Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
fw-Gaby237
Olorun
Level 89
God Stats
6W - 4L
1,784 SR
Queue Stats
264W - 336L
1,399 Elo+
Party 1
Thanatos
Thanatos
fw-JJCF
Thanatos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 263L
1,418 Elo+
Party 1
Achilles
Achilles
fw-Leonzinho
Achilles
Level 88
God Stats
6W - 17L
1,326 SR
Queue Stats
394W - 466L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
fw_caratimc
Gilgamesh
Level 67
God Stats
8W - 4L
1,427 SR
Queue Stats
168W - 214L
1,345 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,418 Elo+

VS

Team Averages
Level 98
1,460 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
McFly_E5c0b4rPy
Anhur
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 273L
1,432 Elo+
Solo
Chernobog
Chernobog
UrieLc
Chernobog
Level 108
God Stats
10W - 18L
1,298 SR
Queue Stats
274W - 401L
1,426 Elo+
Party 2
Medusa
Medusa
Z0XLE
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 1 / 4
6,423
584
5,090
5,310
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
fw-Gaby237
Olorun
9
2 / 4 / 2
5,500
500
5,217
7,399
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
fw-JJCF
Thanatos
9
0 / 1 / 3
5,594
509
2,614
6,986
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
fw-Leonzinho
Achilles
13
6 / 0 / 2
7,872
716
7,572
7,377
4,937
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
fw_caratimc
Gilgamesh
10
2 / 2 / 4
6,083
553
2,836
7,938
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
5,855
532
814
5,908
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
 
Izanami
9
1 / 2 / 6
5,388
490
3,957
6,736
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 0
6,391
581
3,841
8,309
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
UrieLc
Chernobog
12
3 / 1 / 1
6,556
596
5,885
6,692
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Z0XLE
Medusa
9
1 / 3 / 4
5,102
464
4,929
6,080
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
8
8
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
4
4
L
Sol
 
Sol
0
2
0
0
L
Izanami
 
Izanami
1
2
6
2
L
3
4
0
0.75
L
Chernobog
UrieLc
Chernobog
3
1
1
3.5
L
Medusa
Z0XLE
Medusa
1
3
4
1
W
Olorun
fw-Gaby237
Olorun
2
4
2
0.75
W
Thanatos
fw-JJCF
Thanatos
0
1
3
1.5
W
Achilles
fw-Leonzinho
Achilles
6
0
2
7
W
Gilgamesh
fw_caratimc
Gilgamesh
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
19,426
35,010
Taken
33,725
13,570
Mitigated
10,221
18,175
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,090
199
165
2,610
5,310
1,311
508
575
4,735
36,425
0
L
Sol
 
Sol
814
172
0
2,140
5,908
2,071
1,046
1,609
4,299
26,662
4,398
L
Izanami
 
Izanami
3,957
2,899
0
2,578
6,736
2,025
528
3,373
3,363
0
19,311
L
3,841
2,000
0
1,939
8,309
2,248
72
143
8,166
0
30,530
L
Chernobog
UrieLc
Chernobog
5,885
3,175
0
2,489
6,692
1,990
624
1,533
5,159
0
40,465
L
Medusa
Z0XLE
Medusa
4,929
1,752
0
742
6,080
1,887
0
3,649
2,431
0
17,822
W
Olorun
fw-Gaby237
Olorun
5,217
2,479
361
2,385
7,399
1,771
967
0
7,399
31,505
0
W
Thanatos
fw-JJCF
Thanatos
2,614
143
0
6,601
6,986
2,101
0
191
6,795
0
26,810
W
Achilles
fw-Leonzinho
Achilles
7,572
1,638
0
3,301
7,377
4,937
534
0
7,377
0
40,366
W
Gilgamesh
fw_caratimc
Gilgamesh
2,836
395
151
2,601
7,938
3,450
311
0
7,938
0
14,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
29,292
295
Minions Killed
289
0
Camps Cleared
0
1,070,498
Distance Traveled
976,256
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,423
584
73
7
0
209,321
4
L
Sol
5,855
532
71
6
0
204,957
3
L
Izanami
5,388
490
41
4
0
185,391
4
L
Anhur
6,391
581
66
6
0
182,753
1
L
Chernobog
6,556
596
91
8
0
208,527
1
L
Medusa
5,102
464
20
2
0
194,628
3
W
Olorun
5,500
500
53
5
0
177,407
0
W
Thanatos
5,594
509
56
5
0
238,550
0
W
Achilles
7,872
716
90
8
0
231,810
5
W
Gilgamesh
6,083
553
23
2
0
213,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role