Player Matchup

Heimdallr
Heimdallr
Avalon100
Heimdallr
Level 139
God Stats
3W - 0L
1,829 SR
Queue Stats
44W - 37L
1,675 Elo+
Party 2
Sobek
Sobek
IncredibleOmzy
Sobek
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
378W - 388L
1,419 Elo+
Solo
Eset
Eset
Lakkin28
Eset
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,666 Elo+
Party 2
Ratatoskr
Ratatoskr
PolishEmperor
Ratatoskr
Level 27
God Stats
2W - 0L
1,778 SR
Queue Stats
3W - 1L
1,643 Elo+
Party 2
Ah Puch
Ah Puch
Sprootykins
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,664 Elo+
Party 2
Team Averages
Level 67
1,621 SR
1,613 Elo+

VS

Team Averages
Level 98
1,475 SR
1,495 Elo+
King Arthur
King Arthur
Adapting6967
King Arthur
Level 121
God Stats
1W - 2L
1,666 SR
Queue Stats
110W - 102L
1,539 Elo+
Party 1
Charybdis
Charybdis
GatorRaider8
Charybdis
Level 157
God Stats
4W - 11L
1,052 SR
Queue Stats
623W - 649L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
KarepkgeKarl
Zhong Kui
Level 100
God Stats
3W - 1L
1,881 SR
Queue Stats
983W - 1,058L
1,382 Elo+
Solo
Khepri
Khepri
SecludedElk99
Khepri
Level 83
God Stats
2W - 3L
1,194 SR
Queue Stats
277W - 286L
1,553 Elo+
Party 1
Rama
Rama
Tottokill
Rama
Level 29
God Stats
12W - 16L
1,579 SR
Queue Stats
636W - 708L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avalon100
Heimdallr
18
13 / 3 / 16
11,462
955
19,796
14,008
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 22
9,825
819
5,471
17,389
15,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
18
9 / 3 / 20
10,996
916
17,969
15,118
6,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
PolishEmperor
Ratatoskr
18
8 / 2 / 23
11,553
963
14,644
23,185
17,787
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Sprootykins
Ah Puch
16
3 / 2 / 22
9,939
828
15,082
8,868
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adapting6967
King Arthur
14
3 / 11 / 6
9,367
781
8,897
21,425
21,074
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
GatorRaider8
Charybdis
17
6 / 5 / 5
10,139
845
20,265
11,751
5,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
KarepkgeKarl
Zhong Kui
15
0 / 8 / 9
8,376
698
15,000
14,719
10,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
0 / 8 / 5
8,353
696
4,277
20,497
19,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
15
4 / 5 / 4
8,672
723
9,058
10,778
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
37
Kills
13
13
Deaths
37
103
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adapting6967
King Arthur
3
11
6
0.55
W
Heimdallr
Avalon100
Heimdallr
13
3
16
7
L
Charybdis
GatorRaider8
Charybdis
6
5
5
1.7
W
4
3
22
5
L
Zhong Kui
KarepkgeKarl
Zhong Kui
0
8
9
0.56
W
Eset
9
3
20
6.33
W
Ratatoskr
PolishEmperor
Ratatoskr
8
2
23
9.75
L
0
8
5
0.31
W
Ah Puch
Sprootykins
Ah Puch
3
2
22
7
L
Rama
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,962
Damage
57,497
78,568
Taken
79,170
51,052
Mitigated
61,920
36,724
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adapting6967
King Arthur
8,897
495
152
604
21,425
21,074
0
9,880
11,233
0
13,874
W
Heimdallr
Avalon100
Heimdallr
19,796
11,759
1,484
4,662
14,008
6,869
3,432
2,124
11,884
0
34,189
L
Charybdis
GatorRaider8
Charybdis
20,265
7,457
264
2,434
11,751
5,336
0
5,234
6,343
0
35,670
W
5,471
480
1,478
4,076
17,389
15,852
656
6,092
11,297
11,159
0
L
Zhong Kui
KarepkgeKarl
Zhong Kui
15,000
1,751
198
3,044
14,719
10,884
275
7,900
6,578
28,273
0
W
Eset
17,969
1,127
5,181
3,666
15,118
6,579
717
2,976
12,142
33,837
0
W
Ratatoskr
PolishEmperor
Ratatoskr
14,644
4,248
1,200
10,858
23,185
17,787
573
5,971
17,214
0
21,235
L
4,277
315
248
3,059
20,497
19,679
0
10,207
9,984
8,791
0
W
Ah Puch
Sprootykins
Ah Puch
15,082
1,276
1,763
2,356
8,868
3,965
662
2,114
6,754
32,809
0
L
Rama
9,058
8,255
0
1,856
10,778
4,947
98
4,196
6,496
0
20,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
44,907
126
Minions Killed
124
0
Camps Cleared
0
1,176,678
Distance Traveled
1,049,472
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,367
781
6
1
0
219,085
1
W
Heimdallr
11,462
955
30
3
0
219,398
0
L
Charybdis
10,139
845
38
3
0
209,352
1
W
Sobek
9,825
819
16
1
0
220,135
2
L
Zhong Kui
8,376
698
34
3
0
190,827
0
W
Eset
10,996
916
33
3
0
238,303
2
W
Ratatoskr
11,553
963
11
1
0
275,912
1
L
Khepri
8,353
696
6
1
0
238,589
0
W
Ah Puch
9,939
828
36
3
0
222,930
4
L
Rama
8,672
723
40
3
0
191,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role