Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
RubyMatthews
He Bo
Level 109
God Stats
0W - 1L
1,157 SR
Queue Stats
61W - 49L
1,654 Elo+
Solo
Team Averages
Level 80
1,386 SR
1,551 Elo+

VS

Team Averages
Level 97
1,670 SR
1,475 Elo+
Achilles
Achilles
JANKAlml
Achilles
Level 138
God Stats
1W - 0L
1,757 SR
Queue Stats
101W - 97L
1,598 Elo+
Solo
Thanatos
Thanatos
Timothy1225
Thanatos
Level 26
God Stats
2W - 0L
1,753 SR
Queue Stats
19W - 25L
1,415 Elo+
Party 2
Anubis
Anubis
kingcoderre19
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 9 / 4
8,552
777
10,469
10,443
2,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
 
Horus
10
0 / 7 / 7
7,220
656
2,340
11,383
7,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 5 / 4
9,072
825
9,981
10,452
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JANKAlml
Achilles
14
10 / 2 / 10
9,976
907
9,190
11,671
12,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Timothy1225
Thanatos
12
4 / 4 / 11
8,348
759
4,830
8,522
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 4 / 13
9,661
878
13,923
8,761
3,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
21
21
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
9
4
0.78
L
Horus
 
Horus
0
7
7
0.5
W
Achilles
JANKAlml
Achilles
10
2
10
7.5
L
5
5
4
1.4
W
Thanatos
Timothy1225
Thanatos
4
4
11
2.38
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
27,943
32,278
Taken
28,954
13,007
Mitigated
19,370
4,772
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,469
5,823
326
753
10,443
2,588
0
6,451
3,992
0
20,675
L
Horus
 
Horus
2,340
1,483
1,265
1,414
11,383
7,414
0
4,456
6,927
0
7,421
W
Achilles
JANKAlml
Achilles
9,190
1,662
0
676
11,671
12,432
515
3,766
7,905
5,260
16,383
L
9,981
187
0
1,014
10,452
3,005
0
4,885
5,567
27,502
0
W
Thanatos
Timothy1225
Thanatos
4,830
1,466
0
3,200
8,522
3,008
684
2,980
5,542
0
15,108
W
13,923
126
0
3,011
8,761
3,930
786
3,386
5,375
42,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
27,985
78
Minions Killed
112
2
Camps Cleared
7
530,534
Distance Traveled
595,028
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,552
777
28
3
1
159,889
4
L
Horus
7,220
656
6
1
0
184,761
3
W
Achilles
9,976
907
23
2
0
219,338
1
L
He Bo
9,072
825
44
4
1
185,884
3
W
Thanatos
8,348
759
24
2
2
197,561
2
W
Anubis
9,661
878
65
6
5
178,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role