Player Matchup

Neith
Neith
MCWeedinteuch
Neith
Level 124
God Stats
15W - 25L
1,478 SR
Queue Stats
30W - 70L
1,291 Elo+
Solo
Cerberus
Cerberus
Nauglez99
Cerberus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
eNegro
Cliodhna
Level 103
God Stats
5W - 0L
1,857 SR
Queue Stats
13W - 20L
1,418 Elo+
Party 2
Team Averages
Level 87
1,612 SR
1,361 Elo+

VS

Team Averages
Level 26
1,510 SR
1,230 Elo+
Heimdallr
Heimdallr
DoWhoRunZone
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 151L
1,245 Elo+
Party 1
Zeus
Zeus
Surge Amps
Zeus
Level 65
God Stats
3W - 4L
1,530 SR
Queue Stats
28W - 63L
1,201 Elo+
Party 1
Sylvanus
Sylvanus
WEEDn3018
Sylvanus
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
75W - 129L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 11
11,754
784
13,649
11,483
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Nauglez99
Cerberus
18
5 / 1 / 16
12,962
864
11,341
19,062
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
eNegro
Cliodhna
17
11 / 6 / 7
12,837
856
21,592
18,537
7,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoWhoRunZone
Heimdallr
15
3 / 9 / 6
10,921
728
11,430
18,998
10,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 9 / 2
10,951
730
18,826
14,777
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
WEEDn3018
Sylvanus
14
1 / 5 / 9
10,057
670
7,751
23,631
29,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
23
Kills
10
11
Deaths
23
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DoWhoRunZone
Heimdallr
3
9
6
0.67
W
7
4
11
3.13
W
Cerberus
Nauglez99
Cerberus
5
1
16
13
L
6
9
2
0.78
L
Sylvanus
WEEDn3018
Sylvanus
1
5
9
1.1
W
Cliodhna
eNegro
Cliodhna
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
38,007
49,082
Taken
57,406
32,324
Mitigated
45,276
17,099
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DoWhoRunZone
Heimdallr
11,430
4,182
0
1,610
18,998
10,167
0
4,066
14,932
0
33,923
W
13,649
5,730
0
1,735
11,483
3,752
1,564
7,142
4,075
0
43,808
W
Cerberus
Nauglez99
Cerberus
11,341
1,163
878
5,403
19,062
20,697
495
8,881
9,373
28,200
0
L
18,826
1,854
0
802
14,777
5,413
108
3,249
11,528
37,457
0
L
Sylvanus
WEEDn3018
Sylvanus
7,751
2,576
1,395
4,211
23,631
29,696
0
4,103
19,528
24,967
0
W
Cliodhna
eNegro
Cliodhna
21,592
3,260
986
8,097
18,537
7,875
0
9,744
8,465
0
61,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
31,929
178
Minions Killed
111
6
Camps Cleared
6
865,883
Distance Traveled
607,624
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,921
728
45
3
3
219,417
1
W
Neith
11,754
784
53
4
2
249,079
4
W
Cerberus
12,962
864
41
3
0
324,038
0
L
Zeus
10,951
730
38
3
3
208,107
0
L
Sylvanus
10,057
670
28
2
0
180,100
0
W
Cliodhna
12,837
856
84
6
4
292,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role