Player Matchup

Bakasura
Bakasura
GR8 King Eli
Bakasura
Level 67
God Stats
16W - 12L
1,574 SR
Queue Stats
299W - 299L
1,580 Elo+
Party 1
Skadi
Skadi
Jonzuiga
Skadi
Level 128
God Stats
42W - 27L
1,699 SR
Queue Stats
139W - 136L
1,613 Elo+
Solo
Khepri
Khepri
Orhka
Khepri
Level 149
God Stats
10W - 4L
1,516 SR
Queue Stats
267W - 257L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
joaquinkch
Nu Wa
Level 80
God Stats
2W - 3L
1,522 SR
Queue Stats
172W - 158L
1,541 Elo+
Solo
King Arthur
King Arthur
shortnlazy
King Arthur
Level 143
God Stats
6W - 4L
1,709 SR
Queue Stats
123W - 103L
1,519 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,579 Elo+

VS

Team Averages
Level 124
1,563 SR
1,588 Elo+
Chernobog
Chernobog
ExaltedUmbra
Chernobog
Level 129
God Stats
25W - 13L
1,700 SR
Queue Stats
304W - 288L
1,563 Elo+
Party 3
Set
Set
LindsTheGoat
Set
Level 114
God Stats
2W - 3L
1,262 SR
Queue Stats
19W - 18L
1,681 Elo+
Party 2
Artio
Artio
Souljakid
Artio
Level 106
God Stats
29W - 18L
1,695 SR
Queue Stats
295W - 282L
1,562 Elo+
Party 3
Cerberus
Cerberus
ThickerTheBetter
Cerberus
Level 146
God Stats
1W - 2L
1,550 SR
Queue Stats
52W - 63L
1,572 Elo+
Party 2
Scylla
Scylla
maximumwaves
Scylla
Level 127
God Stats
130W - 103L
1,609 SR
Queue Stats
295W - 282L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GR8 King Eli
Bakasura
12
1 / 2 / 3
7,342
565
5,843
9,902
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
Jonzuiga
Skadi
12
2 / 2 / 1
7,944
611
4,658
6,179
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Orhka
Khepri
11
0 / 2 / 5
7,065
543
2,684
9,097
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
14
6 / 0 / 0
8,353
643
7,926
4,038
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
shortnlazy
King Arthur
12
1 / 2 / 0
7,445
573
5,374
9,064
4,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExaltedUmbra
Chernobog
12
2 / 3 / 0
6,878
529
5,292
7,331
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 3
6,865
528
4,588
8,755
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Souljakid
Artio
8
2 / 2 / 1
5,911
455
2,086
7,342
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 3
6,795
523
3,761
10,147
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
12
0 / 1 / 0
6,535
503
3,566
4,043
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
8
8
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ExaltedUmbra
Chernobog
2
3
0
0.67
W
Bakasura
GR8 King Eli
Bakasura
1
2
3
1.25
W
Skadi
Jonzuiga
Skadi
2
2
1
1.25
L
3
2
3
2.25
W
Khepri
Orhka
Khepri
0
2
5
1.25
L
Artio
Souljakid
Artio
2
2
1
1.25
L
1
2
3
1.25
W
Nu Wa
6
0
0
6
L
Scylla
0
1
0
0
W
King Arthur
shortnlazy
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
19,293
38,280
Taken
37,618
17,534
Mitigated
16,593
7,874
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ExaltedUmbra
Chernobog
5,292
3,510
0
2,600
7,331
1,802
0
1,804
5,447
0
46,837
W
Bakasura
GR8 King Eli
Bakasura
5,843
4,276
0
2,031
9,902
3,514
0
3,039
6,839
0
42,760
W
Skadi
Jonzuiga
Skadi
4,658
1,944
0
1,943
6,179
1,644
612
735
5,444
0
51,341
L
4,588
1,527
0
1,933
8,755
2,595
0
2,533
5,878
0
32,927
W
Khepri
Orhka
Khepri
2,684
578
0
1,904
9,097
6,763
0
1,912
7,154
17,560
801
L
Artio
Souljakid
Artio
2,086
335
266
2,038
7,342
3,608
0
2,804
4,410
7,073
0
L
3,761
308
0
3,691
10,147
7,524
0
755
9,040
37,749
0
W
Nu Wa
7,926
2,219
0
570
4,038
1,264
522
949
3,089
51,044
0
L
Scylla
3,566
89
0
380
4,043
1,064
0
2,111
1,818
44,641
0
W
King Arthur
shortnlazy
King Arthur
5,374
1,127
0
1,426
9,064
4,349
0
2,367
6,341
0
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
32,984
412
Minions Killed
345
0
Camps Cleared
0
1,369,016
Distance Traveled
1,316,467
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,878
529
87
7
0
239,283
4
W
Bakasura
7,342
565
98
8
0
333,549
1
W
Skadi
7,944
611
107
8
0
256,082
4
L
Set
6,865
528
56
4
0
298,837
4
W
Khepri
7,065
543
19
1
0
264,299
5
L
Artio
5,911
455
10
1
0
271,074
1
L
Cerberus
6,795
523
96
7
0
256,188
3
W
Nu Wa
8,353
643
99
8
0
264,039
1
L
Scylla
6,535
503
96
7
0
251,085
5
W
King Arthur
7,445
573
89
7
0
251,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role