Player Matchup

Bellona
Bellona
BVILKER
Bellona
Level 66
God Stats
8W - 3L
1,639 SR
Queue Stats
45W - 57L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
Cluckberry
Ao Kuang
Level 123
God Stats
1W - 0L
1,320 SR
Queue Stats
26W - 26L
1,376 Elo+
Party 3
Nox
Nox
SoonKinetic
Nox
Level 149
God Stats
1W - 0L
1,418 SR
Queue Stats
71W - 50L
1,594 Elo+
Party 2
Ullr
Ullr
cinril
Ullr
Level 109
God Stats
5W - 0L
1,667 SR
Queue Stats
61W - 65L
1,477 Elo+
Party 2
Neith
Neith
n1ke 810
Neith
Level 82
God Stats
4W - 2L
1,431 SR
Queue Stats
18W - 20L
1,303 Elo+
Party 3
Team Averages
Level 106
1,495 SR
1,442 Elo+

VS

Team Averages
Level 108
1,530 SR
1,441 Elo+
Cernunnos
Cernunnos
Metal Sprinkles
Cernunnos
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Arachne
Arachne
YouFearJohn
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,449 Elo+
Party 1
Thoth
Thoth
ii-Cruical
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
jayjR341
Cthulhu
Level 128
God Stats
7W - 9L
1,585 SR
Queue Stats
28W - 39L
1,481 Elo+
Party 1
Shiva
Shiva
zaker31
Shiva
Level 129
God Stats
0W - 2L
1,566 SR
Queue Stats
0W - 10L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BVILKER
Bellona
17
1 / 5 / 7
12,012
522
10,896
19,168
23,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Cluckberry
Ao Kuang
20
11 / 4 / 7
14,216
618
18,519
24,679
9,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 16
12,678
551
16,344
18,651
18,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
cinril
Ullr
18
6 / 2 / 10
12,346
537
14,592
13,689
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
n1ke 810
Neith
19
10 / 3 / 9
13,620
592
20,336
12,794
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Metal Sprinkles
Cernunnos
16
2 / 9 / 5
9,747
424
7,201
20,066
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
YouFearJohn
Arachne
17
6 / 8 / 5
11,171
486
13,945
22,972
8,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
14
1 / 11 / 7
9,186
399
7,223
14,264
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
jayjR341
Cthulhu
13
3 / 3 / 3
9,463
411
9,357
23,037
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
zaker31
Shiva
17
5 / 5 / 5
11,307
492
19,230
23,645
22,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
35
Kills
17
18
Deaths
36
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
BVILKER
Bellona
1
5
7
0.9
W
Ao Kuang
Cluckberry
Ao Kuang
11
4
7
3.63
L
Cernunnos
Metal Sprinkles
Cernunnos
2
9
5
0.5
W
7
4
16
3.75
L
Arachne
YouFearJohn
Arachne
6
8
5
1.06
W
Ullr
cinril
Ullr
6
2
10
5.5
L
Thoth
1
11
7
0.41
L
Cthulhu
jayjR341
Cthulhu
3
3
3
1.5
W
Neith
n1ke 810
Neith
10
3
9
4.83
L
Shiva
zaker31
Shiva
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,687
Damage
56,956
88,981
Taken
103,984
62,955
Mitigated
63,359
32,911
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BVILKER
Bellona
10,896
4,218
0
5,101
19,168
23,350
284
988
18,180
0
76,296
W
Ao Kuang
Cluckberry
Ao Kuang
18,519
5,097
0
12,370
24,679
9,822
32
4,724
19,955
105,819
2,470
L
Cernunnos
Metal Sprinkles
Cernunnos
7,201
4,302
30
6,008
20,066
6,391
0
8,810
11,256
0
53,372
W
16,344
1,619
1,374
7,614
18,651
18,134
84
4,298
14,353
56,234
2,505
L
Arachne
YouFearJohn
Arachne
13,945
9,762
0
6,123
22,972
8,401
0
5,986
16,986
0
70,452
W
Ullr
cinril
Ullr
14,592
6,061
0
2,448
13,689
5,309
5,568
4,691
8,998
0
89,875
L
Thoth
7,223
232
0
585
14,264
3,984
0
5,658
8,606
38,740
0
L
Cthulhu
jayjR341
Cthulhu
9,357
979
619
4,067
23,037
22,184
0
6,376
16,661
34,556
0
W
Neith
n1ke 810
Neith
20,336
9,619
0
4,004
12,794
6,340
785
3,439
9,355
0
96,553
L
Shiva
zaker31
Shiva
19,230
2,759
103
6,988
23,645
22,399
144
6,884
16,761
0
75,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,872
Gold Earned
50,874
691
Minions Killed
425
0
Camps Cleared
0
2,273,539
Distance Traveled
2,092,210
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,012
522
165
7
0
425,640
0
W
Ao Kuang
14,216
618
152
7
0
513,659
4
L
Cernunnos
9,747
424
77
3
0
376,256
2
W
Nox
12,678
551
79
3
0
425,485
2
L
Arachne
11,171
486
91
4
0
468,825
5
W
Ullr
12,346
537
136
6
0
474,864
1
L
Thoth
9,186
399
62
3
0
392,463
2
L
Cthulhu
9,463
411
48
2
0
419,208
0
W
Neith
13,620
592
159
7
0
433,891
4
L
Shiva
11,307
492
147
6
0
435,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role