Player Matchup

Aphrodite
Aphrodite
Cornucopiaa
Aphrodite
Level 103
God Stats
2W - 3L
1,901 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Dragoxfire
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 195L
1,612 Elo+
Solo
Ares
Ares
Feat-6ubba
Ares
Level 158
God Stats
13W - 7L
1,669 SR
Queue Stats
585W - 508L
1,583 Elo+
Solo
Amaterasu
Amaterasu
ThatOneHomieG
Amaterasu
Level 54
God Stats
1W - 0L
1,807 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Arachne
Arachne
pipiloco
Arachne
Level 105
God Stats
164W - 130L
1,620 SR
Queue Stats
240W - 216L
1,598 Elo+
Solo
Team Averages
Level 113
1,699 SR
1,559 Elo+

VS

Team Averages
Level 111
1,516 SR
1,567 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DunactDumb
Da Ji
Level 114
God Stats
0W - 1L
1,259 SR
Queue Stats
29W - 32L
1,580 Elo+
Solo
Artio
Artio
KittyTam3r
Artio
Level 83
God Stats
2W - 2L
1,689 SR
Queue Stats
48W - 37L
1,592 Elo+
Solo
Nu Wa
Nu Wa
NeonxHusky
Nu Wa
Level 102
God Stats
92W - 78L
1,547 SR
Queue Stats
328W - 330L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Potato chan
Gilgamesh
Level 129
God Stats
26W - 23L
1,585 SR
Queue Stats
184W - 198L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cornucopiaa
Aphrodite
15
3 / 1 / 8
7,792
866
6,069
6,813
4,709
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Dragoxfire
Olorun
14
0 / 2 / 1
7,310
812
3,667
5,960
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 5
7,428
825
8,646
10,216
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ThatOneHomieG
Amaterasu
15
3 / 2 / 8
7,786
865
11,664
9,580
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
pipiloco
Arachne
14
3 / 3 / 3
7,443
827
7,156
11,203
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 2 / 5
7,573
841
7,294
8,633
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
14
4 / 2 / 3
7,514
835
9,334
7,007
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
11
0 / 4 / 5
6,274
697
2,796
9,752
6,531
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
14
0 / 3 / 6
7,139
793
9,305
8,588
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Potato chan
Gilgamesh
13
4 / 1 / 3
7,781
865
5,744
11,630
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
12
Kills
10
10
Deaths
12
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
5
2.25
W
Aphrodite
Cornucopiaa
Aphrodite
3
1
8
7
W
Olorun
Dragoxfire
Olorun
0
2
1
0.25
L
Da Ji
4
2
3
2.75
W
3
2
5
2.75
L
Artio
0
4
5
0.63
L
Nu Wa
0
3
6
1
L
Gilgamesh
Potato chan
Gilgamesh
4
1
3
5.5
W
Amaterasu
ThatOneHomieG
Amaterasu
3
2
8
3.5
W
Arachne
pipiloco
Arachne
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
34,473
43,772
Taken
45,610
26,944
Mitigated
22,024
14,643
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,294
4,152
0
2,369
8,633
3,560
592
4,472
4,161
0
32,436
W
Aphrodite
Cornucopiaa
Aphrodite
6,069
379
3,240
3,719
6,813
4,709
915
1,931
4,688
33,207
0
W
Olorun
Dragoxfire
Olorun
3,667
1,718
169
2,369
5,960
2,525
1,378
780
5,042
30,372
0
L
Da Ji
9,334
2,389
0
119
7,007
3,377
430
3,241
3,766
0
19,184
W
8,646
299
0
190
10,216
7,583
0
1,990
8,000
16,594
0
L
Artio
2,796
342
506
1,346
9,752
6,531
0
3,055
6,697
6,625
0
L
Nu Wa
9,305
2,666
144
1,747
8,588
2,941
0
1,744
6,844
33,353
0
L
Gilgamesh
Potato chan
Gilgamesh
5,744
1,470
1,294
3,366
11,630
5,615
188
5,971
5,659
0
11,121
W
Amaterasu
ThatOneHomieG
Amaterasu
11,664
3,505
0
1,272
9,580
7,589
1,377
4,300
4,986
0
27,155
W
Arachne
pipiloco
Arachne
7,156
3,531
0
3,684
11,203
4,538
833
2,096
8,955
101
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
36,281
221
Minions Killed
185
0
Camps Cleared
0
1,037,447
Distance Traveled
908,651
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,573
841
66
7
0
187,218
1
W
Aphrodite
7,792
866
64
7
0
201,806
0
W
Olorun
7,310
812
65
7
0
178,212
0
L
Da Ji
7,514
835
28
3
0
211,861
2
W
Ares
7,428
825
20
2
0
197,762
0
L
Artio
6,274
697
13
1
0
145,728
2
L
Nu Wa
7,139
793
58
6
0
166,091
3
L
Gilgamesh
7,781
865
20
2
0
197,753
1
W
Amaterasu
7,786
865
42
5
0
220,602
0
W
Arachne
7,443
827
30
3
0
239,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role