Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
JimboSlice0525
Mercury
Level 99
God Stats
1W - 1L
1,274 SR
Queue Stats
262W - 282L
1,455 Elo+
Solo
Merlin
Merlin
MEEEEEEZEEEEEEE
Merlin
Level 158
God Stats
1W - 2L
1,176 SR
Queue Stats
223W - 193L
1,544 Elo+
Party 2
Chernobog
Chernobog
pickabanana
Chernobog
Level 95
God Stats
2W - 1L
1,465 SR
Queue Stats
63W - 54L
1,561 Elo+
Solo
Team Averages
Level 112
1,383 SR
1,512 Elo+

VS

Team Averages
Level 128
1,474 SR
1,512 Elo+
Fenrir
Fenrir
AverageJoe9898
Fenrir
Level 147
God Stats
0W - 4L
1,344 SR
Queue Stats
281W - 267L
1,538 Elo+
Party 1
Bacchus
Bacchus
BeardedNinjaa
Bacchus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 151L
1,494 Elo+
Party 1
Persephone
Persephone
Ninja_Taters
Persephone
Level 123
God Stats
3W - 4L
1,384 SR
Queue Stats
193W - 229L
1,521 Elo+
Party 1
Loki
Loki
SlimNinjaa
Loki
Level 160
God Stats
2W - 3L
1,340 SR
Queue Stats
270W - 279L
1,564 Elo+
Party 1
Chernobog
Chernobog
chubchupacabra
Chernobog
Level 105
God Stats
2W - 2L
1,802 SR
Queue Stats
96W - 101L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 2 / 16
9,874
823
9,210
16,621
18,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
 
Erlang Shen
15
2 / 3 / 16
8,843
737
5,608
12,440
12,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 11
9,420
785
7,497
9,847
4,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 5 / 8
10,107
842
12,496
12,869
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
pickabanana
Chernobog
19
9 / 3 / 11
11,558
963
17,820
11,972
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 14
8,253
688
6,421
15,004
15,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
15
1 / 5 / 12
8,717
726
9,513
13,683
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Ninja_Taters
Persephone
16
3 / 3 / 9
9,317
776
14,847
10,258
4,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 4 / 7
10,090
841
15,768
11,360
5,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
chubchupacabra
Chernobog
14
2 / 6 / 8
8,073
673
6,654
10,792
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
67
25
Kills
17
17
Deaths
24
62
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
16
4.5
W
Erlang Shen
 
Erlang Shen
2
3
16
3.33
L
1
6
14
1.33
L
Bacchus
1
5
12
1.4
W
6
4
11
2.88
W
7
5
8
2.2
L
Persephone
Ninja_Taters
Persephone
3
3
9
2.5
L
10
4
7
3.38
L
Chernobog
chubchupacabra
Chernobog
2
6
8
1
W
Chernobog
pickabanana
Chernobog
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
53,203
63,749
Taken
61,097
47,474
Mitigated
43,001
19,321
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,210
1,185
1,001
4,726
16,621
18,321
0
6,651
9,811
20,581
0
W
Erlang Shen
 
Erlang Shen
5,608
1,769
217
2,287
12,440
12,416
389
4,906
7,410
270
7,416
L
6,421
1,329
999
4,577
15,004
15,464
0
6,446
8,447
0
11,345
L
Bacchus
9,513
704
1,137
2,162
13,683
13,315
0
4,057
9,525
17,935
0
W
7,497
1,062
1,563
1,454
9,847
4,646
1,271
3,039
6,745
0
17,067
W
12,496
810
855
2,026
12,869
6,221
564
5,475
7,240
29,390
0
L
Persephone
Ninja_Taters
Persephone
14,847
1,289
755
3,204
10,258
4,215
210
3,625
6,558
29,034
0
L
15,768
3,919
327
905
11,360
5,404
0
3,263
8,073
0
30,309
L
Chernobog
chubchupacabra
Chernobog
6,654
2,211
0
739
10,792
4,603
0
4,041
6,636
0
15,534
W
Chernobog
pickabanana
Chernobog
17,820
11,257
542
4,650
11,972
5,870
231
4,289
7,508
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
44,450
134
Minions Killed
110
0
Camps Cleared
0
1,195,134
Distance Traveled
1,107,697
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,874
823
13
1
0
270,132
1
W
Erlang Shen
8,843
737
6
1
0
230,069
0
L
Fenrir
8,253
688
10
1
0
234,861
0
L
Bacchus
8,717
726
21
2
0
235,446
0
W
Mercury
9,420
785
22
2
0
270,734
0
W
Merlin
10,107
842
44
4
0
207,846
1
L
Persephone
9,317
776
35
3
0
207,793
0
L
Loki
10,090
841
25
2
0
231,629
3
L
Chernobog
8,073
673
19
2
0
197,968
0
W
Chernobog
11,558
963
49
4
0
216,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role