Player Matchup

Heimdallr
Heimdallr
AnubisXIX
Heimdallr
Level 45
God Stats
0W - 1L
1,177 SR
Queue Stats
38W - 24L
1,500 Elo+
Solo
Ymir
Ymir
Kakashi222
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 142L
1,348 Elo+
Party 1
Ra
Ra
WilloCore
Ra
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 138L
1,358 Elo+
Party 1
Team Averages
Level 47
1,392 SR
1,402 Elo+

VS

Team Averages
Level 85
1,598 SR
1,364 Elo+
Anubis
Anubis
ChunkinNungets
Anubis
Level 151
God Stats
22W - 5L
1,795 SR
Queue Stats
1,120W - 608L
1,693 Elo+
Solo
Danzaburou
Danzaburou
Hexolocy
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,296 Elo+
Party 2
Sobek
Sobek
Vexuity
Sobek
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 17L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnubisXIX
Heimdallr
10
1 / 6 / 1
6,847
622
6,097
9,493
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
6,719
611
3,318
14,241
9,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 1
7,140
649
7,260
4,867
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 1
10,029
912
14,602
7,843
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Hexolocy
Danzaburou
12
1 / 0 / 11
8,172
743
7,793
5,478
2,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Vexuity
Sobek
12
0 / 1 / 11
8,271
752
2,505
10,213
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnubisXIX
Heimdallr
1
6
1
0.25
W
12
1
1
12.5
W
Danzaburou
Hexolocy
Danzaburou
1
0
11
6.5
L
0
5
2
0.2
W
Sobek
Vexuity
Sobek
0
1
11
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
24,900
28,601
Taken
23,534
13,413
Mitigated
13,957
4,763
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnubisXIX
Heimdallr
6,097
2,246
0
0
9,493
2,299
0
6,790
2,703
0
20,228
W
14,602
336
0
4,254
7,843
4,113
730
4,181
3,662
52,764
0
W
Danzaburou
Hexolocy
Danzaburou
7,793
2,462
0
3,272
5,478
2,161
423
2,456
3,022
0
25,716
L
3,318
269
76
2,599
14,241
9,812
0
7,693
6,548
11,787
0
W
Sobek
Vexuity
Sobek
2,505
61
112
2,205
10,213
7,683
447
4,365
5,848
7,044
0
L
7,260
240
813
1,275
4,867
1,302
24
3,088
1,779
30,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
26,472
113
Minions Killed
137
4
Camps Cleared
7
577,180
Distance Traveled
649,894
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,847
622
33
3
1
173,006
1
W
Anubis
10,029
912
99
9
5
178,226
2
W
Danzaburou
8,172
743
27
2
2
188,686
1
L
Ymir
6,719
611
18
2
0
193,471
1
W
Sobek
8,271
752
11
1
0
282,982
1
L
Ra
7,140
649
62
6
3
210,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role