Player Matchup

Medusa
Medusa
MoggyCat73
Medusa
Level 49
God Stats
5W - 3L
1,578 SR
Queue Stats
33W - 29L
1,445 Elo+
Party 2
Geb
Geb
OffGuiPLay19
Geb
Level 140
God Stats
0W - 1L
1,254 SR
Queue Stats
80W - 72L
1,529 Elo+
Party 2
Khepri
Khepri
SeRiDeS
Khepri
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,404 Elo+
Party 2
Team Averages
Level 111
1,444 SR
1,459 Elo+

VS

Team Averages
Level 71
1,361 SR
1,472 Elo+
Hercules
Hercules
CallmeYp2025
Hercules
Level 60
God Stats
7W - 5L
1,419 SR
Queue Stats
52W - 54L
1,425 Elo+
Party 1
Loki
Loki
Mullar65cc
Loki
Level 26
God Stats
3W - 1L
1,238 SR
Queue Stats
50W - 47L
1,423 Elo+
Party 1
He Bo
He Bo
kristofferjon
He Bo
Level 127
God Stats
4W - 8L
1,426 SR
Queue Stats
152W - 151L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MoggyCat73
Medusa
12
6 / 4 / 0
8,306
831
6,599
9,139
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 7
7,207
721
2,662
10,243
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
SeRiDeS
Khepri
10
0 / 2 / 6
6,978
698
3,994
10,385
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallmeYp2025
Hercules
12
3 / 2 / 3
7,023
702
6,468
7,728
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 8
6,907
691
5,903
6,253
2,176
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

12
5 / 2 / 3
7,881
788
13,351
5,465
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
6
Kills
8
8
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
CallmeYp2025
Hercules
3
2
3
2.25
L
Medusa
MoggyCat73
Medusa
6
4
0
1.5
W
0
3
8
1.33
L
0
2
7
1.75
L
Khepri
SeRiDeS
Khepri
0
2
6
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,255
Damage
25,722
29,767
Taken
19,446
22,444
Mitigated
11,516
5,055
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CallmeYp2025
Hercules
6,468
2,074
55
1,909
7,728
7,449
0
2,163
5,565
0
17,519
L
Medusa
MoggyCat73
Medusa
6,599
3,692
0
1,274
9,139
4,316
790
3,816
5,138
0
25,287
W
5,903
2,214
0
35
6,253
2,176
0
2,628
3,625
0
15,187
L
2,662
370
763
1,955
10,243
8,854
144
4,589
5,463
6,486
0
L
Khepri
SeRiDeS
Khepri
3,994
599
0
1,063
10,385
9,274
87
4,946
5,265
11,813
0
W
13,351
1,013
0
500
5,465
1,891
0
2,065
3,400
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,491
Gold Earned
21,811
72
Minions Killed
109
0
Camps Cleared
6
569,691
Distance Traveled
523,245
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,023
702
26
3
1
175,107
3
L
Medusa
8,306
831
59
6
0
187,146
1
W
Loki
6,907
691
21
2
2
175,134
0
L
Geb
7,207
721
2
0
0
191,346
2
L
Khepri
6,978
698
11
1
0
191,199
2
W
He Bo
7,881
788
62
6
3
173,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role