Player Matchup

Yu Huang
Yu Huang
Doobeny
Yu Huang
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FERNANO3O
Morgan Le Fay
Level 44
God Stats
6W - 4L
1,699 SR
Queue Stats
72W - 59L
1,515 Elo+
Solo
Bacchus
Bacchus
Lov3-LDJK
Bacchus
Level 57
God Stats
21W - 10L
1,669 SR
Queue Stats
101W - 95L
1,464 Elo+
Party 2
Artemis
Artemis
ProtagPaul
Artemis
Level 65
God Stats
15W - 7L
1,650 SR
Queue Stats
47W - 44L
1,443 Elo+
Solo
Arachne
Arachne
Spinel-ExE
Arachne
Level 103
God Stats
5W - 3L
1,297 SR
Queue Stats
549W - 528L
1,525 Elo+
Party 2
Team Averages
Level 69
1,563 SR
1,499 Elo+

VS

Team Averages
Level 48
1,548 SR
1,252 Elo+
Shiva
Shiva
Fatfacts
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,212 Elo+
Party 1
Anubis
Anubis
FreekHavok
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,099 Elo+
Party 1
Cthulhu
Cthulhu
HBFatal
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,267 Elo+
Party 1
Izanami
Izanami
Miuraz340
Izanami
Level 126
God Stats
4W - 5L
1,591 SR
Queue Stats
124W - 134L
1,447 Elo+
Solo
Achilles
Achilles
Okumxra
Achilles
Level 82
God Stats
0W - 1L
1,647 SR
Queue Stats
3W - 16L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Doobeny
Yu Huang
19
2 / 3 / 8
13,196
550
15,035
16,962
14,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
FERNANO3O
Morgan Le Fay
20
12 / 4 / 8
15,184
633
31,984
19,016
7,776
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lov3-LDJK
Bacchus
18
5 / 2 / 12
12,886
537
5,815
20,474
28,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ProtagPaul
Artemis
19
5 / 4 / 8
12,959
540
18,737
19,499
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Spinel-ExE
Arachne
20
9 / 5 / 9
14,085
587
18,518
27,465
11,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fatfacts
Shiva
19
3 / 4 / 3
11,321
472
11,797
21,548
12,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FreekHavok
Anubis
17
4 / 8 / 7
11,685
487
15,304
18,634
9,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HBFatal
Cthulhu
16
2 / 7 / 8
11,465
478
13,464
28,801
37,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Miuraz340
Izanami
19
6 / 10 / 2
12,108
505
16,679
23,173
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Okumxra
Achilles
17
2 / 4 / 4
10,371
432
11,477
24,186
26,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
33
Kills
17
18
Deaths
33
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Doobeny
Yu Huang
2
3
8
2
W
Morgan Le Fay
FERNANO3O
Morgan Le Fay
12
4
8
4
L
Shiva
Fatfacts
Shiva
3
4
3
1.13
L
Anubis
FreekHavok
Anubis
4
8
7
0.94
L
Cthulhu
HBFatal
Cthulhu
2
7
8
0.86
W
Bacchus
Lov3-LDJK
Bacchus
5
2
12
5.5
L
Izanami
Miuraz340
Izanami
6
10
2
0.7
L
Achilles
Okumxra
Achilles
2
4
4
1
W
Artemis
ProtagPaul
Artemis
5
4
8
2.25
W
Arachne
Spinel-ExE
Arachne
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,089
Damage
68,721
103,416
Taken
116,342
69,497
Mitigated
94,014
31,060
Healing
28,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Doobeny
Yu Huang
15,035
3,248
0
5,421
16,962
14,797
1,283
1,442
15,520
71,515
9,467
W
Morgan Le Fay
FERNANO3O
Morgan Le Fay
31,984
2,631
566
5,794
19,016
7,776
1,827
7,489
11,527
119,134
0
L
Shiva
Fatfacts
Shiva
11,797
2,539
262
5,638
21,548
12,560
0
7,822
13,726
0
99,721
L
Anubis
FreekHavok
Anubis
15,304
408
0
7,587
18,634
9,010
0
9,313
9,321
65,952
0
L
Cthulhu
HBFatal
Cthulhu
13,464
919
565
2,827
28,801
37,716
243
11,895
16,906
33,206
0
W
Bacchus
Lov3-LDJK
Bacchus
5,815
1,123
850
2,184
20,474
28,081
247
5,262
15,212
25,343
5,995
L
Izanami
Miuraz340
Izanami
16,679
11,087
0
5,400
23,173
8,266
933
10,433
12,740
0
88,774
L
Achilles
Okumxra
Achilles
11,477
1,685
0
6,044
24,186
26,462
50
11,385
12,801
0
67,724
W
Artemis
ProtagPaul
Artemis
18,737
10,044
0
7,020
19,499
7,726
5,561
8,251
11,248
0
94,918
W
Arachne
Spinel-ExE
Arachne
18,518
12,636
0
9,225
27,465
11,117
0
6,324
21,141
0
122,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,310
Gold Earned
56,950
595
Minions Killed
583
0
Camps Cleared
0
2,231,333
Distance Traveled
1,998,709
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,196
550
130
5
0
377,166
4
W
Morgan Le Fay
15,184
633
163
7
0
468,542
4
L
Shiva
11,321
472
152
6
0
440,248
3
L
Anubis
11,685
487
116
5
0
334,499
3
L
Cthulhu
11,465
478
48
2
0
416,174
0
W
Bacchus
12,886
537
33
1
0
475,765
2
L
Izanami
12,108
505
160
7
0
360,051
4
L
Achilles
10,371
432
107
4
0
447,737
4
W
Artemis
12,959
540
121
5
0
411,915
3
W
Arachne
14,085
587
148
6
0
497,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role