Player Matchup

Ah Puch
Ah Puch
Fite The Goat
Ah Puch
Level 89
God Stats
1W - 0L
1,562 SR
Queue Stats
20W - 26L
1,370 Elo+
Party 3
Atlas
Atlas
Jeezus The Goat
Atlas
Level 63
God Stats
9W - 6L
1,616 SR
Queue Stats
21W - 31L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rys The Goat687
Cu Chulainn
Level 47
God Stats
1W - 0L
1,388 SR
Queue Stats
10W - 20L
1,323 Elo+
Party 3
Izanami
Izanami
ZergiNate
Izanami
Level 158
God Stats
4W - 1L
1,619 SR
Queue Stats
14W - 7L
1,701 Elo+
Party 3
Skadi
Skadi
xTDFx MoTTa 818
Skadi
Level 128
God Stats
1W - 1L
1,799 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 97
1,597 SR
1,470 Elo+

VS

Team Averages
Level 60
1,435 SR
1,409 Elo+
Neith
Neith
Bonethugzs
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Cabrakan
Cabrakan
EcoTec03
Cabrakan
Level 17
God Stats
4W - 5L
1,503 SR
Queue Stats
125W - 139L
1,390 Elo+
Party 1
Fenrir
Fenrir
Soul 3ater82
Fenrir
Level 158
God Stats
1W - 4L
1,170 SR
Queue Stats
75W - 77L
1,472 Elo+
Party 2
Odin
Odin
rapapao
Odin
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 102L
1,480 Elo+
Party 1
Chronos
Chronos
ropopoa
Chronos
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 148L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
5 / 1 / 11
8,813
881
10,850
3,203
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 9
8,594
859
6,590
9,250
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Rys The Goat687
Cu Chulainn
14
2 / 0 / 12
8,143
814
4,192
7,988
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ZergiNate
Izanami
16
10 / 1 / 4
9,216
922
11,492
7,652
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 7
7,856
786
8,047
6,210
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 5 / 1
6,343
634
4,950
6,978
2,631
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
EcoTec03
Cabrakan
13
1 / 6 / 1
7,291
729
2,697
11,367
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
12
1 / 5 / 1
6,508
651
4,967
9,191
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
rapapao
Odin
13
1 / 4 / 2
7,582
758
3,783
10,638
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ropopoa
Chronos
14
1 / 3 / 1
7,621
762
7,018
10,923
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
23
Kills
4
4
Deaths
23
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
L
Cabrakan
EcoTec03
Cabrakan
1
6
1
0.25
W
Ah Puch
5
1
11
10.5
W
4
1
9
8.5
W
Cu Chulainn
Rys The Goat687
Cu Chulainn
2
0
12
8
L
Fenrir
1
5
1
0.3
W
Izanami
ZergiNate
Izanami
10
1
4
12
L
Odin
rapapao
Odin
1
4
2
0.5
L
Chronos
ropopoa
Chronos
1
3
1
0.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
23,415
34,303
Taken
49,097
26,015
Mitigated
30,283
7,231
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,950
2,584
171
443
6,978
2,631
0
3,989
2,989
0
12,952
L
Cabrakan
EcoTec03
Cabrakan
2,697
87
0
1,838
11,367
10,891
0
3,292
8,075
8,522
0
W
Ah Puch
10,850
703
322
826
3,203
1,181
93
549
2,619
30,703
0
W
6,590
2,577
217
790
9,250
11,055
398
1,978
7,241
18,132
0
W
Cu Chulainn
Rys The Goat687
Cu Chulainn
4,192
781
301
2,628
7,988
8,122
489
1,681
6,181
0
15,926
L
Fenrir
4,967
500
77
1,035
9,191
6,759
0
2,999
6,192
0
12,992
W
Izanami
ZergiNate
Izanami
11,492
7,978
0
1,098
7,652
3,309
4,961
2,705
4,885
0
39,760
L
Odin
rapapao
Odin
3,783
1,376
0
2,297
10,638
6,369
0
3,177
7,461
0
11,521
L
Chronos
ropopoa
Chronos
7,018
3,830
0
2,895
10,923
3,633
0
3,983
6,940
30,135
0
W
8,047
3,778
0
1,049
6,210
2,348
684
2,802
3,316
0
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
35,345
203
Minions Killed
129
0
Camps Cleared
0
1,033,597
Distance Traveled
898,567
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,343
634
25
3
0
159,435
0
L
Cabrakan
7,291
729
10
1
0
166,254
4
W
Ah Puch
8,813
881
56
6
0
208,062
2
W
Atlas
8,594
859
17
2
0
208,034
0
W
Cu Chulainn
8,143
814
24
2
0
205,962
0
L
Fenrir
6,508
651
16
2
0
185,827
2
W
Izanami
9,216
922
64
6
0
205,631
2
L
Odin
7,582
758
27
3
0
186,844
0
L
Chronos
7,621
762
51
5
0
200,207
3
W
Skadi
7,856
786
42
4
0
205,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role