Level 160
God Stats
3W - 6L
1,605 SR
Queue Stats
659W - 667L
2,504 MMR
Solo
Poseidon
Poseidon
Masters
lilrichie
Poseidon
Masters
Level 159
God Stats
14W - 10L
2,070 SR
Queue Stats
333W - 294L
3,224 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,635 SR
2,046 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,620 SR
2,109 MMR
Hou Yi
Hou Yi
Grandmaster
 
Hou Yi
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond II
playtoy
Susano
Diamond II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 141L
2,363 MMR
Solo
Zhong Kui
Zhong Kui
Masters
poisonoustouch
Zhong Kui
Masters
Level 160
God Stats
128W - 103L
1,652 SR
Queue Stats
754W - 712L
2,570 MMR
Solo
Athena
Athena
Masters
xNMRx
Athena
Masters
Level 129
God Stats
4W - 0L
1,950 SR
Queue Stats
592W - 579L
2,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
5,553
555
3,548
4,771
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
9
0 / 1 / 1
5,237
524
3,045
7,133
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
 
Cerberus
8
1 / 2 / 0
5,173
517
2,542
7,098
2,745
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Austinii
Hachiman
9
0 / 1 / 0
5,395
540
2,424
5,236
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
lilrichie
Poseidon
10
2 / 4 / 0
5,744
574
3,488
5,921
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ShivaBellonaCabrakan

VS

Bans
Jing WeiBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 0
6,898
690
6,025
5,792
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
 
Cliodhna
12
2 / 1 / 0
6,845
685
4,632
7,039
3,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
playtoy
Susano
11
2 / 1 / 2
6,133
613
2,139
5,312
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
poisonoustouch
Zhong Kui
12
5 / 0 / 1
7,096
710
4,761
4,768
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
xNMRx
Athena
9
0 / 1 / 4
5,620
562
3,076
8,221
3,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
L
Chaac
 
Chaac
0
1
1
0.5
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Hou Yi
 
Hou Yi
3
0
0
3
W
Cliodhna
 
Cliodhna
2
1
0
2
L
Hachiman
Austinii
Hachiman
0
1
0
0
L
Poseidon
lilrichie
Poseidon
2
4
0
0.5
W
Susano
playtoy
Susano
2
1
2
3
W
Zhong Kui
poisonoustouch
Zhong Kui
5
0
1
5.5
W
Athena
xNMRx
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
20,633
30,159
Taken
31,132
13,022
Mitigated
12,846
8,625
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,548
260
0
521
4,771
1,422
0
2,812
1,739
34,382
0
L
Chaac
 
Chaac
3,045
671
0
3,460
7,133
6,116
0
507
6,626
0
22,897
L
Cerberus
 
Cerberus
2,542
300
0
2,697
7,098
2,745
0
1,950
5,108
13,984
0
W
Hou Yi
 
Hou Yi
6,025
3,088
0
3,120
5,792
1,636
0
639
5,153
0
47,122
W
Cliodhna
 
Cliodhna
4,632
684
0
2,842
7,039
3,027
0
1,680
5,049
0
47,516
L
Hachiman
Austinii
Hachiman
2,424
1,053
0
1,568
5,236
1,133
0
280
4,956
0
28,086
L
Poseidon
lilrichie
Poseidon
3,488
1,018
0
379
5,921
1,606
0
1,638
4,201
37,008
0
W
Susano
playtoy
Susano
2,139
542
0
2,622
5,312
1,678
12
808
4,504
0
32,969
W
Zhong Kui
poisonoustouch
Zhong Kui
4,761
276
0
1,980
4,768
3,350
0
2,300
2,468
41,436
0
W
Athena
xNMRx
Athena
3,076
1,188
883
1,960
8,221
3,155
0
4,151
3,122
13,411
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
32,592
293
Minions Killed
428
0
Camps Cleared
0
1,009,091
Distance Traveled
1,075,277
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,553
555
68
7
0
195,051
2
L
Chaac
5,237
524
47
5
0
197,685
5
L
Cerberus
5,173
517
25
3
0
209,310
4
W
Hou Yi
6,898
690
110
11
0
187,401
1
W
Cliodhna
6,845
685
114
11
0
236,599
1
L
Hachiman
5,395
540
74
7
0
196,562
3
L
Poseidon
5,744
574
79
8
0
210,483
3
W
Susano
6,133
613
84
8
0
234,297
3
W
Zhong Kui
7,096
710
97
10
0
208,161
4
W
Athena
5,620
562
23
2
0
208,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role