Player Matchup

Arachne
Arachne
Iluvmelbatoast
Arachne
Level 86
God Stats
24W - 17L
1,812 SR
Queue Stats
165W - 175L
1,368 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 104
God Stats
121W - 108L
1,548 SR
Queue Stats
165W - 184L
1,357 Elo+
Solo
Hera
Hera
SkylessGaming155
Hera
Level 116
God Stats
1W - 0L
1,648 SR
Queue Stats
36W - 32L
1,360 Elo+
Solo
Charybdis
Charybdis
VolatileWolf21
Charybdis
Level 58
God Stats
56W - 50L
1,524 SR
Queue Stats
101W - 99L
1,360 Elo+
Party 1
Atlas
Atlas
XxB1G0UNCExX
Atlas
Level 69
God Stats
9W - 10L
1,491 SR
Queue Stats
415W - 493L
1,339 Elo+
Party 1
Team Averages
Level 87
1,605 SR
1,357 Elo+

VS

Team Averages
Level 57
1,472 SR
1,309 Elo+
Bellona
Bellona
Algorgon
Bellona
Level 5
God Stats
3W - 2L
1,539 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Pele
Pele
Aloe2000
Pele
Level 77
God Stats
7W - 8L
1,598 SR
Queue Stats
111W - 98L
1,310 Elo+
Solo
Hou Yi
Hou Yi
CokBackRich
Hou Yi
Level 56
God Stats
5W - 6L
1,499 SR
Queue Stats
31W - 54L
1,239 Elo+
Party 2
Hades
Hades
FR0G KING 33
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 199L
1,259 Elo+
Solo
Sol
Sol
xysky
Sol
Level 60
God Stats
0W - 5L
1,226 SR
Queue Stats
49W - 56L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
8,355
522
5,113
12,550
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Siervo de El
Jormungandr
15
7 / 1 / 3
9,772
611
11,159
12,844
9,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 6
8,697
544
7,316
4,854
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
VolatileWolf21
Charybdis
14
11 / 3 / 4
8,915
557
9,667
10,167
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 11
8,907
557
8,513
12,652
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Algorgon
Bellona
10
0 / 9 / 0
6,206
388
5,594
15,134
11,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
12
2 / 3 / 1
7,688
481
6,140
13,755
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
11
0 / 7 / 3
7,047
440
6,337
11,169
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,447
403
2,408
11,946
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
xysky
Sol
12
4 / 3 / 0
7,926
495
8,340
11,636
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
6
6
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Algorgon
Bellona
0
9
0
0
L
Pele
2
3
1
0.83
L
Hou Yi
0
7
3
0.21
L
0
4
1
0.13
W
1
0
8
5
W
Jormungandr
Siervo de El
Jormungandr
7
1
3
8.5
W
3
2
6
3
W
Charybdis
VolatileWolf21
Charybdis
11
3
4
4.33
W
4
0
11
9.5
L
Sol
xysky
Sol
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
28,819
53,067
Taken
63,640
32,372
Mitigated
32,496
19,131
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Algorgon
Bellona
5,594
3,037
0
2,390
15,134
11,582
0
8,567
6,567
0
29,215
L
Pele
6,140
1,387
29
4,809
13,755
4,212
0
4,957
8,798
0
44,202
L
Hou Yi
6,337
2,594
0
721
11,169
3,309
0
3,681
7,488
0
40,393
L
2,408
345
35
2,377
11,946
9,916
0
4,740
7,206
14,081
0
W
5,113
3,086
0
5,746
12,550
4,592
559
882
11,668
0
64,066
W
Jormungandr
Siervo de El
Jormungandr
11,159
4,586
0
5,564
12,844
9,747
575
946
11,898
55,394
0
W
7,316
1,568
0
538
4,854
2,552
1,632
1,431
3,423
54,260
0
W
Charybdis
VolatileWolf21
Charybdis
9,667
5,837
919
2,987
10,167
3,554
2,779
3,792
6,375
0
41,301
W
8,513
2,636
395
2,982
12,652
11,927
464
3,697
8,955
19,986
0
L
Sol
xysky
Sol
8,340
2,314
122
3,753
11,636
3,477
0
5,043
6,593
38,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
35,314
396
Minions Killed
258
0
Camps Cleared
0
1,529,598
Distance Traveled
1,444,646
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,206
388
43
3
0
291,875
1
L
Pele
7,688
481
74
5
0
307,912
1
L
Hou Yi
7,047
440
60
4
0
268,393
1
L
Hades
6,447
403
25
2
0
277,869
0
W
Arachne
8,355
522
93
6
0
345,652
8
W
Jormungandr
9,772
611
120
8
0
284,988
0
W
Hera
8,697
544
94
6
0
283,087
1
W
Charybdis
8,915
557
66
4
0
290,032
0
W
Atlas
8,907
557
23
1
0
325,839
2
L
Sol
7,926
495
56
4
0
298,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role