Player Matchup

Nox
Nox
PREE_INDEED
Nox
Level 51
God Stats
3W - 10L
1,547 SR
Queue Stats
7W - 24L
1,116 Elo+
Party 1
Set
Set
SilentTyrant3G
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 165L
1,183 Elo+
Party 1
Neith
Neith
xChi-Karma
Neith
Level 23
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,555 SR
1,266 Elo+

VS

Team Averages
Level 55
1,370 SR
1,258 Elo+
Artemis
Artemis
DATGUYRONNY
Artemis
Level 43
God Stats
51W - 86L
1,445 SR
Queue Stats
51W - 90L
1,207 Elo+
Solo
Xing Tian
Xing Tian
Hayabusa_FS
Xing Tian
Level 84
God Stats
13W - 11L
1,529 SR
Queue Stats
90W - 138L
1,332 Elo+
Solo
Da Ji
Da Ji
Sangonomiya-13
Da Ji
Level 38
God Stats
4W - 13L
1,136 SR
Queue Stats
68W - 101L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,692
724
8,357
8,738
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 5 / 5
8,433
703
8,572
10,884
9,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
12
3 / 2 / 3
8,303
692
9,448
8,549
2,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DATGUYRONNY
Artemis
13
4 / 3 / 2
9,086
757
10,195
8,396
3,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Hayabusa_FS
Xing Tian
13
2 / 1 / 7
8,629
719
7,057
14,107
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 4
8,466
706
5,933
11,439
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
9
Kills
9
9
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
DATGUYRONNY
Artemis
4
3
2
1.67
W
Xing Tian
Hayabusa_FS
Xing Tian
2
1
7
5.5
L
3
2
5
2.75
W
3
5
4
1
L
3
5
5
1.1
L
Neith
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
23,185
28,171
Taken
33,942
16,040
Mitigated
22,621
2,869
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DATGUYRONNY
Artemis
10,195
3,868
0
852
8,396
3,145
723
4,781
3,615
0
28,798
W
Xing Tian
Hayabusa_FS
Xing Tian
7,057
632
0
1,042
14,107
14,595
0
1,607
12,500
21,357
0
L
8,357
79
111
497
8,738
3,305
0
1,135
7,455
26,725
0
W
5,933
1,072
408
1,540
11,439
4,881
0
2,424
9,015
0
18,193
L
8,572
4,481
0
98
10,884
9,807
0
2,539
8,059
54
20,927
L
Neith
9,448
5,046
187
1,976
8,549
2,928
60
2,987
5,377
0
20,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
26,181
100
Minions Killed
92
3
Camps Cleared
6
645,032
Distance Traveled
576,368
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,086
757
45
4
1
154,214
0
W
Xing Tian
8,629
719
22
2
4
223,014
3
L
Nox
8,692
724
39
3
0
223,382
0
W
Da Ji
8,466
706
25
2
1
199,140
4
L
Set
8,433
703
33
3
3
207,984
3
L
Neith
8,303
692
28
2
0
213,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role