Player Matchup

Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
TTVBIGDADDYMURDA
Thoth
Level 100
God Stats
3W - 4L
1,519 SR
Queue Stats
265W - 253L
1,409 Elo+
Party 2
Tyr
Tyr
Vislove_Vislife
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,236 Elo+
Solo
Chaac
Chaac
chronTHEic
Chaac
Level 160
God Stats
3W - 8L
1,256 SR
Queue Stats
737W - 1,326L
1,214 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,372 Elo+

VS

Team Averages
Level 85
1,516 SR
1,387 Elo+
Anubis
Anubis
Dark-_Angel972
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
Kxndxl_Bmt_972
Guan Yu
Level 57
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 5L
1,100 Elo+
Party 1
Nemesis
Nemesis
Unbroken_972
Nemesis
Level 81
God Stats
2W - 0L
1,725 SR
Queue Stats
65W - 53L
1,433 Elo+
Party 1
Geb
Geb
WhiteAngel972m
Geb
Level 73
God Stats
1W - 0L
1,572 SR
Queue Stats
21W - 17L
1,476 Elo+
Party 1
Merlin
Merlin
Xx-Devil-sky-xX
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 1 / 5
10,598
707
13,459
7,097
2,421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
15
1 / 6 / 5
8,979
599
8,417
17,026
19,625
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 4 / 7
10,208
681
17,514
13,885
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 8 / 4
8,841
589
4,031
15,469
12,657
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
16
2 / 2 / 3
9,642
643
5,689
7,142
2,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
12,519
835
16,646
12,531
6,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 13
10,756
717
5,473
14,430
9,161
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Unbroken_972
Nemesis
15
3 / 4 / 11
10,036
669
9,459
15,526
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 4 / 14
11,517
768
11,683
18,160
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
2 / 0 / 14
11,311
754
10,141
6,406
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
10
Kills
21
21
Deaths
11
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
1
5
7.5
L
Guan Yu
 
Guan Yu
1
6
5
0.58
W
9
1
9
13.5
W
4
2
13
5.25
L
1
4
7
1.13
W
Nemesis
Unbroken_972
Nemesis
3
4
11
2.13
L
1
8
4
0.38
W
3
4
14
2.5
W
2
0
14
9
L
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,110
Damage
53,402
60,619
Taken
67,053
42,654
Mitigated
48,962
22,410
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,459
2,848
2,715
1,871
7,097
2,421
264
6,236
761
0
29,945
L
Guan Yu
 
Guan Yu
8,417
1,161
3,774
5,764
17,026
19,625
0
10,033
6,664
0
10,915
W
16,646
690
1,829
4,759
12,531
6,489
2,134
3,739
8,792
39,163
0
W
5,473
1,465
3,480
4,955
14,430
9,161
1,141
3,791
10,639
0
18,617
L
17,514
1,381
742
5,337
13,885
5,110
0
7,245
6,359
44,078
0
W
Nemesis
Unbroken_972
Nemesis
9,459
4,026
1,410
3,726
15,526
8,211
180
3,626
11,900
33
12,558
L
4,031
1,276
0
357
15,469
12,657
45
10,378
4,890
0
7,302
W
11,683
340
1,560
3,536
18,160
22,091
510
5,199
12,961
20,778
0
W
10,141
1,020
1,108
1,037
6,406
3,010
1,576
1,159
5,247
39,562
0
L
Chaac
5,689
42
303
1,547
7,142
2,841
894
4,611
2,410
0
21,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
56,139
137
Minions Killed
155
0
Camps Cleared
0
1,281,604
Distance Traveled
1,474,841
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,598
707
36
2
0
268,350
0
L
Guan Yu
8,979
599
13
1
0
274,482
0
W
Anubis
12,519
835
52
3
0
285,183
0
W
Guan Yu
10,756
717
28
2
0
304,430
5
L
Thoth
10,208
681
46
3
0
248,130
0
W
Nemesis
10,036
669
9
1
0
305,029
0
L
Tyr
8,841
589
6
0
0
254,068
0
W
Geb
11,517
768
8
1
0
299,925
0
W
Merlin
11,311
754
58
4
0
280,274
0
L
Chaac
9,642
643
36
2
0
236,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role