Player Matchup

Anubis
Anubis
BLUNTSorB0NGS
Anubis
Level 127
God Stats
5W - 1L
1,750 SR
Queue Stats
183W - 185L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Cyanninja913
Jing Wei
Level 87
God Stats
1W - 0L
1,816 SR
Queue Stats
56W - 59L
1,457 Elo+
Party 2
Ymir
Ymir
Natesclubhouse
Ymir
Level 83
God Stats
5W - 2L
1,674 SR
Queue Stats
121W - 107L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
Rikka7
Cabrakan
Level 57
God Stats
1W - 2L
1,465 SR
Queue Stats
19W - 22L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
helweed
Ao Kuang
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 123L
1,542 Elo+
Party 1
Team Averages
Level 84
1,641 SR
1,515 Elo+

VS

Team Averages
Level 90
1,531 SR
1,517 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Furman420
Da Ji
Level 104
God Stats
13W - 21L
1,653 SR
Queue Stats
517W - 514L
1,528 Elo+
Solo
Nike
Nike
Gutterfiend88
Nike
Level 57
God Stats
134W - 111L
1,596 SR
Queue Stats
391W - 418L
1,518 Elo+
Party 3
Janus
Janus
LegaL Immigrnt
Janus
Level 81
God Stats
2W - 6L
1,407 SR
Queue Stats
32W - 29L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,206
564
4,814
4,283
1,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Cyanninja913
Jing Wei
11
1 / 1 / 1
6,606
601
1,823
6,899
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 0
7,610
692
7,042
6,975
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Rikka7
Cabrakan
10
1 / 0 / 5
6,193
563
3,157
7,229
3,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
helweed
Ao Kuang
12
6 / 2 / 2
7,016
638
5,997
8,658
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 0
6,608
601
4,443
4,499
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
 
Zeus
10
0 / 5 / 1
5,702
518
3,697
6,930
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Furman420
Da Ji
10
0 / 2 / 2
5,521
502
3,286
6,875
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 0
5,281
480
4,523
9,277
5,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
5,527
502
3,189
4,822
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
0
1
L
Zeus
 
Zeus
0
5
1
0.1
W
1
0
5
3.5
W
Jing Wei
Cyanninja913
Jing Wei
1
1
1
1.5
L
Da Ji
Furman420
Da Ji
0
2
2
0.5
L
2
4
0
0.5
L
1
3
0
0.33
W
5
1
0
5
W
Cabrakan
Rikka7
Cabrakan
1
0
5
3.5
W
Ao Kuang
helweed
Ao Kuang
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
19,138
34,044
Taken
32,403
13,065
Mitigated
13,299
14,667
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,443
3,402
0
2,686
4,499
1,500
0
1,487
3,012
45,886
0
L
Zeus
 
Zeus
3,697
832
138
1,538
6,930
2,445
44
4,350
2,580
25,239
0
W
4,814
274
0
2,592
4,283
1,821
0
1,151
2,988
35,049
0
W
Jing Wei
Cyanninja913
Jing Wei
1,823
1,003
0
3,392
6,899
2,001
0
4,391
2,508
0
41,818
L
Da Ji
Furman420
Da Ji
3,286
951
0
2,546
6,875
2,276
0
3,250
3,625
0
27,090
L
4,523
1,329
99
3,218
9,277
5,942
0
7,597
1,680
0
21,513
L
3,189
178
0
644
4,822
1,136
0
3,996
826
28,159
0
W
7,042
2,319
0
4,105
6,975
2,779
256
0
6,975
39,086
0
W
Cabrakan
Rikka7
Cabrakan
3,157
460
1,086
1,934
7,229
3,777
104
3,251
3,908
13,785
5,330
W
Ao Kuang
helweed
Ao Kuang
5,997
1,924
0
1,558
8,658
2,687
223
2,258
6,336
41,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
28,639
357
Minions Killed
312
0
Camps Cleared
0
1,149,627
Distance Traveled
1,060,734
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,608
601
95
9
0
203,573
3
L
Zeus
5,702
518
50
5
0
194,185
1
W
Anubis
6,206
564
69
6
0
217,085
3
W
Jing Wei
6,606
601
93
8
0
237,641
2
L
Da Ji
5,521
502
57
5
0
233,328
0
L
Nike
5,281
480
49
4
0
202,594
2
L
Janus
5,527
502
61
6
0
227,054
5
W
Ymir
7,610
692
87
8
0
203,328
2
W
Cabrakan
6,193
563
34
3
0
229,364
1
W
Ao Kuang
7,016
638
74
7
0
262,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role