Player Matchup

Shiva
Shiva
Platinum IV
Daddi_Depression
Shiva
Platinum IV
Level 147
God Stats
7W - 4L
1,539 SR
Queue Stats
198W - 161L
1,745 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
DouchieMcBag
Gilgamesh
Gold III
Level 143
God Stats
9W - 7L
1,734 SR
Queue Stats
54W - 45L
1,655 MMR
Party 2
Nox
Nox
Gold III
QueenBabyStomper
Nox
Gold III
Level 152
God Stats
17W - 16L
1,543 SR
Queue Stats
206W - 168L
1,655 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,606 SR
1,685 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,510 SR
1,528 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Dajerk12
Morgan Le Fay
Bronze III
Level 145
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 2L
1,584 MMR
Party 1
Osiris
Osiris
Bronze V
JuniorPsycho
Osiris
Bronze V
Level 142
God Stats
0W - 1L
1,365 SR
Queue Stats
10W - 15L
1,559 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
TheChampionR2
Ne Zha
Silver IV
Level 104
God Stats
1W - 1L
1,581 SR
Queue Stats
6W - 5L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 13
9,674
806
11,515
14,437
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
DouchieMcBag
Gilgamesh
14
6 / 3 / 12
10,345
862
9,083
15,858
16,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 3 / 11
9,985
832
10,693
7,520
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothHeraAtlasBastetPersephone

VS

Bans
ZeusKhepriBaron SamediGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dajerk12
Morgan Le Fay
14
7 / 6 / 1
9,404
784
10,568
11,575
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
12
1 / 8 / 6
7,836
653
7,632
13,514
10,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 5
7,626
636
3,970
10,387
4,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
9
9
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
L
Morgan Le Fay
Dajerk12
Morgan Le Fay
7
6
1
1.25
W
Gilgamesh
DouchieMcBag
Gilgamesh
6
3
12
4
L
Osiris
1
8
6
0.5
W
8
3
11
4.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
22,170
37,815
Taken
35,476
32,465
Mitigated
19,026
13,950
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,515
1,848
1,382
5,210
14,437
12,510
571
3,691
10,746
0
29,077
L
Morgan Le Fay
Dajerk12
Morgan Le Fay
10,568
438
91
1,559
11,575
3,727
0
3,256
7,985
28,358
0
W
Gilgamesh
DouchieMcBag
Gilgamesh
9,083
1,165
527
5,238
15,858
16,769
574
4,724
11,134
4,432
22,710
L
Osiris
7,632
2,972
0
628
13,514
10,807
0
5,174
7,955
0
14,806
W
10,693
1,199
0
1,593
7,520
3,186
968
2,707
4,813
34,764
0
L
3,970
1,451
0
228
10,387
4,492
0
3,590
6,594
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
24,866
116
Minions Killed
73
6
Camps Cleared
4
661,438
Distance Traveled
573,253
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,674
806
29
2
0
233,623
2
L
Morgan Le Fay
9,404
784
41
3
0
199,967
0
W
Gilgamesh
10,345
862
42
4
3
220,510
1
L
Osiris
7,836
653
14
1
2
185,909
2
W
Nox
9,985
832
45
4
3
207,305
1
L
Ne Zha
7,626
636
18
2
2
187,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role