Player Matchup

Cthulhu
Cthulhu
HerrickKell
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,238 Elo+
Party 2
Agni
Agni
Skinz567
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
TOPOTRIXER4370
Danzaburou
Level 125
God Stats
0W - 1L
1,441 SR
Queue Stats
72W - 84L
1,515 Elo+
Solo
Team Averages
Level 84
1,480 SR
1,356 Elo+

VS

Team Averages
Level 66
1,466 SR
1,479 Elo+
Cthulhu
Cthulhu
MarchWarrior
Cthulhu
Level 11
God Stats
7W - 6L
1,491 SR
Queue Stats
17W - 15L
1,424 Elo+
Party 1
Bastet
Bastet
cj00123
Bastet
Level 100
God Stats
15W - 7L
1,621 SR
Queue Stats
201W - 205L
1,547 Elo+
Solo
Hel
Hel
ziibbyy
Hel
Level 87
God Stats
1W - 2L
1,284 SR
Queue Stats
56W - 45L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HerrickKell
Cthulhu
14
1 / 5 / 3
8,961
597
8,856
18,248
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
3 / 7 / 2
9,724
648
10,030
11,621
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TOPOTRIXER4370
Danzaburou
11
1 / 4 / 3
8,871
591
8,806
9,527
2,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarchWarrior
Cthulhu
16
2 / 2 / 12
10,447
696
8,670
13,203
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
cj00123
Bastet
18
12 / 1 / 4
12,126
808
17,859
18,280
7,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
15
2 / 3 / 9
10,020
668
7,119
12,615
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HerrickKell
Cthulhu
1
5
3
0.5
W
Cthulhu
MarchWarrior
Cthulhu
2
2
12
4
L
Agni
3
7
2
0.57
L
Danzaburou
TOPOTRIXER4370
Danzaburou
1
4
3
0.63
W
Bastet
cj00123
Bastet
12
1
4
14
W
Hel
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
33,648
39,396
Taken
44,098
21,257
Mitigated
22,361
5,658
Healing
27,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HerrickKell
Cthulhu
8,856
25
74
4,852
18,248
15,418
0
6,620
11,096
17,500
0
W
Cthulhu
MarchWarrior
Cthulhu
8,670
232
629
2,647
13,203
9,752
181
4,727
6,731
25,091
0
L
Agni
10,030
425
0
0
11,621
3,381
0
4,147
7,261
36,557
0
L
Danzaburou
TOPOTRIXER4370
Danzaburou
8,806
2,315
0
732
9,527
2,458
0
4,426
4,930
0
24,599
W
Bastet
cj00123
Bastet
17,859
5,711
0
8,718
18,280
7,626
1,369
6,897
11,119
0
63,564
W
Hel
7,119
527
7,243
8,014
12,615
4,983
338
7,110
5,308
36,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
32,593
105
Minions Killed
176
3
Camps Cleared
10
640,658
Distance Traveled
917,365
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,961
597
16
1
0
263,697
2
W
Cthulhu
10,447
696
29
2
1
305,231
5
L
Agni
9,724
648
55
4
1
226,768
2
L
Danzaburou
8,871
591
34
2
2
150,193
2
W
Bastet
12,126
808
82
5
5
325,617
4
W
Hel
10,020
668
65
4
4
286,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role