Player Matchup

Xing Tian
Xing Tian
B1NGB0NG5714
Xing Tian
Level 28
God Stats
2W - 5L
1,567 SR
Queue Stats
14W - 14L
1,481 Elo+
Party 1
Susano
Susano
BigBagOfBees221
Susano
Level 120
God Stats
42W - 33L
1,397 SR
Queue Stats
384W - 307L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
xSmithy14
Zhong Kui
Level 108
God Stats
7W - 8L
1,286 SR
Queue Stats
243W - 203L
1,515 Elo+
Party 1
Team Averages
Level 85
1,417 SR
1,514 Elo+

VS

Team Averages
Level 114
1,404 SR
1,448 Elo+
Tyr
Tyr
GamerRSpro
Tyr
Level 149
God Stats
4W - 11L
1,195 SR
Queue Stats
124W - 157L
1,409 Elo+
Solo
Jing Wei
Jing Wei
licoorne
Jing Wei
Level 68
God Stats
1W - 0L
1,734 SR
Queue Stats
29W - 33L
1,436 Elo+
Solo
Ah Puch
Ah Puch
titi-7860
Ah Puch
Level 124
God Stats
3W - 3L
1,284 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1NGB0NG5714
Xing Tian
19
3 / 3 / 10
14,821
706
5,735
23,063
24,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 8 / 3
14,113
672
18,299
18,654
7,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
xSmithy14
Zhong Kui
18
3 / 6 / 7
13,040
621
21,414
25,774
16,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 4
15,691
747
15,120
26,262
20,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
licoorne
Jing Wei
18
2 / 4 / 6
13,249
631
16,842
16,278
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
titi-7860
Ah Puch
19
4 / 5 / 9
14,207
677
20,298
13,595
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
13
Kills
17
17
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
B1NGB0NG5714
Xing Tian
3
3
10
2.67
L
7
8
3
1.06
W
11
4
4
3.25
W
Jing Wei
licoorne
Jing Wei
2
4
6
1.25
W
Ah Puch
titi-7860
Ah Puch
4
5
9
1.7
L
Zhong Kui
xSmithy14
Zhong Kui
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
52,260
67,491
Taken
56,135
47,087
Mitigated
30,246
16,932
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
B1NGB0NG5714
Xing Tian
5,735
385
610
7,096
23,063
24,036
0
6,469
16,594
18,415
0
L
18,299
1,750
0
410
18,654
7,038
0
4,121
14,533
0
45,302
W
15,120
661
0
3,513
26,262
20,880
164
14,606
11,656
0
44,062
W
Jing Wei
licoorne
Jing Wei
16,842
12,106
0
3,372
16,278
5,121
2,974
6,566
9,712
0
48,017
W
Ah Puch
titi-7860
Ah Puch
20,298
750
0
3,059
13,595
4,245
0
6,488
7,107
68,381
0
L
Zhong Kui
xSmithy14
Zhong Kui
21,414
967
0
8,816
25,774
16,013
128
9,906
15,868
78,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
43,147
220
Minions Killed
204
5
Camps Cleared
12
1,121,204
Distance Traveled
1,159,607
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,821
706
14
1
1
405,814
0
L
Susano
14,113
672
68
3
1
364,413
3
W
Tyr
15,691
747
50
2
1
420,245
3
W
Jing Wei
13,249
631
57
3
4
384,072
3
W
Ah Puch
14,207
677
97
5
7
355,290
3
L
Zhong Kui
13,040
621
138
7
3
350,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role