Player Matchup

Tiamat
Tiamat
AngryPup2828811
Tiamat
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
552W - 511L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
Blink1295
Xbalanque
Level 90
God Stats
2W - 1L
1,515 SR
Queue Stats
178W - 169L
1,531 Elo+
Solo
Nemesis
Nemesis
Cpt Nefarious57
Nemesis
Level 97
God Stats
1W - 2L
1,122 SR
Queue Stats
210W - 181L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
PlaidTowelie428
Heimdallr
Level 37
God Stats
2W - 3L
1,505 SR
Queue Stats
10W - 13L
1,463 Elo+
Solo
Ra
Ra
SDI ApheillionX
Ra
Level 157
God Stats
1W - 3L
1,509 SR
Queue Stats
120W - 106L
1,595 Elo+
Solo
Team Averages
Level 101
1,430 SR
1,533 Elo+

VS

Team Averages
Level 110
1,477 SR
1,481 Elo+
Chang'e
Chang'e
Flipskully27
Chang'e
Level 118
God Stats
3W - 2L
1,518 SR
Queue Stats
208W - 166L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
Vampragon43
Jormungandr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 62L
1,597 Elo+
Party 2
Apollo
Apollo
XGodhunterXs
Apollo
Level 154
God Stats
2W - 8L
1,299 SR
Queue Stats
32W - 52L
1,248 Elo+
Solo
Merlin
Merlin
XboxFromZero
Merlin
Level 84
God Stats
13W - 11L
1,624 SR
Queue Stats
176W - 127L
1,566 Elo+
Party 2
Shiva
Shiva
jalkiller
Shiva
Level 160
God Stats
64W - 70L
1,445 SR
Queue Stats
612W - 682L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,349
432
5,663
9,760
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
Blink1295
Xbalanque
16
1 / 1 / 1
9,690
570
9,919
10,567
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 0
8,081
475
3,731
12,650
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
PlaidTowelie428
Heimdallr
17
2 / 1 / 2
9,585
564
9,831
12,576
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
2 / 7 / 0
7,200
424
7,120
13,858
6,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flipskully27
Chang'e
17
6 / 1 / 7
9,622
566
11,145
12,020
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Vampragon43
Jormungandr
13
3 / 0 / 9
8,628
508
6,123
9,116
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
15
2 / 5 / 3
9,080
534
8,189
16,941
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
16
6 / 0 / 6
9,491
558
8,750
7,878
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
jalkiller
Shiva
15
0 / 2 / 2
8,617
507
5,979
15,267
17,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
17
18
Deaths
8
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Xbalanque
Blink1295
Xbalanque
1
1
1
1.5
L
2
4
0
0.5
W
Chang'e
Flipskully27
Chang'e
6
1
7
9.5
L
Heimdallr
PlaidTowelie428
Heimdallr
2
1
2
3
L
2
7
0
0.29
W
Jormungandr
Vampragon43
Jormungandr
3
0
9
7.5
W
Apollo
2
5
3
0.7
W
Merlin
6
0
6
9
W
Shiva
jalkiller
Shiva
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
40,186
59,411
Taken
61,222
26,247
Mitigated
39,377
15,993
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,663
541
0
1,603
9,760
5,234
0
7,066
2,694
45,665
0
L
Xbalanque
Blink1295
Xbalanque
9,919
2,142
0
3,842
10,567
4,742
74
1,201
9,366
0
75,793
L
3,731
564
0
628
12,650
4,556
0
6,011
6,639
0
58,417
W
Chang'e
Flipskully27
Chang'e
11,145
1,260
1,684
7,211
12,020
4,649
42
2,882
9,138
67,803
0
L
Heimdallr
PlaidTowelie428
Heimdallr
9,831
6,707
0
6,620
12,576
4,901
0
2,222
10,354
0
72,598
L
7,120
743
732
2,568
13,858
6,814
0
9,266
4,592
34,347
0
W
Jormungandr
Vampragon43
Jormungandr
6,123
1,865
220
1,105
9,116
8,690
776
2,833
6,283
26,083
0
W
Apollo
8,189
4,828
0
6,856
16,941
5,716
1,226
2,827
14,114
0
65,603
W
Merlin
8,750
722
207
2,376
7,878
2,847
1,968
4,241
3,637
57,355
4,004
W
Shiva
jalkiller
Shiva
5,979
722
0
4,206
15,267
17,475
121
0
15,267
0
51,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
45,438
530
Minions Killed
490
0
Camps Cleared
0
1,658,972
Distance Traveled
1,633,551
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,349
432
82
5
0
287,364
0
L
Xbalanque
9,690
570
161
9
0
330,495
2
L
Nemesis
8,081
475
106
6
0
401,577
1
W
Chang'e
9,622
566
110
6
0
366,371
1
L
Heimdallr
9,585
564
122
7
0
320,259
2
L
Ra
7,200
424
59
3
0
319,277
4
W
Jormungandr
8,628
508
41
2
0
319,917
2
W
Apollo
9,080
534
111
7
0
299,765
3
W
Merlin
9,491
558
120
7
0
324,577
3
W
Shiva
8,617
507
108
6
0
322,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role