Player Matchup

Fenrir
Fenrir
BlinKfiRe71
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
Esk1mo303
Neith
Level 68
God Stats
2W - 3L
1,884 SR
Queue Stats
523W - 537L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
HAIK 2008
Cabrakan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Makota Naeji
Morgan Le Fay
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 64L
1,658 Elo+
Party 1
Skadi
Skadi
Zerilium
Skadi
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 267L
1,711 Elo+
Party 1
Team Averages
Level 72
1,577 SR
1,543 Elo+

VS

Team Averages
Level 92
1,676 SR
1,523 Elo+
Cupid
Cupid
BroadPup8733454
Cupid
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,232 Elo+
Solo
Shiva
Shiva
SMC Nati
Shiva
Level 129
God Stats
2W - 1L
1,771 SR
Queue Stats
84W - 77L
1,573 Elo+
Party 2
Ullr
Ullr
Simply Star8530
Ullr
Level 142
God Stats
6W - 8L
1,662 SR
Queue Stats
159W - 126L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
b1ackburn10000
Cthulhu
Level 34
God Stats
5W - 1L
1,947 SR
Queue Stats
18W - 8L
1,590 Elo+
Party 2
Ares
Ares
sseuregitong
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 57L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 6 / 1
8,499
500
8,197
12,939
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Esk1mo303
Neith
13
2 / 5 / 2
8,126
478
5,790
10,016
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
HAIK 2008
Cabrakan
10
2 / 4 / 1
7,299
429
4,350
12,059
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Makota Naeji
Morgan Le Fay
12
1 / 8 / 1
7,771
457
3,596
14,007
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Zerilium
Skadi
20
9 / 3 / 1
12,519
736
15,819
8,973
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,408
436
4,485
11,444
3,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
SMC Nati
Shiva
17
9 / 3 / 4
10,408
612
13,356
15,117
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 2 / 3
12,449
732
13,279
10,079
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 9
8,567
504
6,152
12,633
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 7 / 0
8,112
477
1,582
15,373
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
17
Kills
26
26
Deaths
17
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
1
0.58
W
1
4
2
0.5
L
Neith
Esk1mo303
Neith
2
5
2
0.6
L
Cabrakan
HAIK 2008
Cabrakan
2
4
1
0.63
L
Morgan Le Fay
Makota Naeji
Morgan Le Fay
1
8
1
0.19
W
Shiva
SMC Nati
Shiva
9
3
4
3.67
W
14
2
3
7.75
L
Skadi
Zerilium
Skadi
9
3
1
3.17
W
1
1
9
5.5
W
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
38,854
57,994
Taken
64,646
30,519
Mitigated
33,894
11,419
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,197
1,985
0
3,031
12,939
7,192
388
1,036
11,903
0
43,183
W
4,485
2,150
282
4,543
11,444
3,734
473
3,172
8,272
0
34,863
L
Neith
Esk1mo303
Neith
5,790
2,391
0
2,953
10,016
3,658
684
1,253
8,763
0
44,074
L
Cabrakan
HAIK 2008
Cabrakan
4,350
487
0
750
12,059
11,903
0
3,224
8,835
18,246
0
L
Morgan Le Fay
Makota Naeji
Morgan Le Fay
3,596
599
0
2,969
14,007
4,240
414
686
13,321
42,007
0
W
Shiva
SMC Nati
Shiva
13,356
5,029
138
4,314
15,117
6,282
586
1,911
13,206
0
70,739
W
13,279
5,515
0
1,159
10,079
4,207
3,180
1,767
8,312
0
77,631
L
Skadi
Zerilium
Skadi
15,819
8,221
0
1,716
8,973
3,526
4,247
1,382
7,438
0
102,906
W
6,152
830
184
3,059
12,633
8,637
397
1,096
11,537
28,347
0
W
1,582
124
0
650
15,373
11,034
496
0
15,373
38,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
46,944
451
Minions Killed
426
0
Camps Cleared
0
1,469,370
Distance Traveled
1,698,468
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,499
500
80
5
0
350,392
4
W
Cupid
7,408
436
53
3
0
295,742
1
L
Neith
8,126
478
81
5
0
277,751
5
L
Cabrakan
7,299
429
31
2
0
237,013
0
L
Morgan Le Fay
7,771
457
68
4
0
295,177
3
W
Shiva
10,408
612
106
6
0
395,446
7
W
Ullr
12,449
732
136
8
0
355,343
0
L
Skadi
12,519
736
191
11
0
309,037
6
W
Cthulhu
8,567
504
53
3
0
359,059
2
W
Ares
8,112
477
78
5
0
292,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role