Player Matchup

Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
D3FROST
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,605 Elo+
Solo
Charybdis
Charybdis
Shums
Charybdis
Level 145
God Stats
0W - 5L
1,742 SR
Queue Stats
219W - 209L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Squirrel
Danzaburou
Level 149
God Stats
1W - 3L
1,721 SR
Queue Stats
69W - 49L
1,654 Elo+
Party 2
Awilix
Awilix
iElric
Awilix
Level 158
God Stats
2W - 2L
1,829 SR
Queue Stats
98W - 92L
1,616 Elo+
Party 2
Team Averages
Level 146
1,658 SR
1,604 Elo+

VS

Team Averages
Level 136
1,420 SR
1,592 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BasketType
Fenrir
Level 146
God Stats
1W - 0L
1,312 SR
Queue Stats
42W - 26L
1,709 Elo+
Party 1
Artio
Artio
Hypley
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,712 Elo+
Party 1
Ah Puch
Ah Puch
LastGuardianX
Ah Puch
Level 156
God Stats
3W - 3L
1,442 SR
Queue Stats
142W - 168L
1,473 Elo+
Solo
Neith
Neith
WesPev
Neith
Level 128
God Stats
1W - 2L
1,345 SR
Queue Stats
232W - 230L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 2
7,094
709
3,818
8,313
8,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
D3FROST
Xing Tian
13
1 / 1 / 7
7,491
749
4,605
8,243
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Shums
Charybdis
13
1 / 5 / 7
7,122
712
3,745
7,966
3,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Squirrel
Danzaburou
14
2 / 3 / 6
7,945
795
6,544
8,254
4,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
iElric
Awilix
13
0 / 2 / 6
7,093
709
2,985
6,402
3,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 2 / 9
8,754
875
7,599
3,840
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
BasketType
Fenrir
14
4 / 2 / 6
8,586
859
3,472
8,523
8,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
Hypley
Artio
12
0 / 3 / 10
7,795
780
4,160
13,681
15,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
16
4 / 1 / 8
9,189
919
12,218
4,575
2,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WesPev
Neith
16
3 / 0 / 7
9,150
915
9,217
2,145
1,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
8
Kills
13
13
Deaths
8
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
2
2.5
W
Morgan Le Fay
 
Morgan Le Fay
2
2
9
3.25
W
Fenrir
BasketType
Fenrir
4
2
6
3.5
L
Xing Tian
D3FROST
Xing Tian
1
1
7
4.5
W
Artio
Hypley
Artio
0
3
10
1.67
W
Ah Puch
4
1
8
8
L
Charybdis
Shums
Charybdis
1
5
7
0.9
L
Danzaburou
Squirrel
Danzaburou
2
3
6
1.67
W
Neith
WesPev
Neith
3
0
7
6.5
L
Awilix
iElric
Awilix
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
36,666
39,178
Taken
32,764
30,159
Mitigated
28,503
10,839
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,818
374
971
3,113
8,313
8,922
0
4,619
3,694
0
9,782
W
Morgan Le Fay
 
Morgan Le Fay
7,599
1,266
0
141
3,840
1,408
876
384
3,456
20,677
0
W
Fenrir
BasketType
Fenrir
3,472
603
1,118
961
8,523
8,169
108
1,513
7,010
0
8,038
L
Xing Tian
D3FROST
Xing Tian
4,605
214
568
1,105
8,243
10,064
0
4,980
3,263
6,406
0
W
Artio
Hypley
Artio
4,160
444
1,583
2,806
13,681
15,678
279
2,263
11,418
10,885
0
W
Ah Puch
12,218
41
1,074
1,265
4,575
2,203
1,340
427
4,148
23,318
0
L
Charybdis
Shums
Charybdis
3,745
1,355
0
1,204
7,966
3,451
0
5,048
2,918
0
10,847
L
Danzaburou
Squirrel
Danzaburou
6,544
944
0
1,649
8,254
4,016
0
5,365
2,889
0
26,525
W
Neith
WesPev
Neith
9,217
1,408
315
865
2,145
1,045
2,346
18
2,127
0
27,608
L
Awilix
iElric
Awilix
2,985
626
1,231
998
6,402
3,706
0
3,965
2,437
0
11,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
43,474
117
Minions Killed
119
0
Camps Cleared
0
802,721
Distance Traveled
1,048,658
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,094
709
10
1
0
129,981
0
W
Morgan Le Fay
8,754
875
24
2
0
200,716
0
W
Fenrir
8,586
859
12
1
0
210,548
5
L
Xing Tian
7,491
749
2
0
0
171,521
5
W
Artio
7,795
780
17
2
0
220,151
4
W
Ah Puch
9,189
919
28
3
0
211,160
1
L
Charybdis
7,122
712
35
4
0
132,486
2
L
Danzaburou
7,945
795
49
5
0
171,914
0
W
Neith
9,150
915
38
4
0
206,083
4
L
Awilix
7,093
709
21
2
0
196,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role