Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BritBrits
Hercules
Level 108
God Stats
17W - 13L
1,484 SR
Queue Stats
116W - 107L
1,533 Elo+
Party 1
Sol
Sol
ZeroDestroy
Sol
Level 120
God Stats
36W - 20L
1,608 SR
Queue Stats
618W - 507L
1,534 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,522 Elo+

VS

Team Averages
Level 116
1,490 SR
1,612 Elo+
Morgan Le Fay
Morgan Le Fay
ChapAlex
Morgan Le Fay
Level 120
God Stats
12W - 10L
1,629 SR
Queue Stats
80W - 60L
1,570 Elo+
Party 2
Bacchus
Bacchus
Waarner
Bacchus
Level 88
God Stats
0W - 1L
1,474 SR
Queue Stats
172W - 65L
1,708 Elo+
Party 2
Anhur
Anhur
xAngryBoyx
Anhur
Level 141
God Stats
1W - 3L
1,368 SR
Queue Stats
63W - 64L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 5 / 7
9,729
695
7,261
14,599
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
BritBrits
Hercules
15
4 / 2 / 5
9,877
706
7,036
16,510
6,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 5
10,226
730
13,899
8,285
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChapAlex
Morgan Le Fay
14
4 / 3 / 4
9,582
684
13,818
10,514
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Waarner
Bacchus
12
1 / 3 / 5
8,134
581
7,553
12,297
15,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
14
4 / 3 / 5
9,659
690
11,225
11,142
3,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
9
Kills
9
9
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
5
7
0.9
W
Hercules
BritBrits
Hercules
4
2
5
3.25
L
Morgan Le Fay
ChapAlex
Morgan Le Fay
4
3
4
2
L
Bacchus
Waarner
Bacchus
1
3
5
1.17
W
4
2
5
3.25
L
Anhur
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
32,596
39,394
Taken
33,953
21,479
Mitigated
23,185
11,899
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,261
1,024
482
2,870
14,599
11,845
254
7,650
6,949
0
16,354
W
Hercules
BritBrits
Hercules
7,036
1,273
310
3,324
16,510
6,542
808
9,053
7,457
0
22,380
L
Morgan Le Fay
ChapAlex
Morgan Le Fay
13,818
659
0
1,519
10,514
4,224
67
4,306
6,208
40,352
0
L
Bacchus
Waarner
Bacchus
7,553
801
0
1,670
12,297
15,362
0
4,810
7,487
17,892
0
W
13,899
3,855
0
4,913
8,285
3,092
1,750
4,979
3,306
58,436
5,457
L
Anhur
11,225
4,811
0
977
11,142
3,599
0
3,952
7,190
0
27,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
27,375
154
Minions Killed
134
6
Camps Cleared
6
788,581
Distance Traveled
727,524
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,729
695
11
1
0
264,299
1
W
Hercules
9,877
706
33
2
0
281,476
3
L
Morgan Le Fay
9,582
684
64
5
1
251,113
2
L
Bacchus
8,134
581
22
2
2
252,545
5
W
Sol
10,226
730
110
8
6
242,806
2
L
Anhur
9,659
690
48
3
3
223,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role