Player Matchup

Poseidon
Poseidon
AstroDS11
Poseidon
Level 112
God Stats
3W - 5L
1,420 SR
Queue Stats
275W - 249L
1,510 Elo+
Party 1
Nox
Nox
I k a j b h4876
Nox
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
473W - 441L
1,508 Elo+
Party 1
Medusa
Medusa
XxObi TanobiexX
Medusa
Level 126
God Stats
1W - 2L
1,436 SR
Queue Stats
628W - 590L
1,523 Elo+
Party 1
Tyr
Tyr
viizonmeltz
Tyr
Level 99
God Stats
7W - 4L
1,416 SR
Queue Stats
55W - 58L
1,460 Elo+
Solo
Danzaburou
Danzaburou
whyusomad5983
Danzaburou
Level 108
God Stats
15W - 7L
1,930 SR
Queue Stats
475W - 432L
1,502 Elo+
Party 1
Team Averages
Level 106
1,541 SR
1,501 Elo+

VS

Team Averages
Level 126
1,286 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Cherro
Kuzenbo
Level 105
God Stats
2W - 1L
1,329 SR
Queue Stats
21W - 30L
1,407 Elo+
Solo
Fenrir
Fenrir
Clumsyraz
Fenrir
Level 122
God Stats
3W - 9L
1,182 SR
Queue Stats
366W - 353L
1,595 Elo+
Party 2
Poseidon
Poseidon
LtDansLegsGone
Poseidon
Level 109
God Stats
0W - 7L
1,108 SR
Queue Stats
136W - 151L
1,440 Elo+
Solo
Osiris
Osiris
Octopushugz
Osiris
Level 154
God Stats
5W - 14L
1,311 SR
Queue Stats
111W - 114L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AstroDS11
Poseidon
16
8 / 2 / 7
9,727
608
13,563
10,826
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 7
7,919
495
3,622
8,588
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 0 / 6
9,831
614
12,460
10,673
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 0
9,728
608
8,252
10,804
9,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
whyusomad5983
Danzaburou
16
3 / 5 / 3
9,635
602
8,355
13,469
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 5 / 1
9,123
570
9,997
13,057
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Cherro
Kuzenbo
12
1 / 4 / 3
7,887
493
5,167
12,709
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Clumsyraz
Fenrir
13
2 / 8 / 2
7,846
490
4,618
15,220
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
12
0 / 7 / 1
7,371
461
5,853
10,285
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
16
1 / 3 / 1
9,156
572
8,241
12,956
10,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
27
Kills
8
8
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
1
0.9
W
Poseidon
AstroDS11
Poseidon
8
2
7
5.75
L
Kuzenbo
Cherro
Kuzenbo
1
4
3
0.63
L
Fenrir
Clumsyraz
Fenrir
2
8
2
0.38
W
1
0
7
4.5
L
Poseidon
0
7
1
0.07
L
Osiris
1
3
1
0.5
W
10
0
6
13
W
5
1
0
5
W
Danzaburou
whyusomad5983
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
33,876
54,360
Taken
64,227
30,253
Mitigated
30,926
18,746
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,997
6,380
0
5,041
13,057
3,440
1,606
1,763
11,294
0
63,634
W
Poseidon
AstroDS11
Poseidon
13,563
2,728
0
3,391
10,826
3,705
0
3,823
7,003
69,696
0
L
Kuzenbo
Cherro
Kuzenbo
5,167
2,115
0
1,392
12,709
10,975
8
6,353
6,356
23,206
0
L
Fenrir
Clumsyraz
Fenrir
4,618
806
0
3,945
15,220
4,468
0
4,092
11,128
0
37,317
W
3,622
551
285
1,687
8,588
8,563
0
2,201
6,387
21,472
2,973
L
Poseidon
5,853
575
0
860
10,285
1,821
104
2,548
7,737
42,486
0
L
Osiris
8,241
3,979
0
5,569
12,956
10,222
1,366
4,336
8,620
0
67,688
W
12,460
4,532
0
4,689
10,673
3,801
486
3,997
6,676
0
62,872
W
8,252
891
0
2,206
10,804
9,133
442
0
10,804
8,753
58,520
W
Danzaburou
whyusomad5983
Danzaburou
8,355
4,892
0
6,488
13,469
5,051
1,120
999
12,470
0
70,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
41,383
524
Minions Killed
460
0
Camps Cleared
0
1,608,417
Distance Traveled
1,511,126
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,123
570
132
8
0
273,524
1
W
Poseidon
9,727
608
118
7
0
336,401
5
L
Kuzenbo
7,887
493
36
2
0
299,236
7
L
Fenrir
7,846
490
63
4
0
338,584
3
W
Nox
7,919
495
49
3
0
328,031
2
L
Poseidon
7,371
461
86
5
0
288,147
5
L
Osiris
9,156
572
143
9
0
311,635
7
W
Medusa
9,831
614
99
6
0
303,769
1
W
Tyr
9,728
608
147
9
0
358,576
1
W
Danzaburou
9,635
602
111
7
0
281,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role