Player Matchup

Atlas
Atlas
DonkZonk
Atlas
Level 26
God Stats
54W - 30L
1,736 SR
Queue Stats
142W - 88L
1,581 Elo+
Party 2
Scylla
Scylla
TimothyTrumpet
Scylla
Level 101
God Stats
7W - 5L
1,734 SR
Queue Stats
158W - 110L
1,580 Elo+
Party 2
Nike
Nike
zechel
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 90L
1,565 Elo+
Party 2
Team Averages
Level 77
1,657 SR
1,575 Elo+

VS

Team Averages
Level 122
1,542 SR
1,542 Elo+
Yu Huang
Yu Huang
Jendalia
Yu Huang
Level 101
God Stats
19W - 28L
1,396 SR
Queue Stats
102W - 112L
1,451 Elo+
Solo
Chaac
Chaac
LordHaliax
Chaac
Level 124
God Stats
4W - 1L
1,696 SR
Queue Stats
4W - 2L
1,514 Elo+
Party 1
Medusa
Medusa
MantraxJr
Medusa
Level 141
God Stats
1W - 1L
1,534 SR
Queue Stats
13W - 10L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DonkZonk
Atlas
10
1 / 3 / 0
7,266
727
4,052
7,437
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 0
6,283
628
2,558
7,324
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
zechel
Nike
9
0 / 5 / 1
6,235
624
3,895
8,355
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jendalia
Yu Huang
13
4 / 0 / 9
8,294
829
8,209
3,837
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
4 / 0 / 8
7,970
797
5,267
5,940
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MantraxJr
Medusa
12
5 / 1 / 8
8,058
806
6,643
7,199
2,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
DonkZonk
Atlas
1
3
0
0.33
W
Yu Huang
Jendalia
Yu Huang
4
0
9
8.5
W
Chaac
4
0
8
8
W
Medusa
MantraxJr
Medusa
5
1
8
9
L
0
5
0
0
L
Nike
zechel
Nike
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,505
Damage
20,119
23,116
Taken
16,976
12,085
Mitigated
7,970
1,765
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DonkZonk
Atlas
4,052
1,403
0
669
7,437
5,178
0
2,718
4,624
8,605
0
W
Yu Huang
Jendalia
Yu Huang
8,209
275
0
1,730
3,837
1,410
333
1,616
2,130
26,436
0
W
Chaac
5,267
816
0
3,932
5,940
4,342
565
2,230
3,628
0
18,937
W
Medusa
MantraxJr
Medusa
6,643
3,373
0
2,247
7,199
2,218
2,060
3,756
3,324
0
27,024
L
2,558
0
0
866
7,324
1,625
0
2,161
5,000
26,449
0
L
Nike
zechel
Nike
3,895
590
0
230
8,355
5,282
0
3,674
4,653
0
13,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,784
Gold Earned
24,322
89
Minions Killed
115
4
Camps Cleared
6
516,096
Distance Traveled
577,277
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,266
727
6
1
0
182,908
3
W
Yu Huang
8,294
829
52
5
1
194,640
3
W
Chaac
7,970
797
14
1
0
196,031
0
W
Medusa
8,058
806
49
5
5
186,606
6
L
Scylla
6,283
628
60
6
3
170,223
5
L
Nike
6,235
624
23
2
1
162,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role