Player Matchup

Cernunnos
Cernunnos
DeathsCaddy
Cernunnos
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 83L
1,403 Elo+
Solo
Bellona
Bellona
Ghostbusters550
Bellona
Level 46
God Stats
0W - 2L
1,192 SR
Queue Stats
71W - 81L
1,419 Elo+
Solo
Neith
Neith
Jessacat
Neith
Level 108
God Stats
2W - 3L
1,332 SR
Queue Stats
131W - 123L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
TickleTipson332
Baron Samedi
Level 27
God Stats
6W - 5L
1,435 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 2
Bakasura
Bakasura
TrippyGamer3719
Bakasura
Level 33
God Stats
5W - 5L
1,358 SR
Queue Stats
20W - 17L
1,312 Elo+
Party 2
Team Averages
Level 59
1,363 SR
1,379 Elo+

VS

Team Averages
Level 74
1,482 SR
1,358 Elo+
Bellona
Bellona
ALEX 4NDR333
Bellona
Level 48
God Stats
29W - 27L
1,481 SR
Queue Stats
233W - 203L
1,347 Elo+
Solo
Pele
Pele
Get Livid
Pele
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 175L
1,264 Elo+
Party 3
Anhur
Anhur
Sauce F2
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 142L
1,404 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
keekeexbabyy
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
sparkx32
Baron Samedi
Level 129
God Stats
2W - 3L
1,429 SR
Queue Stats
22W - 41L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathsCaddy
Cernunnos
15
5 / 5 / 2
9,571
504
10,955
13,810
4,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 5
7,596
400
5,314
17,342
13,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Jessacat
Neith
14
2 / 3 / 5
8,938
470
13,325
13,427
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TickleTipson332
Baron Samedi
11
2 / 7 / 4
7,948
418
6,711
10,738
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
15
2 / 3 / 6
8,919
469
9,105
14,705
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALEX 4NDR333
Bellona
16
6 / 1 / 6
10,338
544
10,794
15,116
14,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
15
6 / 2 / 12
9,788
515
12,741
19,726
12,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Sauce F2
Anhur
15
4 / 3 / 6
10,014
527
6,164
13,735
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
keekeexbabyy
Morgan Le Fay
14
4 / 4 / 9
9,387
494
7,227
11,489
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
sparkx32
Baron Samedi
14
4 / 2 / 12
9,768
514
11,512
10,945
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
12
Kills
24
25
Deaths
12
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALEX 4NDR333
Bellona
6
1
6
9
L
Cernunnos
DeathsCaddy
Cernunnos
5
5
2
1.2
W
Pele
6
2
12
6
L
1
7
5
0.5
L
Neith
Jessacat
Neith
2
3
5
1.5
W
Anhur
Sauce F2
Anhur
4
3
6
2.33
L
Baron Samedi
TickleTipson332
Baron Samedi
2
7
4
0.57
L
Bakasura
2
3
6
1.67
W
Morgan Le Fay
keekeexbabyy
Morgan Le Fay
4
4
9
2.13
W
Baron Samedi
sparkx32
Baron Samedi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,410
Damage
48,438
70,022
Taken
71,011
31,470
Mitigated
51,700
18,149
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALEX 4NDR333
Bellona
10,794
2,959
313
4,986
15,116
14,945
1,922
1,866
13,115
0
65,590
L
Cernunnos
DeathsCaddy
Cernunnos
10,955
5,322
0
3,156
13,810
4,498
918
3,583
10,227
0
47,884
W
Pele
12,741
3,511
0
4,657
19,726
12,448
27
1,409
17,726
0
64,298
L
5,314
1,069
110
3,130
17,342
13,722
0
4,740
12,602
0
22,455
L
Neith
Jessacat
Neith
13,325
5,113
0
6,181
13,427
4,377
1,044
5,638
7,789
0
65,203
W
Anhur
Sauce F2
Anhur
6,164
2,905
0
6,141
13,735
4,908
1,341
1,273
12,272
0
58,821
L
Baron Samedi
TickleTipson332
Baron Samedi
6,711
511
815
1,805
10,738
3,515
235
2,113
8,625
23,685
0
L
Bakasura
9,105
6,557
0
2,952
14,705
5,358
0
2,665
12,040
0
63,085
W
Morgan Le Fay
keekeexbabyy
Morgan Le Fay
7,227
1,239
0
3,365
11,489
4,666
1,521
1,083
10,406
45,651
0
W
Baron Samedi
sparkx32
Baron Samedi
11,512
1,184
3,325
5,458
10,945
14,733
578
1,080
9,526
35,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
49,295
365
Minions Killed
449
0
Camps Cleared
0
1,716,532
Distance Traveled
1,811,213
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,338
544
133
7
0
427,352
1
L
Cernunnos
9,571
504
95
5
0
283,396
0
W
Pele
9,788
515
93
5
0
388,907
6
L
Bellona
7,596
400
25
1
0
326,139
1
L
Neith
8,938
470
106
6
0
341,771
2
W
Anhur
10,014
527
100
5
0
324,574
6
L
Baron Samedi
7,948
418
18
1
0
322,183
0
L
Bakasura
8,919
469
121
6
0
443,043
1
W
Morgan Le Fay
9,387
494
83
4
0
324,776
3
W
Baron Samedi
9,768
514
40
2
0
345,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role