Player Matchup

Scylla
Scylla
PunishedKoala
Scylla
Level 109
God Stats
7W - 4L
1,460 SR
Queue Stats
171W - 92L
1,727 Elo+
Party 2
Thor
Thor
Quiranos
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,646 Elo+
Party 2
Shiva
Shiva
RagingBwolf
Shiva
Level 68
God Stats
24W - 7L
1,944 SR
Queue Stats
76W - 48L
1,766 Elo+
Party 2
Hachiman
Hachiman
akorne
Hachiman
Level 122
God Stats
6W - 1L
1,938 SR
Queue Stats
174W - 103L
1,726 Elo+
Party 2
Eset
Eset
deadlystoney95
Eset
Level 158
God Stats
24W - 4L
1,723 SR
Queue Stats
343W - 315L
1,662 Elo+
Party 2
Team Averages
Level 96
1,713 SR
1,706 Elo+

VS

Team Averages
Level 71
1,545 SR
1,416 Elo+
Olorun
Olorun
AKEELA10
Olorun
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 79L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
Anet17009
Baron Samedi
Level 123
God Stats
4W - 7L
1,563 SR
Queue Stats
16W - 26L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
DAMUZ
Cliodhna
Level 48
God Stats
2W - 2L
1,497 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Osiris
Osiris
DCtomy
Osiris
Level 149
God Stats
0W - 2L
1,528 SR
Queue Stats
44W - 56L
1,502 Elo+
Party 1
Bacchus
Bacchus
Hunkules28
Bacchus
Level 29
God Stats
7W - 5L
1,634 SR
Queue Stats
31W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 19
12,599
840
18,003
8,289
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
18
7 / 3 / 14
11,849
790
10,797
9,349
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 6 / 17
10,940
729
8,887
19,604
15,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
akorne
Hachiman
20
8 / 3 / 7
12,398
827
8,945
12,833
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 4 / 10
12,599
840
18,080
17,808
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKEELA10
Olorun
16
1 / 7 / 4
9,458
631
1,303
11,449
4,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Anet17009
Baron Samedi
17
2 / 2 / 9
10,217
681
8,972
9,224
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DAMUZ
Cliodhna
17
5 / 11 / 6
10,651
710
13,487
18,628
6,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
DCtomy
Osiris
18
7 / 5 / 6
11,302
753
12,260
15,361
19,041
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Hunkules28
Bacchus
17
4 / 8 / 7
10,344
690
14,237
17,531
10,744
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
33
Kills
19
19
Deaths
33
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
AKEELA10
Olorun
1
7
4
0.43
L
Baron Samedi
Anet17009
Baron Samedi
2
2
9
3.25
L
Cliodhna
DAMUZ
Cliodhna
5
11
6
0.73
L
Osiris
DCtomy
Osiris
7
5
6
2
L
Bacchus
Hunkules28
Bacchus
4
8
7
0.94
W
4
3
19
4.5
W
Thor
7
3
14
4.67
W
3
6
17
1.92
W
Hachiman
akorne
Hachiman
8
3
7
3.83
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,712
Damage
50,259
67,883
Taken
72,193
36,437
Mitigated
44,754
14,747
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AKEELA10
Olorun
1,303
875
452
1,164
11,449
4,020
0
6,977
4,438
20,670
0
L
Baron Samedi
Anet17009
Baron Samedi
8,972
0
826
1,214
9,224
4,523
0
4,181
4,984
36,223
0
L
Cliodhna
DAMUZ
Cliodhna
13,487
703
0
2,827
18,628
6,426
1,009
8,918
9,520
0
28,525
L
Osiris
DCtomy
Osiris
12,260
2,883
0
1,140
15,361
19,041
0
6,466
8,686
0
33,692
L
Bacchus
Hunkules28
Bacchus
14,237
1,507
0
1,405
17,531
10,744
0
8,720
8,482
31,508
0
W
18,003
1,603
0
340
8,289
2,931
1,870
2,799
5,490
64,025
0
W
Thor
10,797
1,869
0
292
9,349
4,597
686
2,633
6,716
0
22,092
W
8,887
955
1,596
3,937
19,604
15,701
580
8,684
10,920
0
24,388
W
Hachiman
akorne
Hachiman
8,945
4,443
0
3,198
12,833
4,961
4,023
3,427
9,406
0
42,812
W
18,080
1,563
1,484
3,900
17,808
8,247
2,025
6,969
10,839
54,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,385
Gold Earned
51,972
310
Minions Killed
217
0
Camps Cleared
0
1,493,973
Distance Traveled
1,281,425
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,458
631
50
3
0
232,900
0
L
Baron Samedi
10,217
681
53
4
0
232,598
4
L
Cliodhna
10,651
710
32
2
0
259,517
1
L
Osiris
11,302
753
49
3
0
300,317
0
L
Bacchus
10,344
690
33
2
0
256,093
1
W
Scylla
12,599
840
105
7
0
315,262
4
W
Thor
11,849
790
28
2
0
297,955
3
W
Shiva
10,940
729
24
2
0
277,487
0
W
Hachiman
12,398
827
71
5
0
297,812
0
W
Eset
12,599
840
82
5
0
305,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role