Player Matchup

Achilles
Achilles
SPG MEGA C
Achilles
Level 90
God Stats
33W - 41L
1,492 SR
Queue Stats
952W - 852L
1,494 Elo+
Party 2
Hades
Hades
SirChuleta1888
Hades
Level 76
God Stats
17W - 13L
1,529 SR
Queue Stats
696W - 617L
1,475 Elo+
Party 2
Thanatos
Thanatos
SparedEye07
Thanatos
Level 128
God Stats
3W - 6L
1,331 SR
Queue Stats
113W - 125L
1,437 Elo+
Party 4
Neith
Neith
txcdino
Neith
Level 24
God Stats
19W - 21L
1,593 SR
Queue Stats
539W - 513L
1,512 Elo+
Party 2
Bacchus
Bacchus
zzxcopperzzx
Bacchus
Level 25
God Stats
1W - 0L
1,124 SR
Queue Stats
2W - 8L
1,038 Elo+
Party 4
Team Averages
Level 69
1,414 SR
1,391 Elo+

VS

Team Averages
Level 36
1,434 SR
1,355 Elo+
Pele
Pele
 
Pele
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Makkana Egao
Atlas
Level 18
God Stats
2W - 6L
1,347 SR
Queue Stats
4W - 17L
1,217 Elo+
Party 1
Hercules
Hercules
Taizu44
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
dogeguy17
Baron Samedi
Level 26
God Stats
4W - 7L
1,255 SR
Queue Stats
24W - 43L
1,328 Elo+
Party 3
Medusa
Medusa
nudelkilller666
Medusa
Level 43
God Stats
18W - 14L
1,568 SR
Queue Stats
57W - 67L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SPG MEGA C
Achilles
16
2 / 1 / 1
9,127
608
8,308
9,294
8,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 1
9,137
609
8,956
8,650
3,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SparedEye07
Thanatos
12
2 / 4 / 0
7,238
483
3,848
9,640
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
txcdino
Neith
10
0 / 4 / 4
6,087
406
4,599
8,603
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
zzxcopperzzx
Bacchus
10
0 / 2 / 3
6,385
426
4,768
9,596
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 2 / 2
8,748
583
8,952
11,938
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 2 / 4
7,378
492
5,274
10,429
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Taizu44
Hercules
11
0 / 1 / 0
6,535
436
2,488
8,500
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
dogeguy17
Baron Samedi
12
1 / 4 / 3
7,129
475
5,845
8,682
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 1
6,622
441
6,717
7,150
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
12
13
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
2
2
3.5
L
2
2
4
2
W
Achilles
SPG MEGA C
Achilles
2
1
1
2.5
W
7
2
1
3.75
W
Thanatos
SparedEye07
Thanatos
2
4
0
0.5
L
Hercules
Taizu44
Hercules
0
1
0
0
L
Baron Samedi
dogeguy17
Baron Samedi
1
4
3
0.63
L
3
3
1
1.17
W
Neith
txcdino
Neith
0
4
4
0.5
W
Bacchus
zzxcopperzzx
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
29,276
45,783
Taken
46,699
28,005
Mitigated
25,146
16,803
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,952
3,207
0
2,321
11,938
4,635
354
2,309
9,629
0
63,539
L
5,274
2,556
0
1,771
10,429
10,099
0
4,491
5,938
24,578
0
W
Achilles
SPG MEGA C
Achilles
8,308
3,084
0
2,347
9,294
8,060
0
207
8,838
0
64,008
W
8,956
892
208
4,233
8,650
3,567
0
3,246
5,404
61,248
0
W
Thanatos
SparedEye07
Thanatos
3,848
1,086
0
7,165
9,640
3,049
0
3,000
6,640
0
38,563
L
Hercules
Taizu44
Hercules
2,488
919
0
3,266
8,500
5,033
0
0
8,500
0
26,502
L
Baron Samedi
dogeguy17
Baron Samedi
5,845
709
0
2,430
8,682
3,200
405
4,568
4,114
39,676
0
L
6,717
2,213
0
1,865
7,150
2,179
752
2,356
4,794
0
36,102
W
Neith
txcdino
Neith
4,599
1,288
0
2,029
8,603
3,633
0
1,590
7,013
0
29,212
W
Bacchus
zzxcopperzzx
Bacchus
4,768
537
0
821
9,596
9,696
0
3,076
6,520
19,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
36,412
419
Minions Killed
353
0
Camps Cleared
0
1,467,616
Distance Traveled
1,323,558
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,748
583
104
7
0
324,303
3
L
Atlas
7,378
492
38
3
0
264,787
0
W
Achilles
9,127
608
145
10
0
319,827
2
W
Hades
9,137
609
127
8
0
298,056
3
W
Thanatos
7,238
483
74
5
0
303,788
0
L
Hercules
6,535
436
76
5
0
240,012
2
L
Baron Samedi
7,129
475
69
5
0
271,060
0
L
Medusa
6,622
441
66
4
0
223,396
0
W
Neith
6,087
406
47
3
0
241,155
0
W
Bacchus
6,385
426
26
2
0
304,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role