Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Darmody13
Sol
Level 149
God Stats
4W - 1L
1,933 SR
Queue Stats
154W - 150L
1,517 Elo+
Party 2
Loki
Loki
Hanz__Haze
Loki
Level 124
God Stats
17W - 25L
1,394 SR
Queue Stats
120W - 186L
1,371 Elo+
Solo
Team Averages
Level 134
1,609 SR
1,463 Elo+

VS

Team Averages
Level 80
1,597 SR
1,570 Elo+
Susano
Susano
CRIS-_-15-04
Susano
Level 109
God Stats
2W - 1L
1,496 SR
Queue Stats
10W - 9L
1,452 Elo+
Party 1
Tiamat
Tiamat
M_i_l_i783
Tiamat
Level 17
God Stats
2W - 0L
1,796 SR
Queue Stats
4W - 0L
1,681 Elo+
Party 1
Fenrir
Fenrir
oierpro2004
Fenrir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 7 / 2
8,320
640
9,901
13,679
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 2
8,528
656
9,778
11,514
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 4
8,031
618
5,947
9,907
2,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
6 / 5 / 11
10,902
839
11,537
13,403
8,192
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
M_i_l_i783
Tiamat
18
9 / 0 / 9
11,793
907
10,918
10,734
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
5 / 0 / 11
10,290
792
8,217
9,814
3,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
20
20
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
7
2
0.43
W
Susano
6
5
11
2.3
L
3
6
2
0.67
L
0
7
4
0.29
W
Tiamat
M_i_l_i783
Tiamat
9
0
9
13.5
W
Fenrir
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
30,672
35,100
Taken
33,951
10,367
Mitigated
17,498
4,094
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,901
3,374
0
690
13,679
4,043
0
4,827
8,852
0
28,866
W
Susano
11,537
3,413
0
3,383
13,403
8,192
983
3,795
9,608
0
26,272
L
9,778
2,267
0
2,516
11,514
3,718
0
3,202
8,312
30,865
2,440
L
5,947
1,420
85
803
9,907
2,606
0
3,575
6,332
0
26,982
W
Tiamat
M_i_l_i783
Tiamat
10,918
662
123
6,733
10,734
5,650
380
4,240
6,494
59,951
0
W
Fenrir
8,217
1,999
0
1,418
9,814
3,656
1,195
1,344
8,470
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
32,985
162
Minions Killed
151
8
Camps Cleared
5
660,379
Distance Traveled
768,156
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,320
640
31
2
2
238,083
3
W
Susano
10,902
839
25
2
1
235,015
2
L
Sol
8,528
656
72
6
2
200,386
1
L
Loki
8,031
618
59
5
4
221,910
2
W
Tiamat
11,793
907
101
8
2
262,043
5
W
Fenrir
10,290
792
25
2
2
271,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role