Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
Dilano2005
Thoth
Masters
Level 160
God Stats
23W - 17L
1,648 SR
Queue Stats
515W - 414L
3,035 MMR
Solo
Kuzenbo
Kuzenbo
Masters
PatStroons
Kuzenbo
Masters
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 105L
3,079 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 99
1,530 SR
2,123 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 111
1,457 SR
2,169 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
 
He Bo
Masters
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
Hinа
Bastet
Masters
Level 125
God Stats
4W - 4L
1,477 SR
Queue Stats
337W - 264L
2,987 MMR
Party 2
Freya
Freya
Masters
Ѕingh
Freya
Masters
Level 124
God Stats
1W - 0L
1,307 SR
Queue Stats
90W - 38L
3,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 1 / 0
4,651
664
2,521
4,254
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
 
Erlang Shen
8
0 / 1 / 1
4,420
631
1,328
5,695
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
 
Hachiman
6
1 / 2 / 0
3,914
559
2,374
3,611
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
9
2 / 1 / 0
4,977
711
2,570
3,254
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PatStroons
Kuzenbo
7
0 / 2 / 1
4,153
593
1,785
5,534
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CliodhnaAresShiva

VS

Bans
GebAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 1 / 0
5,231
747
2,001
4,533
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
 
He Bo
10
3 / 1 / 1
5,175
739
2,916
2,879
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
8
0 / 1 / 1
4,649
664
2,110
3,923
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Hinа
Bastet
7
1 / 0 / 5
4,618
660
5,135
4,756
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Freya
Ѕingh
Freya
8
2 / 1 / 1
4,792
685
2,456
3,046
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
7
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Amaterasu
 
Amaterasu
1
1
0
1
W
He Bo
 
He Bo
3
1
1
3.5
W
Medusa
 
Medusa
0
1
1
0.5
L
Thoth
2
1
0
2
W
Bastet
Hinа
Bastet
1
0
5
3.5
L
Kuzenbo
PatStroons
Kuzenbo
0
2
1
0.25
W
Freya
Ѕingh
Freya
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,578
Damage
14,618
22,348
Taken
19,137
8,458
Mitigated
6,708
7,427
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,521
1,750
0
950
4,254
1,169
0
0
4,254
0
22,942
L
Erlang Shen
 
Erlang Shen
1,328
570
0
2,148
5,695
2,553
0
1,806
3,889
0
23,051
L
Hachiman
 
Hachiman
2,374
1,345
0
1,432
3,611
836
0
964
2,647
0
15,355
W
Amaterasu
 
Amaterasu
2,001
558
0
2,465
4,533
2,888
0
0
4,533
0
25,930
W
He Bo
 
He Bo
2,916
251
0
1,524
2,879
686
0
1,069
1,810
26,338
0
W
Medusa
 
Medusa
2,110
893
0
1,339
3,923
1,110
0
859
3,064
0
25,706
L
Thoth
2,570
287
0
1,086
3,254
845
0
369
2,885
26,696
0
W
Bastet
Hinа
Bastet
5,135
2,212
0
2,264
4,756
1,324
0
1,440
3,316
0
12,409
L
Kuzenbo
PatStroons
Kuzenbo
1,785
860
0
1,811
5,534
3,055
0
2,233
3,301
9,053
0
W
Freya
Ѕingh
Freya
2,456
1,455
0
1,795
3,046
700
0
987
2,059
21,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,115
Gold Earned
24,465
220
Minions Killed
233
0
Camps Cleared
0
667,921
Distance Traveled
764,844
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,651
664
48
7
0
123,507
2
L
Erlang Shen
4,420
631
55
8
0
183,056
3
L
Hachiman
3,914
559
37
5
0
85,194
0
W
Amaterasu
5,231
747
57
8
0
149,756
4
W
He Bo
5,175
739
66
9
0
157,301
1
W
Medusa
4,649
664
52
7
0
162,477
1
L
Thoth
4,977
711
67
10
0
136,926
3
W
Bastet
4,618
660
13
2
0
158,683
3
L
Kuzenbo
4,153
593
13
2
0
139,238
3
W
Freya
4,792
685
45
6
0
136,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role